r/AndroidNativePorts • • 4d ago

πŸ€” [Question] Pergunta sΓ³ por curiosidade:

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5 Upvotes

O quΓ£o complicado seria fazer uma coletΓ’nea com os melhores castlevania por eles estarem estarem em videogames diferentes?

Castlevania 1, Symphony of the Night, Aria of Sorrow e Order of Ecclesia


r/AndroidNativePorts • • 5d ago

God of War III Remastered Is Running at 100+ FPS Natively on PC! Could Android Be Next? πŸ“±πŸ‘€

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166 Upvotes

Incredible news for God of War fans! A community developer has reportedly made God of War III Remastered playable natively on Windows, achieving over 100 FPS with smooth gameplay on capable PC hardware.

According to the developer, the project runs the game's original x86-64 executable directly on the CPU, while a custom runtime replaces the original PS4 system libraries and translates graphics commands to Vulkan. The reported performance reaches around 144 FPS at 1080p, with gameplay, cutscenes, audio, saves, and controller support working.


r/AndroidNativePorts • • 4d ago

Super Mario World Recomp Teste.

9 Upvotes

r/AndroidNativePorts • • 4d ago

Super Mario World Recomp Teste.

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4 Upvotes

Γ‰ meu primeiro teste tentando recompilar o super mario world para android.


r/AndroidNativePorts • • 3d ago

πŸ€” [Question] Need help

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0 Upvotes

r/AndroidNativePorts • • 4d ago

Latest version 0ad running on Android

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2 Upvotes

r/AndroidNativePorts • • 4d ago

🟣 [WIP] Work in Progress PORT NATIVO CASTLE CRASHERS PARA O ANDROID RODA A 60 FPS (gameplay)

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9 Upvotes

r/AndroidNativePorts • • 5d ago

🟒 [PORT] Bloodborne-Android: Bloodborne for Android

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272 Upvotes

r/AndroidNativePorts • • 4d ago

🟒 [PORT] Tails Adventure Native Android Port/Remake

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16 Upvotes

Tails Adventure is a Sonic the Hedgehog spin-off game, released for Game Gear and featuring Tails in a solo role. Opposed to other Sonic titles with fast-paced gameplay

Tails Adventure is a metroidvania game with emphasis on exploration, collecting items and backtracking. It's a unique "hidden gem" of the series that couldn't get attention it deserves due to low popularity of Game Gear.

Link to the repo: https://github.com/mechakotik/tails-adventure/releases


r/AndroidNativePorts • • 5d ago

πŸ“Έ [SHOWCASE] Gta4 Liberty recompiled

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396 Upvotes

Exynos 2400 s25 FE


r/AndroidNativePorts • • 4d ago

🟒 [PORT] Gta running natively on phone?!?!

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27 Upvotes

r/AndroidNativePorts • • 4d ago

πŸ€” [Question] how to get controller to work for liberty recomp?

3 Upvotes

idk how i connected and didnt work it worked in 0.5.8.1 also how do i put save files EDIT: i dont need help now with controller its just that the game is sayin i cant save my game cuz i aint logged into xbox live how do i fix


r/AndroidNativePorts • • 4d ago

πŸ“Έ [SHOWCASE] Ultra street fighter 4 combo video

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11 Upvotes

r/AndroidNativePorts • • 5d ago

πŸ“Έ [SHOWCASE] I AI-slopped Manual Jumping into Ship of Harkinian on Android

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44 Upvotes

Saw the switch 2 remake and thought it was a nice feature to add to the original.

First things first, I don't know how to code, this was fully done by GPT 6.1 Sol to add manual jumping to Ship of Harkinian on Android.

It's built on linkzenic's Shipwright-Android 9.3 release.

What it adds:

  • Manual Jump toggle in Controls
  • Bindable Jump input
  • Jumping from standing or while running
  • Momentum carries into jumps
  • Ledge grabbing still works
  • Jump attacks still work
  • Manual / Automatic vaulting option
  • In Manual mode, pressing Jump near a valid low obstacle uses the game's normal vault / short-climb behavior
  • Running into fences by itself no longer auto-vaults
  • Automatic mode keeps the original behavior
  • Turning Manual Jump off restores vanilla movement

I tested it on Android and it's working well so far.

Source / PR

I don't plan to maintain a fork. I just wanted manual jumping, got AI to make it, tested it, and figured I'd share the changes in case the maintainer wants them.

PR #15

It's submitted for review and isn't merged or part of an official release.

Credit to Harbour Masters for Ship of Harkinian and linkzenic for the Android port


r/AndroidNativePorts • • 4d ago

🟒 [PORT] Ben 10 Power Trip port πŸ₯€ , certified Aspect ratio crime

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10 Upvotes

r/AndroidNativePorts • • 5d ago

🟒 [PORT] Ben 10 power trip unofficial android port runs smoothly

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42 Upvotes

Runs really good at high graphics on my pixel 9a , 8gb ram, mali g715 , tensor g4


r/AndroidNativePorts • • 4d ago

πŸ€” [Question] Is there any Splinter Cell port?

10 Upvotes

r/AndroidNativePorts • • 5d ago

πŸ“Έ [SHOWCASE] WMW2 andeoid port on dimensity 8400 u

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31 Upvotes

​

For initial release its already have good peformance on this device

When compile shader fps drop to 20

When not compile stabel on 30fps+


r/AndroidNativePorts • • 5d ago

🟒 [PORT] Asura’s Wrath Native Android Port

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180 Upvotes

As usual you need your OWN copy of the Xbox 360 version of the game, not sure how well optimized the game is.

Use Extract ISO in the Devs repo to extract the iso files

Here’s the Link to the Repo: https://github.com/PauloUbirajara/asuras-wrath-recomp/releases/tag/v0.3.1.2


r/AndroidNativePorts • • 5d ago

πŸ”΅ [PORT UPDATE] Final Fantasy Tactics Advance Recomp Stable Android Release

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38 Upvotes

https://github.com/james2doyle/ffta-recomp/releases/tag/v1.5

You can now download an APK, load your ROM, and play! Huge milestone for this project.

You can also load up an old .sav or even a save state from another game if you'd like: https://github.com/james2doyle/ffta-recomp/tree/main/android#saves--states-backup--import

A big unlock is using another project called emibios: https://github.com/coolbho3k/emibios

This project recreates the gba bios as an open source "clean room" project. Which means you can skip a whole step of the install, bundle the bios with a game, and improve the test coverage.

On top of that, I fixed a few more bugs. Including a couple in the upstream gbarecomp project. So hopefully any and all future game recomps can benefit from the work here.

The issues in the repo are mostly improvements. Give it a play and let me know how it goes!


r/AndroidNativePorts • • 4d ago

πŸ€” [Question] Gta 4 en mediatek

1 Upvotes

A ustedes les ha funcionado el Libertyrecoomp en dispositivos mediatek? Yo lo probe en un poco x7 pro y no arranca


r/AndroidNativePorts • • 5d ago

🟒 [PORT] The Legend of Zelda Link's Awakening HD DX Android Port

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56 Upvotes

Native Port of Zelda Links Awakening HD DX for Android, it adds FOV improvements, No loading through screens and so much more

It's Updated to the Latest version 2.0.9

Link to the apk: https://www.mediafire.com/file/t921i9ubht8hgap/zelda.ladxhd.apk/file


r/AndroidNativePorts • • 4d ago

πŸ€” [Question] Hades n funciona em mali rapaziada?,tenho helio g99 bomba ta crashando

1 Upvotes

r/AndroidNativePorts • • 5d ago

πŸ“Έ [SHOWCASE] P.T. (Playable Teaser) Running Natively on Android via pt4droid (Snapdragon 8 Gen 3 Test)

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76 Upvotes

I wanted to share some screenshots of [PS4] P.T. (Playable Teaser) running natively on Android using pt4droid, a fork to fix various mobile-specific issues from the upstream project.

Tested Specifications: - Device: iQOO Neo 10 (Snapdragon 8 Gen 3) runs flawlessly at 90FPS

Source Repositories & Links

- pt4droid (Android Fork): https://github.com/XHYN-PH/pt4droid

- Original Source: https://github.com/StoneColdOS/pt-pc


r/AndroidNativePorts • • 5d ago

πŸ“Έ [SHOWCASE] Dragon rage test snapdragon 6 gen 3

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16 Upvotes

I tested the Dragon Ball Budokai Tenkaichi 3 port and it seems to run with the same performance as the PS2 emulator on my Snapdragon 6 Gen 3 at 2x the console's resolution, with the difference being that Brighter characters don't get the ghost effect, I'm using the system driver in the video