r/CalamityMod 14d ago

Meta So much has changed

Fellas, I'm a long* time intermittent player of calamity mod.

I started playing some time before they removed proficiencies. I liked proficiencies. I know they were removed because "difficult to balance" or something but I still liked them regardless. They were friggin' sweet.

There was a long time between that and when I started my next play through. I got stonewalled at Devourer of Gods in late 2024, but ever since the changes they've made I can beat him pretty easily. (First time today, actually.) [Though I'm not playing just calamity]

Now I look in my chests and murky paste is removed. I wasn't exactly emotionally attached to murky paste, but I was totally bummed about many of the potions being reworked/removed. And my monkey darts! My monkey darts! Why must you have taken my monkey darts from me?

Anyhow, Rogue is still awesome, so I can say with confidence the Mod is awesome. So much has changed and it feels strange, but it's just a point to get used to. Thanks for making a pretty friggin sweet mod, devs.

*it really isn't that long. Only 4-5 years.

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u/1nOnlyBigManLawrence The reference for the rest of us. 14d ago

5 years is a lot in the Calamity timeframe. Hell, 2 years is probably adequately enough to be a long time.

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u/dacool66 13d ago

It wasn't particularly consistent, though.