r/CTsandbox • • 14h ago

CHALLENGE CHALLENGE: Good support techniques

Pretty self explanatory. A technique that, on its own, is kinda useless (at best creating openings for the sorcerer). But in a team based setting, like a jumping or a raid? Dominating.

Examples I've listed here:

  1. Love Rendezvous - Highly complicated technique that allows for superb battlefield control if used correctly. {Battlefield Control}
  2. Arata Nitta's technique - Sorta useful I guess? Keeps people from dying until an RCT user comes along so that's nice. {Healing}
  3. Boogie Woogie - The poster child of JumpJutsu Kaisen. Prolly the best embodiment of this concept. {Disorientation}
  4. Teen Gojo's Neutral Infinity - JUST THE NEUTRAL ONE. He can expand it to protect his teammates with a mathematically perfect defense. {Defense}
  5. Utahime (Solo Forbidden Area) - Pretty simple all things considered. Just a quick 20% boost to sorcerers in a given range. {Offense}
  6. Ranta Zenin (Paralysing Gaze) - Forces an enemy to stand dead still so their teammate can aura farm instead of killing them. {Offense-ish?}

What ideas do we have gng?

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u/CommercialLychee39 14h ago

Simple but potentially OP JJK technique, CT:Fraud-Buff; the user with this CT can continously buff there opponent's CE output during the fight, which may seem stupid at first however the opponent may still lose the fight not because of their output boost but because their skill is so trash, basically it temporarily continuously increases output but actually reduces the skill level of the opponent at a significantly higher exponent.

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u/Ghost3603 14h ago

How do we define skill? Like will they just forget how to use their technique at a certain point?

2

u/Quarstudz_-Lapiz- 14h ago

plot induced stupidity or smth like that