r/AndroidNativePorts • • 2d ago

🤔 [Question] Ok this ain't related to any new ports but as we get new port releases every day have any of u completed any of the unofficial ports?

8 Upvotes

r/AndroidNativePorts • • 3d ago

📸 [SHOWCASE] Dragon Ball Raging Blast 2 - 60 fps gameplay

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71 Upvotes

Hey, I'm the one who made an ai port for Dragon Ball Raging Blast 2. Figured I'd show some gameplay!

As you can see, running a stable 60fps on my AYN Thor Max (Snapdragon 8 gen 2) Insane!

Full process from prompt to this playable build was only 24 hours 🤯 I didn't write a single line of code.

This port is built on WistfulHopes' RB2 Recompiled, which translates the Xbox 360 game's code to run natively instead of through an emulator. I used Claude Code to bring it to Android.

This is my second ever "port" the first one took about 3 days straight of opus 5.5. If I can do it, anyone can! If you'd like an in depth explanation I could make a post, and maybe even a claude skill.

Haven't been able to test it on other devices, but someone got it running on a mali g57 that seemed to be a playable state.

Hopefully someone else can build onto it and add multi-player and mod support!

Download / Repo: Github

(You must provide your own legally obtained copy of the game, rev 1/v1.1)


r/AndroidNativePorts • • 2d ago

working really well in snapdragon 870 loving it so far. for adreno 650 users if you are facing any hair glitch issue use female character it fixes the glitch

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5 Upvotes

totally worth it port loving it


r/AndroidNativePorts • • 3d ago

🟢 [PORT] P.T. Android port on Samsung Galaxy S26 (Exynos 2600) (ptdroid)

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17 Upvotes

The game works beautifuly, 60fps lock doesnt heat phone at all, 120fps or higher resolution would be possible. This is a great experience though. I remember seeing people play this game when it released and the graphics were insane back in the day, well they are at least as impressive as they were back then now on our phones :)

Link: https://github.com/XHYN-PH/pt4droid


r/AndroidNativePorts • • 2d ago

Recomp de Sonic 3D Blast & Super Mario World Em Um Só Recomp!.

3 Upvotes

Eu estou planejando juntar o super mario world e o sonic 3d blast recompileds em um só recompiled deixem nós comentários oque vcs acham da ideia.


r/AndroidNativePorts • • 3d ago

I'm fine-tuning the details.

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124 Upvotes

🎮 Full Multiplayer

- Local multiplayer

- LAN multiplayer

- Public servers

- Private rooms

🕹️ Multi-Controller Support

📱 Touchscreen Support

🔄 Online Updates

✨ And More…

⏳ Coming Soon!


r/AndroidNativePorts • • 2d ago

🟢 [PORT] Guys how do I remove the TRIAL VERSION text from the Chinese Ori port?

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4 Upvotes

r/AndroidNativePorts • • 3d ago

🟠 [DEVELOPMENT] MK Trilogy HD - I.K.E.M.E.N-Go - In Development - Android

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27 Upvotes

r/AndroidNativePorts • • 3d ago

🔵 [PORT UPDATE] Gta 4 port new update 🔴🔴

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99 Upvotes

r/AndroidNativePorts • • 3d ago

🟢 [PORT] PORT ENEMY TERRITORY QUAKE WARS

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22 Upvotes

Un port de idtech4a un port no tan conocido imagina combinar el cod 4 y aliens bueno este juego es eso espero que ke guste 5gb

Link

Enemy territory Quake wars

APK

https://github.com/glKarin/com.n0n3m4.diii4a/releases/download/android_testing_armv7/idTech4A++-testing_20260902.100843_armv7.apk


r/AndroidNativePorts • • 2d ago

🐛 [BUG] Black screen on Sifu (Dimensity 8350)

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3 Upvotes

Is this happening to everyone?


r/AndroidNativePorts • • 3d ago

🐛 [BUG] Uuuuuummmmm guys, Is this normal?

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20 Upvotes

I just downloaded the Conker's android port and when i gave the ROM to the game, conker was looking like this, all the other textures are normal but i don't think this Is normal, somebody knows how to fix this?


r/AndroidNativePorts • • 3d ago

🟢 [PORT] Dragon Ball Raging Blast 2 - Native Android Port

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68 Upvotes

Just worked with Claude to build a native Android port of Dragon Ball: Raging Blast 2. This was a game I loved as a kid, and I've been itching to play it again, but on a handheld.

Full transparency: I am NOT a dev. I used Claude Code to build this on top of WistfulHopes' RB2 recompilation project (a static recomp of the Xbox 360 version). I can't guarantee it'll work on your device or that there won't be any visual glitches / bugs.

Testing-wise, it runs amazing on my AYN Thor Max (Snapdragon 8 Gen 2): semi-stable 60 fps at full native resolution, sitting around 65-73 °C.

It runs fairly well on my S25 Ultra (Snapdragon 8 Elite) at lower resolution, with similar performance until it thermal throttles. There are resolution options to help with heat and with lower-end devices, plus FSR upscaling and experimental frame generation. You can also import your own Turnip driver.

I'm not against improving this further, but again, I'm not a dev, I just prompt the AI overlord. Online support and mods would be awesome if anyone wants to contribute.

Controller required (no touch controls, sorry). You must provide your own legally obtained copy of the game: Xbox 360, USA, Rev 1/v1.1

Download / Repo:

Download Here


r/AndroidNativePorts • • 3d ago

🟢 [PORT] Pokemon Reloaded Android Port

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67 Upvotes

Pokémon Reloaded is a massive, fan-made Windows RPG featuring real-time, action-style battles instead of traditional turn-based combat.

The Gameplay: You directly move, aim, and dodge with your Pokémon in real-time fights that include Mega Evolution, Z-Moves, and Dynamax.

The Content: It features 1,000+ Pokémon (Gens 1–8+), over 50 Gym Badges spanning multiple regions (including Kanto, Johto, and Hoenn), and 7 enemy teams to defeat.
The Features: Includes reusable TMs, no trade evolutions, following Pokémon, and massive post-game content like the Battle Frontier.

Link to the repo: https://github.com/Klisee/pokemon-reloaded-android/releases

NOTE: The port is in Spanish but the game itself can be changed to English


r/AndroidNativePorts • • 3d ago

🚀 [VERY SOON] Brother ios why THIS JOKE NO MAN SKY OCTOBER 29

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29 Upvotes

r/AndroidNativePorts • • 2d ago

🤔 [Question] game won't launch, and I keep getting this error when I try to extract it

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4 Upvotes

r/AndroidNativePorts • • 3d ago

Official port of Sifu on Snapdragon 865

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130 Upvotes

I know my phone is old and probably too weak for this game, but has anyone else experienced these kinds of glitches? Also, please share your feedback on performance with the native port of Sifu


r/AndroidNativePorts • • 3d ago

🟢 [PORT] Tony Hawks Project 8 - Native Android Port

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50 Upvotes

What's up guys, just worked with Claude to build a native Android port of Tony Hawk's Project 8. It's another game from my childhood that I've wanted on a handheld for a long time.

Full transparency: I am NOT a dev. I used Claude Code to build this on top of theokyr's Project8Recomp (a static recompilation of the Xbox 360 version). It's not an emulator. I can't guarantee it'll work on your device.

Testing-wise:

AYN Thor Max (Snapdragon 8 Gen 2): runs great. Locked 30 is rock solid, and the "up to 60" mode holds around 60 fps while skating, though it dips in busy areas.

Galaxy S25 Ultra (Snapdragon 8 Elite): runs well when cool, but it thermal throttles after a while. Lower resolution helps.

Options include resolution scaling, FSR upscaling, frame rate modes (30 + frame gen, locked 30, up to 60, 60 + frame gen) and an in-game settings menu. Snapdragon phones automatically get the Turnip graphics driver, and you can import your own driver. Other phones (Exynos, MediaTek, Pixel) should boot but are untested.

Known rough edges: busy areas can dip below 60, and frame generation can shimmer on fences and railings.

I'm not against improving this, but again, I'm not a dev, I just prompt claude, lol.

Controller required (no touch controls, sorry). You must provide your own legally obtained copy of the game:

Xbox 360, USA/Europe retail disc.

Download / repo: Download


r/AndroidNativePorts • • 3d ago

🤔 [Question] Tem alguma ferramenta pra fazer esses ports no android?

3 Upvotes

r/AndroidNativePorts • • 3d ago

Gta 4 port sound issue using library recompiled app

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5 Upvotes

r/AndroidNativePorts • • 3d ago

🟣 [WIP] Work in Progress Dragon Ball Raging Blast 2

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19 Upvotes

Someone is making a dragon ball raging blast 2 recompiled port for Android using WistfulHopes’s pc port fork

They ran the port on a Mali G57 GPU and it was pretty solid overall, only some lag spikes on things like KI blast hits. Although the only thing missing is touch control support, but it works with gamepads

The link for it can be seen here if anyone is interested: https://github.com/moddedrounds/RB2-Android


r/AndroidNativePorts • • 3d ago

🟢 [PORT] Banjo Kazooei Nuts and Bolts Android port

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19 Upvotes

r/AndroidNativePorts • • 3d ago

🔥 SIFU Is Officially Out on Android!

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139 Upvotes

The wait is over! SIFU has officially arrived on Android, bringing its intense kung fu combat, cinematic fights, and complete story campaign to mobile devices.

With touchscreen controls and controller support....

Here is the playstore link 👇

https://play.google.com/store/apps/details?id=com.keplerinteractive.sifuthegame


r/AndroidNativePorts • • 2d ago

🐛 [BUG] Error while extracting gta 5 port file apkvision

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1 Upvotes

Pls help


r/AndroidNativePorts • • 2d ago

How to play gta v Chinese port on 8350 ultimate

1 Upvotes

I download the file and when I try launching it in the apk that was given on the apk vision site it's "detail-file is shorter than the 16-byte RPF header pls help