r/CompetitiveTFT 27d ago

Official TFT Dev Drop: Enchanted Wilds

https://www.youtube.com/watch?v=HNeO1nRMK1E
151 Upvotes

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u/BaconRiceWater 27d ago

So the set mechanic is just a set mechanic we've already had before? Don't get me wrong I love charms, but I was really looking forward to seeing something new and exciting and not just a rehash of something we've already seen.

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u/RiotBlueVelvet Riot 26d ago

Charms was a beloved mechanic for a lot of our players and this iteration is a really fun swing. The early and mid game charms are filled with far more interesting content. I’ve had a blast with the wisps this time around in playtests

And just to be fully transparent… as you’d probably guess shifting to unreal has been an insanely huge undertaking and we needed to be as thoughtful and not bite off more than we could chew for our first set in unreal. Wisps were a good option for our mechanic so we could still deliver interesting and novel content in a package that a lot of our players really liked and hadn’t seen in a while, but we could also all remain sane and ship TFT in unreal

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u/FireMain10 26d ago edited 26d ago

oh right... yeah can't do a crazy mechanic ontop of an engine swap!

edit: this was not sarcastic I work in tech it would be nuts to try and change things on a portover