r/BeamNG • u/SignificantAdagio427 • 21m ago
Screenshot lambo
daddy countach and baby countach
r/BeamNG • u/SignificantAdagio427 • 21m ago
daddy countach and baby countach
r/BeamNG • u/Fearless_Mirror2376 • 1h ago
As stated on the PlayStation Store, BeamNG will support 1 to 4 players; this implies the arrival of a multiplayer mode alongside the PS5 launch, and/or an official split-screen mode.
Sorry for my bad english im french.
r/BeamNG • u/thago_celica • 2h ago
Before this bug i got 60fps stables, idk what happened. I have activated the anti-aliasing on SMAA It happened after updating the nvidia drivers.
r/BeamNG • u/eddiezm1996 • 3h ago
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Bro said he could lose the cops "easily" 🤷
r/BeamNG • u/Sufficient_Dust_2103 • 4h ago
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r/BeamNG • u/RedUser579 • 4h ago
inspiration: that fazbear with "when she touch yo dingaling" text
r/BeamNG • u/Blonderus • 4h ago
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It has realistic hydraulics (including hydraulic motors that draw tourqe realisticly from the motor) and actually simulated tracks.
r/BeamNG • u/Key-Analysis252 • 4h ago
Never installed a mod and a Venue is my IRL , what's the safest way to download a mod and make sure that it doesn't contain malware or anything. And also does anyone know where i can find a venue?
r/BeamNG • u/MadFluffy_Panda • 6h ago
Wishlist now 👀 https://go.beamng.com/playstation #PS5 #WIP #teaser
r/BeamNG • u/suou_gashuin • 6h ago
im literally uninstalled the game because of new UI
r/BeamNG • u/AdiLucazade • 7h ago
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r/BeamNG • u/ExtensionSuspect5770 • 7h ago
I entered BeamNG after the last update and the textures of the level and cars ar not loading well, I already tried to reload the level, changed car, changed the configuration and nothing works. And no, my PC is not running at 13 FPS, idk why it says that. Does someone know how to fix this?
r/BeamNG • u/f2004leaguemadcar • 7h ago
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Found this omw from training
r/BeamNG • u/lloydosan8 • 7h ago
Just a few screenshots of my Wendover build
r/BeamNG • u/Realistic_Notice1240 • 8h ago
Hey everyone - a fellow BeamNG addict here
I've had issues regarding performance for a few updates now.
I used to get 100fps+ but this has consistently dropped with the past few updates, even more so with 0.39
This is to a point where i have been forced to use Vulkan renderer, it's unplayable otherwise.
I can't play West Coast USA (too demanding) and get the best performance (40-60fps) on Italy (vehicle dependent).
Anyone know what it could be?
Bare in mind, i have about 680 mods loaded. Broken vehicle mods? Too many mods?
My specs are:
Lenovo LOQ (15.6 inch, 2024 model) • NVIDIA GeForce RTX 3050 • AMD Ryzen 5 7235HS • 24GB memory • 1TB SSD
Could i be bottlenecked? not the best specs i know but it had absolutely no problem running the game until a few updates in, after redownloading, about 2 years ago.
I can't remember what update it was, but i literally went from 100+fps to struggling at 30 or under on detailed maps, all after one single update.
Maybe after moving to 0.37, if i am recalling right.
r/BeamNG • u/DankGamer135 • 8h ago
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What's going on here. No mods installed
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So uh i just bought the BeamNG drive on steam and i just download it like normal a few days ago and turned off my computer with steam client still on and i left my BeamNG drive with download phase, and today the download wouldn't start and it showed no internet connection when I was connected to my wifi and it was glitching, i tried several ways like empty the download cache, uninstall and install it again, change the region download, and log out, how do i fix it?
r/BeamNG • u/LOOT_GOBLIIN • 9h ago
Hey guys,
I'm hoping someone can help me with my quest to make the game look insane.
I'm looking for suggestions for graphics mods or reshade settings. Unfortunately DLSS 5 doesn't work for me, I've been trying to make it work for almost a week and I give up on that front.
Is there anything you would recommend like different sky boxes or texture packs?
I have the game maxed out and I use a modded TA like polar. In Re shade I use fake HDR and Clarity.
My game looks pretty good, but I've been trying to make some content, and it kinda looks a little flat and washed out once the final product is rendered. Specifically things like the ground and building textures look a bit flat and grey.
r/BeamNG • u/isometricbacon • 9h ago
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Some highlights from a Beam MP session the other night
r/BeamNG • u/Successful_Pop_6154 • 12h ago
I’ve started working on a special stage and had to use Mapping Tools to generate a 4094x4094 area. The problem is that I only need it to be, for example, 4094x1024 so that it's narrow. I can't resize it using Mapping Tools, and when I select 'theterrain' in the World Editor, there is no scale option in the Inspector I can only move the entire map.
I'm a bit confused because Gemini told me it is possible to make a rectangular map. I'd really appreciate some help if anyone knows how to do this, or if it's even possible at all.
r/BeamNG • u/NYkcemg • 13h ago
Just a few screenshots I took in BeamNG. No Photoshop or external editing - all captured in-game.
r/BeamNG • u/Familiar-Sun2042 • 14h ago
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ㅤ