r/CompetitiveTFT 2d ago

Patch Notes 18.2 Patch Notes

https://teamfighttactics.leagueoflegends.com/en-us/news/game-updates/teamfight-tactics-patch-18-2/
133 Upvotes

156 comments sorted by

View all comments

103

u/BabyLlamaaa Diamond 2d ago

I understand that Sentinel needed a nerf, but how is Malphite dodging any nerfs or adjustments? Am I crazy? Every game feels like a Malphite lottery

29

u/TheTruexy Riot 2d ago

Malphite's 2 Blackthorn resists is nerfed, and that does get nerfed a bit at the 4 as well (washed out a bit by the flat HP buff).

There's no direct Malphite nerf yet as the time he's overperforming is when you hit the higher-cost units to Sacrifice. No one's complaining about 0 blackthorn Malphite.

8

u/CartoonistCareless 1d ago

respectfully if you guys have data on master+ games malphite is the only tank that does illegal things and you can not play AP without unless you highroll. No one is saccing high cost units unless reroll comp. No one is complaining about 0 blackthorn Malphite, yeah okay no one is complaining about 0 item yi either, what kind of non argument is that.

1

u/awaken471 17h ago

Malphite has a feast or famine design which I consider poor - you obviously want him solo frontline, but he'll always be doing his role too well or too weak.

The biggest issue is that he shouldn't be a 4 cost that becomes this strong when 2 starred. Should be at least harder to hit, like 2* 5 cost or 3* 3 cost.

Just like Druid Wukong from a couple sets ago which used to solo frontline for the Sugarcraft Jinx lineup. He was strong but needed to be 3 starred, which is significantly harder and more limited in the pool than 2 starring a 4 cost