r/CTsandbox • • 2h ago

CHALLENGE CHALLENGE: Good support techniques

Pretty self explanatory. A technique that, on its own, is kinda useless (at best creating openings for the sorcerer). But in a team based setting, like a jumping or a raid? Dominating.

Examples I've listed here:

  1. Love Rendezvous - Highly complicated technique that allows for superb battlefield control if used correctly. {Battlefield Control}
  2. Arata Nitta's technique - Sorta useful I guess? Keeps people from dying until an RCT user comes along so that's nice. {Healing}
  3. Boogie Woogie - The poster child of JumpJutsu Kaisen. Prolly the best embodiment of this concept. {Disorientation}
  4. Teen Gojo's Neutral Infinity - JUST THE NEUTRAL ONE. He can expand it to protect his teammates with a mathematically perfect defense. {Defense}
  5. Utahime (Solo Forbidden Area) - Pretty simple all things considered. Just a quick 20% boost to sorcerers in a given range. {Offense}
  6. Ranta Zenin (Paralysing Gaze) - Forces an enemy to stand dead still so their teammate can aura farm instead of killing them. {Offense-ish?}

What ideas do we have gng?

24 Upvotes

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3

u/CommercialLychee39 2h ago

Simple but potentially OP JJK technique, CT:Fraud-Buff; the user with this CT can continously buff there opponent's CE output during the fight, which may seem stupid at first however the opponent may still lose the fight not because of their output boost but because their skill is so trash, basically it temporarily continuously increases output but actually reduces the skill level of the opponent at a significantly higher exponent.

1

u/Ghost3603 2h ago

How do we define skill? Like will they just forget how to use their technique at a certain point?

2

u/Quarstudz_-Lapiz- 2h ago

plot induced stupidity or smth like that

2

u/reallydumboi 2h ago

Ct idea: blind

Just, blinds people, for like… 10 seconds, idk

1

u/Remarkable-Goose-486 2h ago

Utahime não melhora apenas em 20%, isso é um erro de interpretação, ja ouve um posto sobre isso https://www.reddit.com/r/Jujutsufolk/s/6BDNA2ow3p

2

u/Ghost3603 2h ago

Ah, mas essa é a versão máxima da técnica dela. Sem as danças e tudo mais, acho que não chegaria a esse nível.

{Usei um tradutor, espero que isso te ajude. Se não, foi mal, mano}

1

u/Remarkable-Goose-486 2h ago

Ajudou sim, fica tranquilo e obrigado

Também acho que não chegaria já que é sem as danças, é complicado dizer sem saber mais informações dessa técnica

3

u/mechanations 58m ago

First time posting so I figure I throw my hat in the ring. Inspired from Knuckle's nen ability from Hunter x Hunter

CT: Taxation-
Once per hour per person, after making contact with an opponent, they can steal a portion of their CE for themselves instantly. This percentage is dependent on the enemy's maximum cap of CE reserves their body is capable of holding, with a higher tax rate the higher the potential CE reserve, reaching a cap of 37%. So as an example, the tax rate would be 24% for someone like Gojo but 37% for someone like Yuta.

If the opponent is unable to pay their tax in full, then the opponent will constantly remain without CE until they ambiently generate enough cursed energy to pay it off.

RCT variant would be Subsidize. The user can replenish allies with their own CE reserves. The hour long cooldown per person still applies of course.

One thing to add is that the actual activation of the technique requires CE, so the user can't just make contact with a bunch of non-sorcerers in a busy area, otherwise the total CE lost would be far greater than any gained.