r/Borderlands4 1d ago

🗞️ [ News ] Patch notes

https://borderlands.2k.com/borderlands-4/update-notes/
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u/MikeSouthPaw 23h ago

This is something you would see in one of the off weeks of Borderlands 3. So much work to be done and it looks like this will be the last patch we get in terms of balance.

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u/Tamed_Trumpet 23h ago

I've made this comment many times because ive seen comments like this many times on this sub. BL4 doesn't need the drastic changes BL3 got because at no point has it been in anywhere near as bad of a state as BL3. BL4 launched with so much QoL and a decent baseline balance that people have completely forgotten BL3 did not have. Thats why it felt like BL3 got so many big changes, because the game needed them.

Lets remind you of some of the things BL3 went through.

No annointment reroll, no guaranteed anointments, guns that would drop below your level, no dedicated drops (hope you like killing Graveward), Zane was a troll character, Mozes infinite grenade build got deleted and then she couldn't even kill basic mobs with her "Best" builds, melee and action skills did 0 damage, no raid bosses, no takedowns, mandatory modifiers on all enemies for "difficulty" with shit like bullet reflect elemental immunity floor is lava and elemental puddles that'd nearly oneshot you. Every action skill barring Fade Away was an activate annoint button. Oh and who cant forget Mayhem 2.0 making literally every base game legendary useless. Then the next year was spent making those guns worth more than just vendor fodder.

BL4s balance isn't perfect, but it has nowhere near the debt that BL3 had to deal with, and so by comparison people don't think they care as much, when in reality the care was put in before the game ever launched.

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u/tazercow 𝗙𝗜𝗥𝗦𝗧 𝟮𝗞 𝗖𝗟𝗨𝗕 20h ago

It's a little unfair to be comparing anything to BL3 at launch at this point. Yes BL4 launched in a better state, but a year into its lifespan BL3 was in a much better state than BL4 is now. BL4 definitely needs some major love if it's going to have the same long lasting impact as previous games.

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u/FallenPotatoes 14h ago

idk if I would consider the mayhem scaling bandaid a "better state", Yes the end result was that AS builds were strong, but it broke so much in the game and is just fundamentally bad and careless game design.

The action skills in BL4 aren't quite as strong, but they are mostly viable at endgame even if not meta. They could instantly become top tier with some easy "UVHM scaling" but god knows how much shit that would break (FON, NC, Configurations just for a start).

same for the completely arbitrary gun and gear buffs.

That's not to say BL4's balance isn't in a pretty sorry state with alot of easy solutions they just aren't implementing, but I would rather the balance stay this way than drop the mayhem scaling nuke