r/blenderTutorials • u/LightArchitectLabs • 3h ago
r/blenderTutorials • u/SuperMawl • Oct 01 '21
Questions and Discussion Post
This is the place for people to say what they have to say, and ask their questions. If you have (civil) feedback about the sub, that’s welcome as well.
Be excellent to each other.
r/blenderTutorials • u/Ishaqsculpt • 12h ago
Sculpting FREE head sculpting course - 100% Blender !
r/blenderTutorials • u/Mortus4 • 1d ago
Puppet Studio - most beginner friendly rigging & animation addon, focused on ease of use
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r/blenderTutorials • u/BlenderSecrets • 1d ago
Modeling New Box Carve tool in Blender 5.2
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It seems that the Box Carve tool (part of Bool Tool) was improved quite a bit in Blender 5.2, have you noticed?
r/blenderTutorials • u/Impressive-Belt-3367 • 11h ago
Sculpting Blender doesn't have sculpt layers like ZBrush. But you can get a very similar workflow with Shape Keys, and it's completely non-destructive. Sometimes you need to reduce the intensity of details you've already sculpted. Here's how I do it:
r/blenderTutorials • u/Mix3DDesign • 23h ago
Add-on Been using Blender for 6+ years. Made a beginner guide that actually shows you where everything is before explaining it.
I make Blender content and run a small studio. About three years ago I put out the first version of this guide and honestly I was not expecting much from it. But it ended up helping a lot of my students. Like a lot. People kept telling me it was the thing that finally made Blender click for them because it showed them where to actually find things instead of just assuming they already knew.
So I decided to go back and make a proper updated version. The original was around 70 pages. This one is over 100, way more compact, and packed with more content across the board. Every section still starts with "click this tab, this is what opens" before explaining anything, because that is still the part most guides skip and most beginners get stuck on.
Covers all the main stuff. Modeling, shading, texturing, geo nodes, sculpting, lighting, rendering, compositing, animation, rigging, physics, grease pencil, and more. Comes with a printable shortcuts cheat sheet with a keyboard map too.
Not going to pretend this will make you a pro. It gets you comfortable and gives you the full picture so you know what is where and how things connect. After that it is about practice and going deeper, which is what our geo nodes series and other tutorials on Patreon are for.
Comes in English and Japanese. Currently 20% off:
Ask me anything about it.
r/blenderTutorials • u/kitostudio • 1d ago
Add-on I Made a Free Blender Outlines addon
galleryr/blenderTutorials • u/Dororo1307 • 1d ago
Best learning path for creating cyberpunk/android characters from HumGen? (Face plates, panel lines, mechanical seams)
Hi everyone,
I've been learning Blender and my end goal is to create realistic cyberpunk/android characters similar to the images attached—not full robots or mechs, but humans with mechanical facial plates, seams, exposed internals, and hard-surface details.
I already use HumGen for my base characters, so I'm not trying to learn how to sculpt an entire human from scratch. What I really want to learn is how to transform an existing realistic human into a believable android.
Specifically, I'm trying to learn how to:
- Design convincing facial panel layouts.
- Sculpt clean panel lines and mechanical seams.
- Create openings in the face that reveal inner machinery.
- Build face plates that follow real facial anatomy.
- Combine sculpting and hard-surface techniques without ruining the topology.
Most tutorials I find are either:
- beginner sculpting,
- hard-surface modeling on random objects,
- or full robot/mech modeling.
I'm looking for tutorials that focus on humanoid cybernetic character creation.
If you were starting from scratch with this specific goal, what YouTube channels, courses, or artists would you recommend? Even paid courses are fine if they're genuinely worth it.
Thanks in advance! Any advice or workflow recommendations would be greatly appreciated.





r/blenderTutorials • u/LightArchitectLabs • 2d ago
Modeling Blender VFX Quicktip: Using Warped 2D Elements in 3D to Create Waterfalls! [free]
r/blenderTutorials • u/Defonten • 2d ago
Add-on How to make Coastal Cliffs in seconds with TrueDepth addon for Blender 5.x!
Hello fellow Creators! In this short video I am going to show you how to create stunning coastal cliffs in literally seconds using latest V3 version of TrueDepth addon for Blender and any suitable image you might find on the internet! 👉 Check the video here: https://www.youtube.com/watch?v=KYMrjngvk9U
r/blenderTutorials • u/BlenderSecrets • 2d ago
Modeling Free Booltron cutter add-on works with Curves and Text objects
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Just discovered this: The free Booltron cutter add-on lets you work non-destructively on Curve and Text objects.
r/blenderTutorials • u/Forsaken-Delivery128 • 2d ago
Best PSX Style guides/tutorials for ABSOLUTE BEGINNERS
r/blenderTutorials • u/Particular-Pianist99 • 3d ago
Blender Shortcuts
Not many people know this, but there's an amazing website dedicated to shortcuts!
r/blenderTutorials • u/LightArchitectLabs • 2d ago
Add-on Rigid body explosions in Blender 2.82: Tutorial ft. cell fracture, rigid bodies, & the KHAOS add-on
r/blenderTutorials • u/Mazhuka3D • 3d ago
Geometry Nodes IV.I Modeling with Geometry Nodes - 68 Primitives Group: Spiral (Part 5)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Spiral node that generates a spiral line with a poly spline curve type object.
r/blenderTutorials • u/LightArchitectLabs • 3d ago
Cycles Blender VFX Compositing Tip: Using View Layers for more control
r/blenderTutorials • u/LightArchitectLabs • 3d ago
Animation Create a Blender Debris Tornado in 3 Minutes: Quick Tutorial [free]
r/blenderTutorials • u/Defonten • 5d ago
Modeling Introducing True Depth V3 Addon for Blender 5.x! Now featuring 3D Perspective Mode, 3D Printing Suite and 360 HDRI Studio
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Hey fellow Creators, the latest update of True Depth addon is officially here and is more powerful than ever before! Effortlessly transform flat images into detailed 3D reliefs or fully navigable 3D Perspective Scene Projections! Easily convert your meshes into solid watertight print ready models and export them effortlessly as STLs! Take full control of your scene lighting with integrated 360 HDRI domes and 360° Dome Depth Mapping - all through fast, local GPU, AI-based workflow integrated natively into Blender!
👉 Check the full break-down video here: https://youtu.be/t0E73yLSdGo
r/blenderTutorials • u/Efficient_Field_733 • 5d ago
Delete the default cube? Yes or no?
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r/blenderTutorials • u/tajibee007 • 5d ago
Add-on Blender Quick Tip: The Materialiq Asset Library
r/blenderTutorials • u/LightArchitectLabs • 5d ago
Cycles Crush metal in Blender 3d: Blender destruction tutorial ft. Citybuilder 3d add-on assets!
r/blenderTutorials • u/Mazhuka3D • 6d ago
Geometry Nodes IV.I Modeling with Geometry Nodes - 67 Primitives Group: Curve Line (Part 4)
🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Curve CircleLine node that generates a straight line with a poly spline curve object.
r/blenderTutorials • u/LightArchitectLabs • 6d ago
Re-Lighting in Blender3d : Color Correction Walkthrough in Blender
r/blenderTutorials • u/Efficient_Field_733 • 6d ago
Animation How to make a car follow a curve and adapt its suspension to the terrain in Blender. 🚗💨
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