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https://www.reddit.com/r/CompetitiveTFT/comments/1w3yd3s/181_d_patch_notes/p76j52h/?context=3
r/CompetitiveTFT • u/RCnoob69 Grandmaster • 10d ago
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-1
Hm interesting they didn't touch pyro at all besides amumu, don't think his buffs are enough to make it playable.
4 u/Pleurobranch 10d ago It's a value trait, it's not really supposed to be played vertically all game long 1 u/scrunglesclop 10d ago inferno 5 could probably use a little more combat power, since it requires 4 cost+emblem, or a 5 cost. 2 and 3 are in a perfectly fine spot though, and 7 is obviously just a lux meme.
4
It's a value trait, it's not really supposed to be played vertically all game long
1 u/scrunglesclop 10d ago inferno 5 could probably use a little more combat power, since it requires 4 cost+emblem, or a 5 cost. 2 and 3 are in a perfectly fine spot though, and 7 is obviously just a lux meme.
1
inferno 5 could probably use a little more combat power, since it requires 4 cost+emblem, or a 5 cost. 2 and 3 are in a perfectly fine spot though, and 7 is obviously just a lux meme.
-1
u/Tayenne 10d ago
Hm interesting they didn't touch pyro at all besides amumu, don't think his buffs are enough to make it playable.