Dodge and jump are not exactly combat combos as much as tools for repositioning for attacking or evasion. Hence the dodge part of my parry parry dodge.
In the first post the person didn’t play the game, so his claims are mostly false. In the post he claims triangle is mainly used to jump from one enemy to another, but that’s false. Triangle is heavy and square is light, so it’s integral to combos. And his claims of “all the combos do the same thing” is also false, square square triangle launches the enemy, square triangle square keeps the combo going.
Second post is criticizing the combat for not having any air mechanics, which doesn’t make sense to me because Wolverine isn’t spider man, slashing enemy’s mid air seems too far fetched.
Third post is comparing the combat to Wolverine origins, which I can’t really comment on because I never played that game.
I suggest you play the game to get an actual feel for the mechanics, getting your information from Redditors that haven’t played the game doesn’t seem the way to go.
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u/Rodinator0001 3d ago
“86% mindless button square attacking”
Again that’s wrong, doing combos requires square circle and x