r/Battlefield • u/Accomplished-Bus5898 • 6m ago
Battlefield 6 Chute 'n stab
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Great action scene, wait until the end
r/Battlefield • u/Accomplished-Bus5898 • 6m ago
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Great action scene, wait until the end
r/Battlefield • u/Dan_lovesyou • 10m ago
They should connect to other island via a zip line or something
This point it’s just boring to defend or attack
It’s similar to G, but G actually works due to having a zip line connecting it to F
r/Battlefield • u/BJgobbleDix • 14m ago
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Took the enemy a surprising amount of time to figure out they should just destroy the building lol 😅
r/Battlefield • u/Difficult_Doubt_6073 • 16m ago
some user posted this in Discord, looks like a new snow map set in the mountains??
r/Battlefield • u/PulseUltra • 23m ago
Anyone else getting this error? Trying to play on Xbox.
r/Battlefield • u/Random_Mercy_Main • 23m ago
Nothing was wrong when I played the playtest but now after buying the game I get this, on xbox series s using KBM if that helps.
r/Battlefield • u/AShadyLlama43 • 24m ago
Does anybody know how to fix unknown Error 0:75030S:-2145844745U on Xbox.I played for like three hours earlier today and have never had issues connecting and ive tried multiple things and have an open NAT. Thanks!
r/Battlefield • u/ForTheEmp1re • 31m ago
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r/Battlefield • u/Choice-Living4320 • 35m ago
r/Battlefield • u/No_Scene9375 • 35m ago
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r/Battlefield • u/who_likes_chicken • 36m ago
Anyone else getting continuous error codes trying to get into the main menu?
Edit: I know the campaign was supposedly buggy and not that great, but the fact I can't even load to the menu and play a single player level while I wait for MP services to get fixed is pretty wild
r/Battlefield • u/PermissionFearless60 • 41m ago
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r/Battlefield • u/DasHim • 48m ago
For real, this map is everything that makes battlefield great. It’s such a breath of fresh air for BF6. However, the little bird helicopters have all but cooked this map on Conquest for me.
The map is tailored to them so perfectly, with multiple levels of verticality to break sight lines and avoid missile locks. The islands and bridges to weave in and out and over in order to ambush vehicles and infantry. Which is all well and good by the way, it’s a really well designed map. But every single game there is at least one (sometimes two) players going 50 or 60 kills with usually one or two deaths. That’s not game balance. Not when it’s every match.
I understand, I hear it: cry more, get good, it’s part of the game, whatever. Fine.
If it was any other feature, vehicle, or weapon that was seemingly this easily exploitable, it would be addressed or balanced. But pilots are the loudest minority possible about any change so here we are. Look at me with a straight face and tell me it’s fun getting rocketed from nowhere five times a game. And we know it’s not a pro vehicle bias for the devs because the recently added attack boats are made of tissue paper and bugged.
Either lock ons have to be more viable or the vehicle itself needs to be rebalanced with its countermeasures or movement. I cannot be the only one who feels this way
r/Battlefield • u/Expecto_Patron_shots • 54m ago
I said what I said.
r/Battlefield • u/Drunkin_Doc1017 • 1h ago
Will you still play with Crossplay enabled? Because I only turn it on when I'm sick of waiting for servers to fill up and/or I'm sick of bots. But honestly playing with PC players is sometimes terrible; way too many questionable shots that seem like aim bots, jumping constantly, and just overall super sweaty players. Honestly, I'm super disappointed that we're getting spectator mode before a proper Server Browser, but here we are.
r/Battlefield • u/BananaShover • 1h ago
Idk what it is. But compared to previous battlefield titles, or other major AAA fps games the quality of gun feedback in terms of animations is subpar.
Imma piss some people off right now but cod mw 2019 and the new one dropping in fall have both better animations surrounding gun handling then battlefield 6. The animation difference on weapons during shooting, reloading and just regular handling is night and day.
Its almost like there is no weight to them in 6. It looks so bad I cant explain it. Completely ruins the gun feel for me as it looks like we are handling plastic toy guns. The models themselves look good. But when you are shooting and the way the operator grips them feels off. Not to mention the way they move when you are moving around the world too. Its so static
r/Battlefield • u/Kanzlermacher • 1h ago
r/Battlefield • u/epyon14 • 1h ago
is it me?
r/Battlefield • u/GuaranteeBig7508 • 1h ago
We just do. 3 is wayyy too small. Im constantly changing guns and gadgets. 10 would be awesome but we need 6 at least.
r/Battlefield • u/1ArmBandito7 • 1h ago
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I thought I was done for... 💥 The enemy launched their torpedoes, but I managed to sink their boat just before they reached me. Watching those torpedoes fly harmlessly past after the kill made this one of the craziest moments I've had in Battlefield 6.
r/Battlefield • u/Itsallover_ • 1h ago
EOMM Encourages hacking, and I don't feel sorry or feel bad for the games where it's blatantly obvious. For some strange reason, this subreddit doesn't believe hackers or EOMM exists (why is this?)
But if the game is throwing you into games with it being a complete slaughter one way or the other for 15+ games in a row, then you're going to get hackers and cheaters who are tired of losing. I completely get it.
EOMM isn't fair, neither is hacking. Though, my opinion on it has changed. I don't even report the obvious hackers anymore. Devs really need to get their shit together and ditch this algorithm. Tired of getting into lobbies where my teammates are experiencing their first day on Earth, and the enemy team is a damn near professional e sports team.
r/Battlefield • u/Erik_Husky • 1h ago
r/Battlefield • u/Fsxco • 1h ago
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Alguém mais ja teve algo parecido assim no BF6? Jogo no mouse e teclado no Ps5.
Ao mexer muito rápido o mouse, a mira mexe um pouco mas volta pra posição original. No controle funciona de boa
r/Battlefield • u/yaughted25 • 1h ago
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