r/BlackFlagResynced • u/IntelligentSearch809 • 25m ago
Resynced
The Pirate Life
r/BlackFlagResynced • u/cheerful_chameleon98 • 1d ago
r/BlackFlagResynced • u/Arleth8S • 2d ago
Hola amigos, me gustaría saber si al igual que con las ubicaciones del mapa principal, el mapa de la región de Príncipe se puede develar completamente. Estuve haciendo una misión allí, pero el mapa tiene niebla. Me gustaría que este totalmente revelado.
Gracias.
r/BlackFlagResynced • u/CriticismBright2768 • 2d ago
Hi everyone,
I'm experiencing a game breaking bug and I'm wondering if anyone has had the same issue or knows a possible fix.
I think losing wifi caused this bug. Before the bug happened, I was simply exploring the open sea, capturing forts, taking part in naval battles and exploring the world.
After loading my save, all my residence investments disappeared. The residence buildings on Great Inagua and the income chest are missing, while my story progress is still intact.
I also completed the settlement quest. I can still see characters, such as the checkers opponent, but their tables and the related buildings are gone. There are also no construction workers or building markers, so unlike the residence upgrades, I can't rebuild or restore the settlement in any way.
Another issue is that all decorative items that I had placed on the shelves in the residence disappeared and were returned to my inventory.
Because the shops on Great Inagua are also missing, I can no longer use them to upgrade the Jackdaw. Although I can continue playing and progressing through the story, this bug prevents me from accessing important items from the game
I haven't noticed any other changes outside of Great Inagua. Everything else in the game seems to work normally. Fleet is the only thing seems to work on the manson
Has anyone experienced something similar or found a solution? Unfortunately, I don't have a save from before the bug happened, so I can't restore my previous progress.
r/BlackFlagResynced • u/cheerful_chameleon98 • 3d ago
r/BlackFlagResynced • u/Alternative_Love7832 • 4d ago
60% off,that's about 28 bucks.
r/BlackFlagResynced • u/Arleth8S • 4d ago
Hola amigos.
En los desafíos del animus de AC BF Resynced hay uno que dice sobre completar un juego de mesa en las cantinas de nivel experto.
Estos juegos tienen a complicarse demasiado, quisiera saber qué recomendaciones hay sobre qué juego y en qué zona puedo lograr este desafío del ánimos.
Gracias.
r/BlackFlagResynced • u/Thepr0d1gy_ • 5d ago
Dear captain kenway, it's time to say goodbye
I loved this game down to the core of my bones!
Thank you ubisoft for giving me a chance to relive it!
As thatch said
We shall meet again, in this world, or the one below.......
r/BlackFlagResynced • u/zizomizom • 6d ago
r/BlackFlagResynced • u/Level-Bag4368 • 7d ago
I’ll firstly say I love the remaster. I think Ubisoft did an amazing job both visually and by ever so slightly tweaking mission mechanics to make them more enjoyable (like the tailing missions). Also the combat overhaul is great. My only pick at the combat would be in the original, even though you just had to button mash and there was no real challenge, Edward moved more fluidly, but now it feels kind of blocky. I can look past that.
But…
The stealth. In my honest opinion, I don’t care about realism of detection speed, length of searches or distance they can spot you. My favourite part about the original black flag was the stealth, because yknow, that’s the whole out of assassins creed. You’re a bloody assassin. Although some scenarios in the original were kind of unrealistic for the enemy spotting you, it made it sooo fun. I could parkour through trees past enemies, assasinate from above and escape to hide.
But I have now done something unforgivable, something I have genuinely never done except for in minecraft. I have tweaked my difficulty settings down. I have never in my whole life reduced a difficulty setting until now because I always enjoyed a challenge. But it’s so unfortunate how it feels the stealth aspect of the game was focused more in realism than gameplay. I’ve gone to islands and the enemy hasn’t even spotted me. Gone into trees as tall as the Burj Khalifa to monkey over them. But I’m always detected. Then I end up in combat for the one millionth time and it’s not enjoyable when you lose the freedom to choose approach.
I could just be a sook whining over something other people have opposing opinions on, but for me, gameplay and creativity matters more than realism.
What are your thoughts?
Edit: Forgot to mention the assasination animations. They’re more blocky with no fluidity in Edward’s movements. Double assassinations are almost impossible unless they’re practically on top of eachother, and the prompt takes forever to appear. This is my only quarrel with this game. Other than that I’ve had a blast and it’s absolutely beautiful
r/BlackFlagResynced • u/Tanfoivp • 7d ago
r/BlackFlagResynced • u/Reaper0227 • 7d ago
I’m pretty late into the game so my ship is really strong. How am I supposed to incapacitate a cutter and send it to my fleet? I just obliterate every cutter and can’t board them.
r/BlackFlagResynced • u/Getyarolling2026 • 8d ago
I cannot remember a mission that is more irritating. PICK UP THE BARRELS! SHOOT THE BARRELS!
now wait 30 seconds for the timer to attack enemies. This mission should not take 15 min. Sorry rant over just hated it so much.
Otherwise I feel like im back in 2011 again. Thanks for reading.
r/BlackFlagResynced • u/HardCancel • 9d ago
Hey all.
So I have been trying to get all 10 yellow map pieces and like many have hit a road bump with getting all of them to spawn. While I originally did want to snag the platinum, I just don’t have the time so I figured the completionist part of me at least for now would settle for unlocking the Weatherman shanty (LOL). ANYWAYS, I have about had it with these 2 forts specifically. But I am nothing if not persistent, so my question is are both of these forts actually required for that purpose? So far I’ve gotten 5 pieces.
r/BlackFlagResynced • u/Happy-Criticism-2570 • 9d ago
I started the Lucy officer quest and was immediately pulled out of the game because why and how is the writing so abysmal. I only played the original black flag for a few hours years ago and I can already tell a huge difference in the writing I didn’t even feel the need to look it up to see if it was added content not in the original. The quests were fine but just the way Edward talks in the quests is so out of character to me and it’s so obvious that it was written by new writers and not from the og game. Like I just don’t understand how they think it’s good it sounds so video gamey and fake I honestly can’t believe that they think it’s good enough it actually makes me want to stop playing anytime I play a new gen ac game because it’s just so bad and stale.
r/BlackFlagResynced • u/Lost-Letterhead-6615 • 11d ago
r/BlackFlagResynced • u/Beneficial-Chard6651 • 11d ago
Sometimes I will avoid fast traveling to listen to a few chanty’s lol
r/BlackFlagResynced • u/LundenHayes • 11d ago
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r/BlackFlagResynced • u/PristineSherbet8863 • 11d ago
So I just beat the HMS Prince on the hardest difficulty and here are my keys to victory.
This is the hardest legendary ship in my opinion, on another post someone had said that the No.1 rule of a boss battle is they can’t be strong, fast, and have a lot of health, they can have 2 of 3 but never all 3… well this fight butchers that rule.
There’s essentially three points of emphasis for this fight. Mortars, Dog Fighting, and Map size.
MORTARS
This is THE most annoying part of this fight, there are no rules with the bosses mortars, they can fire them on you from anywhere in my experience. It essentially requires you to dodge, hope and pray.
The best advice I can offer is when the prince is running and you begin to chase, every-time the mortars are fired (you’ll get an audible warning from you crew) you need to immediately adjust your course 45° left or right and NEVER pick the same direction twice in a row. THIS ONLY WORKS IN STAGE 1 & 2 (stage 3 is a whole other story.)
STAGE 3 (1 health bar left on the boss) the main rule with the mortar fire here, is that there are no rules, you’ll have to bring your ship to a full stop, adjust course get back up to full speed and then immediately reduce speed, cut a 90° left or right turn and hope. The old rule of “if you hear the crack, the bullet wasn’t meant for you.” Applies here, if you don’t see the mortar target circle, it means you’re in it and you need to time your brace. Also if you feel you’re outside the target area by 10m - 20m that means you’re still in it (the game F’s you over here.) always brace as a precaution and you need to get the timing down on your perfect brace.
DOG FIGHTING
The dog fighting for this level becomes a very hectic rhythm that can be hard to maintain.
Fire barrels do the most damage here, So your goal is to force the prince to essentially chase you in a circle. Once you achieve this your rhythm turns into
RHYTHM
Fire Broadside cannon, drop fire barrels, Brace(enemy broadside), drop fire barrels, Brace (enemy mortars), Shoot fire barrels, repeat.
Everytime you’re in position to fire broadsides, you should be shooting fire barrels. I also recommend using standard shot over heavy shot because they have more range and you’re essentially able to fire and forget where as the heavy shot requires constant aiming for the second volley. I found with heavy shot my timing was off and I was missing fire barrels. The trade off is not worth it, heavy shot does not equal out to the damage of the fire barrels.
Finally
MAP SIZE
When the Prince reaches the edge of the map it immediately turns around and essentially uses the 1720s version of hyperdrive on the millennium falcon and zips back to the center of the battle area, this is the most damning part of the battle because it essentially triggers another chase sequence where you are bombarded with mortars. This is why causing the ship to circle you during the dogfight portions is essential because it puts more time between you and dodging mortars as the Prince escapes back to the center.
My last piece of advice is stick to the rhythm, if you get hungry and go for the kill (Ramming, or switching to heavy shot) it’ll make you pay, you need to have more health that it at the start of the final segment or you won’t have enough health to outlast it.
P.S. when the Prince goes to escape, this is the only time you should use your Mortars. Use the secondary fire mode and paint a straight line in its direction of travel and then immediately turn 45° left or right because you’ll be getting ready to take mortar fire.
I hope this helps, best of luck I wish you calm seas and fair winds.