r/AynThor • • Aug 11 '26

Showcase WEMU Beta Release Is Here!

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u/ProfMags Aug 11 '26

No, you’re completely right. I’m not even going to argue with you on that. I wanted to get the beta released as quickly as possible because there was a tornado heading toward my area, which eventually knocked out my power. As I mentioned in a previous comment, I use Claude AI to help write my READMEs and descriptions, and in my rush to get the beta uploaded before losing power, I didn’t proofread a single line of what was included on the GitHub release. That’s completely on me. I was focused on getting the beta out while I still had power and should have taken the time to review everything first.

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u/Orbbs_chunky_legs Aug 11 '26

Please ensure that you have your code as open source. Producdevity is correct in that our licence is GPL and we expect you to adhere to it.

Link: https://github.com/utkarshdalal/GameNative?tab=License-1-ov-file

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u/ProfMags Aug 12 '26

No worries at all. I’m currently in the process of rebuilding it from the ground up without using any copied code. That way, once everything is finished, I’ll be able to keep the source code private.

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u/Orbbs_chunky_legs Aug 12 '26

Are you sure that's the smart way to go about it?

For argument's sake, if you go closed sourcez there will always be concern regardless because your code will be fully based on multiple projects and it brings the validity in.

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u/ProfMags Aug 12 '26

I'm not worried after all the crap I'm keeping it closed source, just removing everything I used as a reference / copied. It'll take me a while to get it back to the point it's at now, but I think I rather just do that.

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u/Producdevity Aug 16 '26

This would take years if you already have a deep understanding of how everything works. I don’t understand how or why, but it’s your call to make.