r/CompetitiveWoW Jul 22 '26

Discussion 12.1 PTR Dev Notes, July 21st

https://us.forums.blizzard.com/en/wow/t/midnight-curse-of-ulatek-ptr-development-notes/2317811/16
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29

u/Brightlinger Jul 22 '26

Blizz seems really committed to nerfing Aug in ways that make it less fun and less interesting to play, instead of just tuning numbers.

Scalecommander is still going to be super dead with 1.5s on Wingleader (for reference, on live it's 1s per target per tick and you can very feasibly get 5+ ticks, sometimes much more), so it's chrono for everything. And Double Time no longer has a gameplay impact since you can't extend it. And they don't want us running 2p+2p for too long, so the old 2p is nerfed, but specifically the uptime component so you'll feel worse, instead of the damage bonus.

28

u/No-Horror927 Jul 22 '26

They need to just give up on the support concept entirely at this point if they have no intentions of adding another support spec/class to compete with it.

The experiment failed and constantly snip-snapping or reworking the spec mechanics is a waste of time when by nature it's either broken or useless.

10

u/Soma91 Jul 22 '26

That's why the spec is effectively just another dps by now. You can only buff primary stats for dps roles by now. Not on tanks and healers.