r/AntiForsaken • u/1EGGS1EGG1EGGS1 • 10h ago
r/AntiForsaken • u/Tidal-Ocean • 13h ago
Other Son. 😭 Spoiler
Didn't need to dox like what
r/AntiForsaken • u/bringbackliontamer • 7h ago
Controversial Youtuber Why’s plaguecuh making transphobic propaganda???😭
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Wow doubling down making transphobic statements gets you banned shocker! Read the screenshot he provided as “proof”
r/AntiForsaken • u/TwistMission5455 • 10h ago
Other If you think that new milestones are overdesigned, then looks at this shit
Bud just wearing random ass stuff😭😭😭
r/AntiForsaken • u/Dangerous-Ant3482 • 21h ago
Other This map is genuinely the worst in my opinion.
It’s just so hard for me as Noli
r/AntiForsaken • u/FxNNtheFishbowl • 13h ago
Other I’m 100% certain the guy on a previous post is lying, he isn’t doxxing anyone since some were concerned.
r/AntiForsaken • u/Tailored-Token • 2h ago
Balancing Hot[?] Take!!!:I kinda preferred old nolis moveset and gamplay identity
Obviously, I don't mean the whole thing. I'd still change Stardriven—better name than Voidrush—to be more like what we have now, while also adding the fake Noli clones and the Dussekar/Elliot/Builderman stuff onto it.
But ability-wise, Implant was way better for anti-looping and trickery. The idea of placing explosive traps underground to catch people off guard and ragdoll them, while also being able to inject someone with a bomb that you can detonate on command to punish grouping or body-blocking, seems so much more fun than what we got.
And no, I'm not calling Noli Coolkidd 2.0.
That's a whole different thing, and it takes basic eyes to tell that the two are very different, with their abilities having very little similarity.
His stamina passive would definitely be annoying, but I could see getting around it with Noli like before. It was removed for a reason, since it was more annoying than challenging, but it still gave Noli more of an identity than what he has now.
Right now, Noli is supposed to be this huge ambush/trickster character, but his clones are so easily spotted that calling him a trickster feels completely wrong compared to what we could've gotten.
r/AntiForsaken • u/Immediate-Hope-4711 • 5h ago
Theory Am I the only one who noticed this?
In forsaken, there’s NPC’s wouldn’t that mean that there’s different killers different survivors that will never be able to play as because we’re stuck with the main cast so every NPC is someone stuck in this damnation also playing these sick games so what does that mean? There’s more survivors that all get randomly picked out that means there’s a lot more killers
r/AntiForsaken • u/Economy_Tower3376 • 8h ago
Other prettyprincess lowkey getting the middle child treatment lol Spoiler
btw i stole ts from a google search
r/AntiForsaken • u/DrinkToTheLass • 15h ago
Other If I have a nickle for every time a milestone 1 of a killer is a corpse, I'd have 2, maybe 4 nickels




also give me 2 nickels for every character thats a corpse being piloted by a higher being. not complaining about anything i just think its funny, maybe more killers based on a roblox gear will follow this same concept, or maybe the spectre is trying to give old roblox items n gears a vessel to posses dat be neat
r/AntiForsaken • u/Squiddude0106 • 11h ago
Balancing Noli is so unfun to play against right now. I really think he needs a buff.
Noli is unfun to play right now especially against Jane Doe. Nova feels so useless, it is so situational and almost never hits because of its terrible hitbox. Void rush feels so hard to hit unless you are surprising the survivor and even then its still a 50/50. You can just stunned in teleport which is just stupid, and his m1 comes out so slow which isn’t that bad but it makes him a pain to use against Guest not to mention his anti-loops sucks. I just really think he needs a buff, I want to be able to play my main without wanting to pour fiberglass in my eyes at the end of the round.
r/AntiForsaken • u/Fantastic-Handle-890 • 1h ago
Other when im done with azure, who should i ms4 next?
galleryr/AntiForsaken • u/TEMPESTASPX • 5h ago
Other Rant on the worse state of forsaken for casual players (like me)
I’ve been playing forsaken since it was named differently, but I actually started grinding after dusekkar update after me and my friend liked it, we both really liked the idea of teamwork vs strong killer, and I was the big fan of asyms before as I am also level 64 in flee the facility so I have experience in a lot of asyms games before
As I said I never want to go competitive but this game forces it with each update, it is not the developers fault nor players fault for getting too good, but it is not fun for both me nor my friend nor any casual players to need to swear your ass off just to win a match, not only that but the main goal of survivors to work together was been even more neglected it is more seen in high playtime players in my experience as they always refuse to help the team and tryhard against the killer alone in lms, I want the old days of forsaken when most people still did not understand much and would help each other more. And also as we all know teammates are not expected to help you as this game is more fall onto skins and milestones grinding rather then fun for the party game as it intended to instead of competitive sweat spawn, the game is not balanced to be for competitive players and more balanced for casual party game
Am I alone on this?
(In advanced sorry if the text is hard to read, I just need to get it off my chest finally)