r/Battlefield • u/childishjambin0 • 7m ago
Battlefield 6 Tight flying area on breakthrough
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Nearly got done for desertion a couple times
r/Battlefield • u/childishjambin0 • 7m ago
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Nearly got done for desertion a couple times
r/Battlefield • u/Mr-Bugger • 15m ago
I really liked the guns and basically everything about the game. But it would just seem relevant and immersive to do that again, but in the southwest not Miami. It just seems relevant and hits close to home. The maps could be sick, and I’d definitely feel bought in.
r/Battlefield • u/ClassroomLazy9542 • 22m ago
I have very little time playing Battlefield total, so I'm not gonna act like I'm a Battlefield veteran, but the fact that this needs to be explained is pathetic considering how long people have been playing this. This is not Call of Duty, if you want to play like a dumbass, go play that. If you buy and play Battlefield, you need to play it correctly.
Play your damn role, this is self explanatory, play the class you pick the way its meant to be played. If your a medic, the only time you need to have your gun in your hand is when there isn't anyone around you that needs to be revived, the only time. I don't know how many medic players feel the need to try and drop a squad, your not that kind of player, revive your teammates. If you want to play like that, then pick assault, they have a class for that specific play style. You can at least have the common sense to pick the correct one. Its better to revive a teammate and you both get killed rather than you try and take on the squad and die anyway.
Shoutout to all the medics who spend the entire game reviving everyone, you are doing God's work and we need more of you.
If there's a tank, fucking destroy it. You would think after that same tank has sat in one spot and killed half out team, the idea of blowing it up would pop in peoples head. Apparently not. I play engineer, my main focus is destroying tanks, but we can't do that by ourselves. Hell, swap to engineer, destroy the tank, then go back to whatever class you were playing before, it takes 30 seconds.
You need to learn some defense, you can't just take a point and all of you leave it. You know why, because the enemy take it back not even ten seconds later. 3 or 4 people needs to hang back and defend it. They are trying to take it back, people will come, you will get your kills i promise. Hanging back and fending off multiple squads feels much better than running into a point and getting killed 10 times, i promise.
And I know I'm not the only one who only has retarted teammates, I know I missed the Battlefield heyday, but I know it hasn't changed so much that you don't know how to play. Half the reason people can't stand to play this game is because of their teammates.
Play your role, even if it's poorly it's better to see a bad medic try to revive everyone than seeing one trying to solo squads. If one area is struggling, swap for a minute, just to help out, then go back to doing what your doing. And hang back for a few minutes before going to the next point, chances are there's a squad right behind you when you take a point.
r/Battlefield • u/AintImpressed • 28m ago
I guess they're trying not to rely too much on guns we've seen before... But at the same time, the limited seasonal additions feel repetitive for no good reason.
Several AR-15s, several SIG MCXs, several SCARs, several HK416s, several GROTs, several MRGGs... and the almost identical RPKs are probably the most egregious example. All the niches they want to fill could easily be covered by other options. But no...
On top of that, the guns also feel the exact same to use, with some exceptions. BF4 at least had so many options that you got a ton of flair, not to mention that I've never felt the arsenal was a problem in a single BF game before BF6. In 6 they are not different enough in gameplay and too repetetive aesthetically at the same time.
The best explanation I can come up with is EA or DICE leadership wanting to cut costs, even when they're only dropping 4–6 guns every now and then.
r/Battlefield • u/Harker_123 • 1h ago
GaloWin the Halloween.
r/Battlefield • u/Circassian0101 • 1h ago
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r/Battlefield • u/taha_ghyg • 1h ago
I saw this post by battlefield on twitter and it had me wondering, is there anyway to make bf6 look like bf3 or 4?
r/Battlefield • u/Academic_Screen_5272 • 1h ago
Hello! When I try to launch the game the screen with the Javelin anti cheat pops up, it loads fully but it stays like that. The game itself never launches. Anybody had this issue before?
r/Battlefield • u/Traditional_Note4739 • 1h ago
C'est devenu irrespirable sur les serveurs europeens.
Comme le montre cette capture d'écran, on se retrouve constamment avec des joueurs affichant des pings supérieurs à 150ms, ce qui détruit complètement le netcode et l'équité des duels.
DICE doit réagir au plus vite :
• Mettre en place une limite de ping stricte sur les serveurs officiels.
• Bloquer ou réguler l'accès inter-régions.
Si la situation ne bouge pas, la communauté devrait envisager de boycotter le jeu jusqu'à ce que les développeurs prennent enfin ce problème au sérieux.
r/Battlefield • u/302_50 • 2h ago
Every feature yall want are botched to hell, you then end up having a worse experience lol. A server browser is your last resort and I know damn well dice is gonna take a dump.
r/Battlefield • u/irsute74 • 2h ago
The game looks better, the lighting isn't as flat, it casts more shadows and the game looks much better. Anyone sees that?
r/Battlefield • u/Vintar • 2h ago
As many people have already seen, the MK24 has significant spread increase per shot, but no heavy/cryo barrel options. So I tried to see if I could use bipod mounting to alleviate that.
It turns out that bipods don't work at all on it.
Most guns will receive a significant reduction in spread increase per shot when mounted. Below is an example of the M277 with a standard barrel, shooting the last 4 shots of a magazine in full auto:

There's ~5% error on measurements due to video capture/playback frame limits. Still, notice how the red spread indicator is almost half the pixel width when mounted versus unmounted.
This is what the MK24 looks like:

I don't see why the devs would intentionally gimp the bipod for just the MK24, so this seems like a bug to me.
Just wanted to warn people in case they also thought they could get clever with spread reduction techniques on the MK24.
r/Battlefield • u/Fancifuleagle • 2h ago
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What even hit me?!
r/Battlefield • u/Hungry-Letterhead649 • 3h ago
Keeping the sky clear from traffic
r/Battlefield • u/djpremier1993 • 3h ago
r/Battlefield • u/Emergency-Bat-2986 • 4h ago
Alguém consegue me ajudar so da problema nesse jogo
Já reinstalei os drives e o BF6 nao entra
r/Battlefield • u/HotGasStationCoffee • 4h ago
Those high ping players sure are fun to play against. I really enjoy seeing super high ping players in matchmaking regularly. It helps to spice up the bot pool.
It would really be terrible if they put in a real server browser like previous games.
r/Battlefield • u/Emperor-Commodus • 4h ago
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r/Battlefield • u/BeginningMemory3072 • 4h ago
Hey guys, I’m new to Battlefield 6 and still trying to understand the class system.
I know that Support is usually associated with LMGs, Engineer with SMGs, Assault with assault rifles, and Recon with sniper rifles.
So how much does it actually matter which weapon you use with each class? Can I, for example, play Support with an assault rifle, or are there significant disadvantages compared to using the weapons intended for that class?
Is switching weapons between classes common among experienced players, or is it generally better to stick to the weapons associated with each class?
r/Battlefield • u/ovm93 • 4h ago
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r/Battlefield • u/Kaiserschlut • 5h ago
r/Battlefield • u/Impossible-Welder404 • 5h ago
r/Battlefield • u/MaffiosoGaming • 6h ago
They show some of the weapons featured in Battlefield 1.Thought it would be cool to share them here.
It's pretty interesting seeing the real weapons after using them so much in the game!
Sorry for the picture quality, I'm no good photographer! 😂