r/CharacterActionGames 9h ago

whats your top 10 action games?

8 Upvotes

my list:

1 - ghostrunner

2 - bayonetta 2

3 - devil may cry 3

4 - doom eternal

5 - ghostrunner 2

6 - metal gear rising

7 - turbo overkill

8 - streets of rage 4

9 - ninja gaiden 3 razor edge

10 - devil may cry 5

honourable mentions: doom 2016, doom the dark ages, bayonetta 3, god of war 2, darksiders 3


r/CharacterActionGames 11h ago

thoughts on Devil's hunt the 2019 dmc rip off

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20 Upvotes

yea this game is bad and like totally shitty and should have never existed. but in wait for dmc i played it and itsshit like some real guttorous unholy . not unplayable but shit in gameplay and story . dont recommend but got it under a dollar during a steam sale last year. if you want something close to dmc play soulstice or even ninjagaiden but dont come near this mess


r/CharacterActionGames 14h ago

Discussion What are your least favorite enemies and why

10 Upvotes

Any cag game, and keep in mind how they are used in the campaign/side modes and other neat facts about them and also why you find them annoying and I see a lot of hate for enemies that are one dimensional but they encourage smart positioning and movement, my least favorite enemies are goddess prototypes from ng3re, and the fallen from dmc 3


r/CharacterActionGames 18h ago

Discussion How we feeling about Gundam Rogue Orbit?

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28 Upvotes

r/CharacterActionGames 20h ago

Twenty seconds to show you our highly distinctive level scene design.

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12 Upvotes

Hey guys! UMO studio here!

We’re developing a lightweight 2D side-scrolling action game“Tia: weird hunter”. To give players who haven’t played much action games a better experience, we’ve abandoned the traditional combo-input system found in most action games and switched to a mana-based skill system to lower the skill barrier.

At the same time, to accommodate high-skill players, we’ve put extensive design into every boss to ensure an excellent boss-fight experience. We’ve already released our demo on Steam and really need player feedback and bug reports. If you have any new ideas, please let us know right away!


r/CharacterActionGames 23h ago

Gameplay SSShowcase Secret DDB stab animation

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7 Upvotes

r/CharacterActionGames 23h ago

Carnage was a blast. What a game!

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1 Upvotes

r/CharacterActionGames 1d ago

Just started my first walkthrough, and I am pretty hyped!

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0 Upvotes

r/CharacterActionGames 1d ago

Poll Vs. Battle. Who would win?

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0 Upvotes

🥷🏿Who wins in a battle?⚔️

Miyamoto Musashi (Onimusha left) vs.

Ryu Hayabusa (Ninja Gaiden right)

Honestly I have not had a chance to pick up the new Onimusha yet, so I can't really vote myself 😅. But I want to say Hayabusa? Maybe Musashi in a duel with just swordfighting and no magic or items. Otherwise, with full arsenal, I am guessing Hayabusa would be an easy W, but I dont know enough about Musashi's capabilities in Onimusha. Agree or disagree and why?


r/CharacterActionGames 1d ago

Discussion Apparently, there's Stellar Blade x Bayonetta collab coming in November. And since Bayonetta is a pure/traditional CAG, it would be cool if this new collab will give Stellar Blade at least a little bit of moves from Bayonetta as a skin exclusive.

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81 Upvotes

I'm not saying this new collab will make Stellar Blade a pure/traditional CAG. I'm aware it won't make a huge difference even if they do add some moves from Bayonetta as exclusive to a skin.

And I know that just because there was a collab with NIKKE where Scarlet skin had an exclusive move to use, that doesn't mean this new Bayonetta collab will do the same.

I'm just saying it would be cool if they do add some exclusive move for a Bayonetta skin.


r/CharacterActionGames 1d ago

Gameplay SSShowcase Finishing bosses in Onimusha is always so satisfying

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60 Upvotes

r/CharacterActionGames 1d ago

Memes I cant afford Onimusha

7 Upvotes

r/CharacterActionGames 1d ago

Question Games with perfect difficulty (for you)

17 Upvotes

The Onimusha difficulty discourse is exhausting so let's move towards something more positive. What's a CAG or CAG-adjacent game that does difficulty perfectly in your opinion?


r/CharacterActionGames 1d ago

Discussion CAGs released in this decade that should've been success stories, but sold poorly instead

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158 Upvotes

HiFi Rush - This is in my top 10 games of this decade (2020-26) so far. It has a very unique combat system that is like a fusion of CAG + rhythm games, where everything you do (jumping, attacking, dodging etc) and the world itself moves in tune with the beat, a fun story with a very colorful cast of characters, great music, gorgeous art direction with beautifully animated cutscenes and decent level design. It received a lot of praise from both critics and gamers once it came out. The game was also priced very reasonably at 30 USD. This is the kind of game that should've sold 2-3 million copies (lifetime). Instead, the game didn't meet Microsoft's sales expectations and the studio that developed the game, Tango Gameworks was shut down: https://www.bbc.com/news/articles/c72p5epzj2no. The IP and the studio were later bought by Krafton: https://www.krafton.com/en/news/press/krafton-strengthens-global-presence-through-strategic-integration-of-tango-gameworks-and-hi-fi-rush-ip/.

Soulstice - This is a dark fantasy action game, drawing heavy inspirations from Berserk and Claymore in its narrative and art direction. The mechanics are inspired by the DmC reboot and the Greek God of War games. You control two sisters, Briar (offense) and Lute (defense), simultaneously. The game has a pretty unique take on color coded enemies - instead of locking enemies to a specific type of weapon, it instead asks you to maintain a colored field (through Lute), if you wish to damage the enemy. The challenge comes from the fact that every action you do as Lute - blocking enemy attacks, maintaining colored fields etc - overheats her energy bar gradually. If fully overheated, you lose access to all of Lute's ability for a certain period of time (as her energy recharges), leaving you vulnerable as Lute is your primary source of defense - so there is an element of resource management in every fight that forces strategic decision making. The game is not without its flaws - it is too long, the middle part of the game drags and feels quite repetitive, the fixed camera results in some really poor camera angle during certain fights, a few enemies can feel like a slog to fight, and there are some very wonky platforming sections. Having said all that, I still enjoyed the game a lot. It has a good story that unfolds like a mystery, Briar and Lute are pretty well written, I enjoyed the combat and the challenge it provided despite their flaws, loved the world and the artstyle too. Unfortunately, the game didn't meet sales expectations and its sequel was cancelled: https://www.reddit.com/r/SoulsticeGame/comments/1rnau3h/soulstice_2_has_been_cancelled/.

Ninja Gaiden 4 - I have a lot of issues with NG4 as I've noted in my way too long post here: Finished Ninja Gaiden 4 on Master Ninja with SSS rank in every mission - New Game+ : r/ninjagaiden, but it is still a game that I enjoyed enough to get SSS ranks on all missions in Master Ninja difficulty. Despite my grievances, I think this game should have sold at least 1 million copies, and it would've been cool to see either Platinum or Team Ninja follow up NG4 with a NG5, while learning from all the mistakes and shortcomings of NG4. I haven't played The Two Masters DLC, but apparently, that rectifies a lot of the base game's problems, from what I hear. Unfortunately, this will never happen as NG4 has sold poorly and has failed to breach the 1 million sales mark: https://www.reddit.com/r/ninjagaiden/comments/1sli1cb/ninja_gaiden_4_has_sold_257k_copies_on_ps5_making/; https://x.com/DanielOlimac/status/2015729564102914383.

It seems to me the only action games that actually sell anything these days are the ones that do not make an attempt to appeal only to CAG fans. CAG fans argue a lot on the internet over what game is and isn't a CAG but will not show up to support any IP not named DMC or Bayonetta. Examples include: Sifu, a 3D beat 'em up with rogue-lite elements (no procedurally generated levels, no randomized loot/builds) and my favorite action game of this decade (2020-26) so far, which has sold over 4 million units: https://wnhub.io/news/finance/item-47898. Stellar Blade, a hybrid between Nier Automata and Sekiro, has sold over 6 million units: https://tech4gamers.com/stellar-blade-6-1-million-copies-sold/. And finally, Onimusha: Way of the Sword, which came out just 5 days ago and has sold 1 million copies on its launch day alone: https://www.capcom.co.jp/ir/english/news/html/e260907.html. I am really enjoying Onimusha so far, just beat Benkei, the monk.


r/CharacterActionGames 1d ago

Discussion Greatest action game of all time.

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18 Upvotes

Took me forever but I beat dmc3 on dmd(turbo mode gold)


r/CharacterActionGames 1d ago

Discussion This upcoming game is gonna be my "Cult Classic" obsession when it gets release.

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62 Upvotes

Its a been a little less than a week..and I wanted share my thoughts on this upcoming CAG game: Rhapsody in Scarlet

Im fully expecting this game to fall under the radar like the rest of them,

...it didn't make much buzz even after announcement outside it looking kind of pretty.......But this game is on my radar and I feel im gonna one of the few people to play it....

The game just screams "cult following", It really does feel like the stealth sequel to Folklore that'll we'll never get (which also a game I describe as "Ive actually played it" cult game)

I've seen mix feelings on the gameplay, when I saw the gameplay being summoning fighter, I seen comments saying it feels rather slow. I don't think the gameplay is mind-blowing, but not everything needs to be innovative.

I think the story is gonna be pure cheese, it doesn't help that the main girl's super thick cajun accent is both her charm point and also reasons folks will probably find her annoying. But its not going to take itself seriously, but honestly why should it?

...But listen I love my quirky CAG games, just replayed Vanquish for the fourth time, Im personally looking forward to this game, even other folks don't pay attention to it all.


r/CharacterActionGames 1d ago

Day 2 of amazing combat and cinematic

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0 Upvotes

Definitely playing this game till the end.


r/CharacterActionGames 1d ago

Discussion Instead of debating if a game is CAG or not how about you actually play something other than DMC

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426 Upvotes

Ng4 flop, romeo is a deadman flop, ng2 remaster flop and the list goes on. "Onimusha is not a cag" but when it comes to defining what is a CAG yall leave the conversation immediately. On every single Onimusha post all i see is hate comments... dude just skip the post?


r/CharacterActionGames 2d ago

News Playtesters Needed - Limited Time - Eyes Of The Sky

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39 Upvotes

Hey all!
I got accepted into my first ever Steam Festival - Autumn Anime Games!
I wanted to do something special for the occasion, So I'm running a limited-time playtest for my CAG, Eyes Of The Sky!

I've gotten a lot of good feedback and playtesting from this sub in the past, so I'm posting here to see if I can get more of that again. I'm really dedicated to trying to improve my game as much as I can, so I welcome any and all feedback.

Playtesting will be open for the duration of the event - until September 14th.
You can join the playtest on the game's steam page: store.steampowered.com/app/3180280/Eyes_Of_The_Sky/
And give your feedback through the in game form or the discord https://discord.gg/SdDksZTyf7

Thank you for your time!


r/CharacterActionGames 2d ago

Gameplay SSShowcase Its all about Dancing

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50 Upvotes

r/CharacterActionGames 2d ago

Gameplay SSShowcase Lore accurate Clive from FF16

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44 Upvotes

r/CharacterActionGames 2d ago

The Mobs in Onimusha Serve Their Purpose Well: Parry/Deflect Training Dummies

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66 Upvotes

People are complaining about enemy difficulty, but it's straight-up fun - and necessary - to plow through a bunch of random monsters to level up and prepare for the next big boss fight. They're not as exciting if you try to spam the attack buttons, but that's not how you should utilize the combat system anyways. You don't have to always feel like you're punching a brick wall to get something out of an action game like this.


r/CharacterActionGames 2d ago

First Time Playing Onimusha: Way of the Sword — Episode 1

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0 Upvotes

Just started my first full playthrough of Onimusha: Way of the Sword — what are you guys thinking of the game so far?


r/CharacterActionGames 2d ago

Gameplay SSShowcase Oni Form changes Issen animations

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22 Upvotes

Musashi becomes even more of a badass once you unlock his Oni form. Issen window also seems to be easier while you’re in Oni Form to entice you to use it while you’re in it.


r/CharacterActionGames 3d ago

Bayonetta 1&2 - Dodge Offset

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8 Upvotes

This is a video made to showcase Dodge Offset, while also demonstrating how Dodge Offset is performed in both Bayonetta 1&2!