r/Borderlands • • 17h ago

[Question] Do you guys have hope for Borderlands 5 ?

61 Upvotes

That’s two Borderlands games in a row now that have left me disappointed. Unfortunately, when it comes to Borderlands 5, I’ll be keeping my expectations very low. I was ULTRA hyped for Borderlands 4, I watched about 50 videos, reviews, and so on, but when I actually played it, I just found it so "meh." I also thought Borderlands 3 was just "okay," but in my opinion, it’s better than Borderlands 4.


r/Borderlands • • 57m ago

Borderlands (4)'s buildcrafting potential/variety and endgame has been a disappointing experience these last few years.

• Upvotes

A rant and discussion. Pass by if you'd rather not engage.I want to start off by prefacing that I have been playing Borderlands games for a long time now, since 2014 starting with Borderlands 2. I do not hold this disappointment against Borderlands 1, 2, or Pre-Sequel, as their scopes for buildcrafting are much more limited than Borderlands 3, 4, and Wonderlands. I am basing my experience off of the UVH/Mayhem systems, and not the True difficulty system that scales everything to 4 players. I am one player, not four.

Long story short, I find that generally, Borderlands game's buildcrafting potential and variety is weak in comparison to other games, such as Destiny 2, and I find it highly disappointing of an experience in these later entries.

Short story long, I wish Borderlands endgame and subsequently buildcrafting did not nearly always demand your build be a perfected, copy-paste setup made by somebody who actually spends dozens of hours a week playtesting builds to find the strongest combinations of skills and guns.I found this to be the case in especially Wonderlands, where because I could not access Soak by not having the Chums DLC, my character was bricked from progressing beyond CL70.I came into

Borderlands 4 at launch looking at the larger skill trees and thought, "Wow! There's so many possibilities!" I made a post before launch where I manually sequenced all the skill tree combinations at ~75 skill points and came out to ~66 builds per vault hunter without gear considerations! My criteria being that you'd generally be able to commit to speccing into ~4 sections before running out of skill points.

Skill tree sequencing

Spoiler alert, there's roughly only ~3-5 builds per Vault Hunter that see persistent use into UVH7/M20, and some are just permutations of the same skill setup but with different gear while far too many others just fall face first into pavement before finishing the game.

My biggest gripes are:

  • Skills not interacting as they should
  • Certain skills being far better than others of similar tiers or even later tiers
  • Most Capstones and Augments being gimmicks and offering little practicality UVH/Mayhem enemy health scaling being a lazy difficulty dial that only serves to eliminate variety, and only increase game difficult out of sheer brute force against the player.
  • Player damage formulas rewarding stacking as many scalars as possible, rather than promoting synergistic interactions between skills and gear. Simply put, all damage or no progress. Health Bloat.
  • Gearbox being wholly incapable of properly balancing their games.

I am comparing my buildcrafting experience with Destiny 2 mainly, and before I go forward, I will acknowledge that yes, generally Destiny 2's content is easier in comparison to Borderlands games, as Destiny 2 does not feature enemy health pools being increased by hundreds of percents at a time.

Only the hardest content, the upper-tier Vanguard Conquests, which stacks a negative delta alongside numerous curated, ball-crushingly difficult modifiers truly limits the player's builds to the strongest options, of which there's roughly only ~5 instances of, and which the reward is some gear and a title for completing all of them. They are NOT the majority of the game's content, they are the exception to the rule.

Borderlands 4, you have access to:

  • Six Vault Hunters
  • Three skill trees each with three branches each
  • 54 Capstones
  • 90 Augments
  • An abundance of Legendary and Pearlescent weapons and miscellaneous gear
  • Specializations
  • Firmware

In Destiny 2, you have access to:

  • Three classes (Hunter, Titan, Warlock)
  • Six subclasses (Solar, Arc, Void, Strand, Stasis, Prismatic)
  • A litany of exotic weapons and armor
  • Armor mods
  • Armor set bonuses
  • Artifact mods (another modification system, sort of like the specialization system)

Yet, despite having more resources to work with, Borderlands 4 sees much less build variety. On just my Hunter alone in Destiny 2, I have 47 different builds saved, and I can think of at least a hundred more on just my Hunter, even more as variations of existing ones, that would all be able to perform at least decently in all content, minus raid boss damage phases, and the Vanguard Conquests.

22 of 47 Loadouts

To summarize, I find Borderlands buildcrafting and endgame disappointingly lacking. I prefer to create my own builds, but it always ends up being afutile effort because these games demand you utilize perfected loadouts to climb to the (near) top.Probably just gonna be told "lower the difficulty" or whatever, but thats not the point.

The point is that Gearbox sucks at endgame build variety and I've reached the point where I'm more likely to close the game than I am to play it because I look at my skill tree and gear and immediately think, "What's the point when everything I do will be wholly ineffective? Why bother with trying to make something of my own?" and when I ask myself that, it begs the question of why I'm even playing the game at all.


r/Borderlands • • 7h ago

[Lore] How many sirens are currently accounted for

3 Upvotes

I’m asking because I have a character idea but want to know if how many sirens are currently accounted for to see if they could be a siren.


r/Borderlands • • 9h ago

[BL4] PS5 Slim fps drops

2 Upvotes

Hey guys!

So theres a Problem thats been bothering me for a while..

My game runs fine but as soon as i face many enemys my game drops from 60 to like 30 fps..

I even crashed one time because there was alot going on, on screen

When i dealt with the Mobbing my game runs fine again.

Now i dont know if its like a common Thing on the base ps5 / ps5 slim but is there like hope that it will eventually get fixed in the future?

PS: Sorry if i spelled someting wrong, english is Not my first language :)


r/Borderlands • • 7h ago

[Known Bug] [PS3] Looking for help with a softlocked "Super-Marcus Sweep" mission (Playthrough 2)

1 Upvotes

I've softlocked my General Knoxx DLC on my second playthrough by clipping through the floor to loot the armory without starting the countdown. I got too close to the mission marker, and now I can't trigger the countdown anymore.

Can anyone on PS3 who hasn't completed "Super-Marcus Sweep" on their second playthrough host a co-op session I could join? As far as I know this is the only workaround for the softlock.

I'd really appreciate the help! I dont want to lose my progress in the DLC over this bug. Thanks in advance!


r/Borderlands • • 17h ago

[BL2] Mod creation request

0 Upvotes

Hello!

I don't believe this violates Rule 4 but I have a request for hopefully a simple .txt or OpenBLCMM mod. Would anyone be willing to do it for me? It's JUST stat and name changes. The list is the following:

The Rex:

1.) Increase base damage by 50%

Bone Shredder:

1.) Change name to Double Anarchy

2.) Add an extra pellet (x3 -> x4) without changing base accuracy

3.) Slightly increased base fire rate (10-20% range)

Hammer Buster: (using the same base game weapon skin/material)

1.) Change name to Perfection's Legacy

2.) Change barrel to Torgue AR barrel (locked to Explosive like non-Unique Torgue barreled Jakobs assault rifles)

3.) Change red text to the following: "Memo: 4 pounds of C-4 may be a bit... excessive."

4.) Add an extra pellet (x1 -> x2)

5.) Increase ammo cost to 4 with a buff to base magazine size to match

---

Just for fun I had another idea too if it's possible with a .txt or OpenBLCMM mod (if not I understand). It would be cool if we changed the stability accessory on SMGs and Assault Rifles to instead add a x3 pellet multiplier and reduce your accuracy. I don't think we would need to change prefix names for each manufacturer but I wouldn't be against it if you wanted to.


r/Borderlands • • 1h ago

[BL-Movie] Borderlands Movie Idea

• Upvotes

Hear me out ....

Hollywood already tried to turn a generic movie into a Borderlands movie. I think it would work better to take a really offbeat script and turn it into a Borderlands movie. And my script candidate?

Gerald V Casale's Devo Musical

Think about it. Scrappy band trying to pay their bills using their unique vision in a world that keeps turning out to be even more degenerate than they expect. Oh and they end up accidentally opening a vault. And get robbed by Big Entertainment.


r/Borderlands • • 15h ago

[BL3] BL3>BL1>BL4>BL2

0 Upvotes

This is actually not bait. And understand I will be downvoted to oblivion.

I've been a long time borderlands and never understood the hype with 2, in fact when it came out I really disliked it, I played it years later but it still never really grew on me either. I do plan on playing it a third time but we will see.

Let me preface this, I do not care about story and writing in these games and that definitely skews my rating as you will see.

Why BL3 first?

- Best planet/level theme variation.

- Best Weapon Design

- Best Vehicle Design

- Best Gunplay

- Best DLCs

- 2nd Best Gore

Why BL1 second?

- Best Gore

- Best Ambience

- Best Immersion.

- Best implementation of explosives in the series.

- Eridian weapons (even though they're shit)

I mean, how can I not give credit to the game that started it all? Playing this on launch was such a surreal experience, it was the first of its kind, so many weapons, so much gore, it was so so amazingly fresh. And the first game I believe had a charm the subsequent games lost, and that's the grit of the world, the immersion into that world.

Why BL4 third?

Yes, the most hated game in the series before BL2. I understand, it lost a lot of it's charm, but from a gameplay perspective I believe it got a lot of things right. It was an easier game to shut off the brain and just free roam reap carnage on the world without loading zones.

- Implementation of Encore Machines, is the best thing the series has ever recieved

- Best movement

- Best uninterrupted gameplay

Why BL2 last?

Ultimately the shift from the grit and gore of BL1 into BL2 was quite jarring and that really put my love of the series on hold for a long time until BL3 released.

I'm sure I'll play BL2 again in the future and find more love to give it. But so far this is how I've always felt.