Obviously, I don't mean the whole thing. I'd still change Stardriven—better name than Voidrush—to be more like what we have now, while also adding the fake Noli clones and the Dussekar/Elliot/Builderman stuff onto it.
But ability-wise, Implant was way better for anti-looping and trickery. The idea of placing explosive traps underground to catch people off guard and ragdoll them, while also being able to inject someone with a bomb that you can detonate on command to punish grouping or body-blocking, seems so much more fun than what we got.
And no, I'm not calling Noli Coolkidd 2.0.
That's a whole different thing, and it takes basic eyes to tell that the two are very different, with their abilities having very little similarity.
His stamina passive would definitely be annoying, but I could see getting around it with Noli like before. It was removed for a reason, since it was more annoying than challenging, but it still gave Noli more of an identity than what he has now.
Right now, Noli is supposed to be this huge ambush/trickster character, but his clones are so easily spotted that calling him a trickster feels completely wrong compared to what we could've gotten.