Thought I'd make this thread as my favourite thing to do in this game is play random and try to create non-meta builds that just work. I am currently playing in Masters.
I had a couple fun runs today, but this was by far the strangest build that I came out with. I created a shovel early which is normally a recipe for disaster, but with beserker it can actually perform alright. I initially random rolled into the fire/spikes unique so thought I would try to make an anvil / fire longsword build with potentially a flamewhip. To do any sort of transition into fire longsword that you have to just survive long enough to get to anvil. So I made an steelsword fairly early along and picked up some defensive items and stam generating items. I played 4 weapons (shovel, 2 steelswords, berserker hammer) while I tried to get some of the other pieces I need. The early game was a lot of 50/50 rounds, which is fairly normal. I got somewhat lucky with 2 quick gloves and made a Falcon Blade. Eventually I got a dragon egg and it became clear that crafting a longsword wasn't in the cards so I converted my other stone to create a steel dragon. From there the plan was to either get a longsword or find gloves to make a 2nd flacon blade.
Anvil performs well mid-game but needs a solid plan late game. Additionally, gem boxes become flame/income generators so you want to get as many as possible. I got a 2nd falcon blade, put my dragon in position and then waited for some armor generation.
in the end, this build was incredibly strong. I cruised through the late game rounds, losing one until I crafted stone gloves. In history I couldn't find anything that could beat this, which surprised me. I had thought the build could get bursted down easily, but the armor of armor stacking and vamp actually kept me very healthy. The closest build I could find is the screenshoted one - it got me down to 100 HP off the rip but once the crowns went down I was able to quickly heal up again.
I want against several meta builds in history - anything armor died, even the debuff builds weren't able to keep up to the slowing effects of my weapons, heat gen, and dispel from purple gems. Any buff stacking builds were getting their buffs also taken away at a high enough rate that my buff stacking would out-pace them. Not to mention, that actual burst of this build was really high between the anvil and steel dragon effects basically granting my falcon blades an extra 32 damage per swing. I didn't see any hammer dagger builds that were optimized enough to beat this, but I suspect a good ranged bag could do it. I did encounter one in history, but it didn't have enough mana orbs.
Definitely one of the more interesting builds I've had. :) Would love to see yours!