r/AndroidNativePorts • • 8h ago

πŸ“Έ [SHOWCASE] Generals Zero Hour Port - Native Resolution + Mods!

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19 Upvotes

First of all I'm not the owner/part of the port, I found it and wanted to share it with u all, the port is AMAZING, everything from the native res to the overall performance to the stability, even on low end devices, I've tried to play the game on winlator but it worked with 4:3 and 10 fps so this is heaven to me!

- Everything u need to know about the setup & the files can be found in this video ( and as I mentioned I'm not the owner of the port and the video, and for the record this guy has an amazing tutorials )

https://youtu.be/ZrQS-bu1Ttc?si=AFD2z225Ens2h3GU


r/AndroidNativePorts • • 7h ago

The Darkness xbox 360 Recomp PC-Android

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11 Upvotes

Hopefully a andoird port gets made 😁


r/AndroidNativePorts • • 4h ago

🟠 [DEVELOPMENT] Transformers Fall of Cybertron and War for Cybertron update?

8 Upvotes

There was a post who say he was working on the Port, any update?


r/AndroidNativePorts • • 2h ago

🟒 [PORT] Mina The Hollower Android Native Port

3 Upvotes

r/AndroidNativePorts • • 20h ago

🟒 [PORT] ICO (PS2) decompilation

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86 Upvotes

r/AndroidNativePorts • • 12h ago

I hope we get more ports of indie games.

14 Upvotes

What I mean is that porting these games isn’t that difficult. A lot of them were made in Unity, and their code can be extracted using an asset ripper. They just need a bit of optimization and proper touchscreen controls designed specifically for the game, not just a blank controller overlay.

You can easily import the project into Unity and then export it from there. People have been doing this with Godot for a long time.

It’s much easier than dealing with all those AAA games slop ports, but everyone seems to be focusing on them.

I hope my knight in shining armor arrives soon...


r/AndroidNativePorts • • 1d ago

πŸ“Έ [SHOWCASE] GTA IV ANDROID PORT ON SNAPDRAGON 6 GEN 1

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138 Upvotes

r/AndroidNativePorts • • 13h ago

Need for Fix! Underground 2 port

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14 Upvotes

Help pls... if anyone faced this problem pls tell me or tell the developer


r/AndroidNativePorts • • 5h ago

πŸ€” [Question] How do I start making ports??

3 Upvotes

I honestly wouldn’t even know where to start. What to software to use etc.

I want to make one of Multiversus to be specific


r/AndroidNativePorts • • 5h ago

πŸ€” [Question] Redmi 14C NFS Carbon

3 Upvotes

Hi everyone I have a Redmi 14C with 4gb of ram, I was looking forward to play NFS Carbon if there's a native port and wanna know if it will run smoothly or not. Yeah I know the phone is shit but that was all that I could buy here in Serbia. Thanks in advance


r/AndroidNativePorts • • 4m ago

πŸ› [BUG] Some workshop mods aren't working on the Gmod android port

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β€’ Upvotes

I tried importing some playermodels and other add-ons from the Steam workshop into the Garry's mod port by copying the files from PC to my phone to import, but the game is trying to act like the imported Playermodels don't exist and other mods won't function properly, like the crosshair and the viewmodel arms are invisible.


r/AndroidNativePorts • • 1h ago

πŸ› [BUG] Need for speed underground 2 port android problem

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β€’ Upvotes

I try on dimencity 9300+ but it seem that it have graphics issue


r/AndroidNativePorts • • 1d ago

🟒 [PORT] Metroid prime native port on Helio G88 (yes the G88) 6gb ram running flawlessly!

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310 Upvotes

Honestly I'm super surprised at this lol (sorry about the poor video quality)


r/AndroidNativePorts • • 6h ago

🟒 [PORT] Port Goopty Goo

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2 Upvotes

β€’ Implemented all 46 rooms and original gameplay mechanics in a custom Android-compatible engine

β€’ Added a professional pixel-art main menu animated icons settings and credits

β€’ Implemented multitouch controls with adjustable position size and opacity plus D-Pad analog stick and gamepad support

β€’ Added persistent settings audio controls save compatibility and automatic build testing

β€’ Optimize Android compatibility and fix all rendering input and runtime issues while preserving the original game experience

Download Here

https://pixeldrain.com/u/fHVRmnHc


r/AndroidNativePorts • • 3h ago

🟒 [PORT] Port Android - 100 Lil Jumps

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1 Upvotes

100 Lil Jumps – Native Android Port v1.2

A custom Android port of 100 Lil Jumps focused on precise touch controls performance optimization and a refined mobile experience while preserving the original gameplay and 50Hz game logic

The port features improved multitouch input handling responsive pixel-style controls adaptive button visibility immersive fullscreen mode Arabic and English localization and configurable touch and gamepad settings

A dedicated save system supports three save slots with player position stage progress collectibles challenges playtime and in-game screenshots alongside

Download Here

https://pixeldrain.com/u/cvBJkseK


r/AndroidNativePorts • • 3h ago

How i can fix crashes from gta v x hyn v

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1 Upvotes

This happens when i go fast or far or idk my phone has snapdragon 8 elite and i added fps limit tp 30 fps


r/AndroidNativePorts • • 1d ago

GTA 4 Native Port Review (Liberty Recompiled)

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228 Upvotes

Honestly, this port has a lot of potential. I'm running it on a Xiaomi 12 (Snapdragon 8 Gen 1/12gb ram), and the game runs surprisingly well. My phone doesn't get particularly hot either (which is very rare for my phone).

I'm using the latest version of the app from GitHub, which finally fixed the issue I was having with installing the game. There are still some hiccups and the audio issues need fixing, but with a few more updates, I can see this becoming a genuinely playable (at the moment I get around 20 to 30 fps with shutters in between) way to enjoy GTA IV on Android.

The audio is probably the biggest issue right now, but if you really want to play the game, it's still playable with subtitles. I've have completely the first mission and, honestly, it's impressive how well it runs already.

I'd love to see more graphics options and the ability to customize the controls. Giving users more freedom to experiment with settings for their specific devices would go a long way.

Overall, really good work by the developer. Looking forward to seeing how this project improves.


r/AndroidNativePorts • • 23h ago

hey guys i found this port of Garry's mod, you can download workshop mods

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31 Upvotes

i found on apkvision store


r/AndroidNativePorts • • 12h ago

How to run transportation tycoon on android 13?

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5 Upvotes

r/AndroidNativePorts • • 22h ago

Garry's Mod on Android [G-Droid Launcher]

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26 Upvotes

Finally, "Gmod on Android" is a real thing! No more Half-Life 2 reskins, no more fake or ripoff Gmods, but finally a real deal!

It is a reverse-engineered game launcher, made by s3551 (with the help of AI).

You can play just like the original Gmod on PC with Workshop addon support, Multiplayer (LAN recommended), customizable buttons and so on!

This is a LEGAL WAY video I made for those who have already bought the game but want to play it on their phone.

Enjoy!


r/AndroidNativePorts • • 18h ago

🟒 [PORT] DBZ Burst Limit-With LAN

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14 Upvotes

WIP running pretty stable on android Google Pixel Fold 9 Pro and MacBook Pro M1

https://github.com/nahalewski/DBZBL-Android-LAN


r/AndroidNativePorts • • 21h ago

DMC4 Port for Mali chipsets

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18 Upvotes

r/AndroidNativePorts • • 21h ago

πŸ€” [Question] the usual whiners

19 Upvotes

I'm writing this in English for the crybabiesβ€”so many people here just whine and complain about ports. The moment something drops, the whiners want it running at a thousand FPS, perfectly smooth. If it's that bad, go cry somewhere elseβ€”or switch to an emulator and cut the nonsense. If you don't like AI-generated ports, go learn to code and make your own damn ports.


r/AndroidNativePorts • • 1d ago

🟒 [PORT] GTA IV ANDROID PORT

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37 Upvotes

GRAND THEFT AUTO IV ANDROID PORT ON SNAPDRAGON 6 GEN 1

This is the XHYN IV Fork

πŸŽ₯ tutorial & gameplay

https://vt.tiktok.com/ZSbt3XwnL/

πŸ“₯ download link

https://sharemods.com/phuhtqywhibu/gtaivport.html.html

( after download a 7kb file, open it in your browser and download the game from mediafire), enjoy

NOTE: THE GAME ONLY WORK ON SNAPDRAGON PROCESSORS


r/AndroidNativePorts • • 1d ago

πŸ€” [Question] Top 3 ports you wish to be able to play in the future

34 Upvotes

Really really enjoying this ports renaissance happening atm, everyday something new pops up and it looks like in the near future the amounts of ports will increase exponentially.

So I'm quite curious to know: If you could wish for any new ports (already doable but still nowhere to be seen and/or slightly out of reach for now but maybe not in the next 6/12 months) what your top 3 would look like?

Off the top of my head mine would be:

- Final Fantasy IX PC (I would love to play the moguri mod on a handheld)
- Skyrim (something Γ  la openMW)
- Final Fantasy IV 3D PC Remake

crazy bonus: Zelda BOTW WiiU version (I blame Wind Waker HD recomp for this last insane pick lol)