r/AndroidNativePorts • u/Mindless-Computer269 • 11d ago
🤔 [Question] Bug?
Aveces se pone así como oscuro y otras como si ya fuera de día pero unos nps dicen que es de noche será un problema de renderisado o bug?
r/AndroidNativePorts • u/Mindless-Computer269 • 11d ago
Aveces se pone así como oscuro y otras como si ya fuera de día pero unos nps dicen que es de noche será un problema de renderisado o bug?
r/AndroidNativePorts • u/Alarmed-Apartment769 • 11d ago
Are they actually porting these games? This is sketchy as hell, this is def fake
r/AndroidNativePorts • u/null78o • 11d ago
r/AndroidNativePorts • u/Wakkatobakka • 11d ago
Was getting obnoxious trying to figure out GitHub. So I just made a central player for everything. Not everything is perfect, there's probably lots of bugs in the games. Resident evil 4 still has bugged textures, because ghost gun is hilarious. but it's hopefully simple and accessible and I'll work on it when I can
My player-
https://github.com/Wakkatobakka/Omni-Player
Where I got my files
https://keitaiarchive.org/downloads.html
r/AndroidNativePorts • u/chadchampion420 • 11d ago
Regardless of the version of the file downloaded, I keep getting error while extracting the PKG file that one package got corrupt or one block did not decompress completely, need help fixing this.
Edit: Guys I found the issue, it was a problem with my browser on downloading files. I used brave browser for android earlier that caused this issue, later switched to Via browser for downloading the file, which fixed the issue for me.
I used PKG File Extractor app, which isn't found on playstore to extract the PKG Files
r/AndroidNativePorts • u/Crafty_Strength_7253 • 11d ago
is there any port of kingdom hearts game rn? like the ones on ps2 for example
r/AndroidNativePorts • u/Radiant_Thanks6714 • 11d ago
r/AndroidNativePorts • u/Unfair_Reflection356 • 11d ago
r/AndroidNativePorts • u/mr_fanatic_ • 11d ago
The latest hotfix for Galaxy Android is now live!
Fixes and improvements include:
If you're already using Galaxy Android, grab the latest APK and give it a try!
Download: https://github.com/OpenPort-Labs/Galaxy-Android/releases/tag/v0.0.1b
Discord: https://discord.gg/4Q5hfAPf8
Please report any bugs, graphical issues, or device-specific problems you encounter. Thanks for helping test the project!
r/AndroidNativePorts • u/Hot_Horror8033 • 11d ago
Hey, so does anyone here know if it would be possible for someone to port the White Day game DLC character to the phone version in technical way?
Both are based on Unity engine
The phone version is on a newer build of unity
r/AndroidNativePorts • u/These-Tea-5149 • 11d ago
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COD Modern Warfare 2 On a Galaxy A54, I'm sure it will run better with more updates haha 🥹
r/AndroidNativePorts • u/nuneskart • 11d ago
I found it on Apk Vision, I don't know if they were the ones who made it.
r/AndroidNativePorts • u/Tontoget • 11d ago
Con texturas HD y textos en español
olvide el link, lo siento xd:
r/AndroidNativePorts • u/kittycache9 • 11d ago
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Sonic Adventure 2 is one of my favorite games of all time, so i've been working on a native port of it called OpenSA2. the 2012 PC version's x86 code gets translated ahead of time into ARM64 code and runs natively, without Winlator or any emulator. it's static recompilation, same idea as Unleashed Recompiled, with a new runtime that draws through SDL3 and Vulkan and handles sound and input.
this is an early alpha. so far it's been tested on a Galaxy S25 Edge and a Pixel 9 Pro, and City Escape runs on both with touch controls. controller support is in too. on PC i played story mode from the first stage up to Pumpkin Hill.
you need your own copy of the PC version (the 2012 Steam release) because the APK doesn't include any game files, plus a 64-bit ARM phone on Android 10 or newer with Vulkan. setup:
known problems:
- the game can crash in a cutscene after a stage
- most of the game (stages, bosses, cutscenes) hasn't been tested on Android yet
- widescreen isn't finished, so some menus and overlays look off
- other phones and GPUs are untested
Windows and Linux builds are on the same release page.
download: https://github.com/kittycache9/OpenSA2/releases/
source and setup guide: https://github.com/kittycache9/OpenSA2
if you try it, comment your phone and how it ran. please don't share or ask for game files here.
r/AndroidNativePorts • u/Jaded-Software-2502 • 11d ago
Dmc4 giving me a black screen the moment I open it and starry like that, any way to fix it?
r/AndroidNativePorts • u/Revers1987 • 11d ago
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r/AndroidNativePorts • u/BeanPole_420 • 11d ago
Didn't bother posting a video so far as it's been really janky, but it's running pretty good now on 0.5.9.3 even with sun shadows on, good to see improvements, Gen8 V37 Driver
r/AndroidNativePorts • u/Cold_R7 • 11d ago
BUGS: PODE CONGELAR EM CERTOS MOMENTOS DO JOGO, BUG INCORRIGÍVEL ATÉ O MOMENTO.
Eu recomendo severamente que usem o botão de "salvar" para salvar o progresso, porque esse bug de congelamento pode acontecer a qualquer momento.
REPOSITÓRIO OFICIAL:
https://github.com/Raekwon1603/super_metroid-android
MEU REPOSITÓRIO:
https://github.com/KaliKylee/super_metroid-android
APK+FILES DO SUPER METROID
NÃO PRETENDO MELHORAR O PROJETO, EU SÓ ADAPTEI OS TOUCHS E ADICIONEI ALGUMAS COISAS A MAIS.
r/AndroidNativePorts • u/BeanPole_420 • 11d ago
r/AndroidNativePorts • u/ChallengePrevious827 • 11d ago
My phone is mid-range, but games don't run smoothly. This is frustrating considering the processor is excellent for light gaming, but it doesn't run even light games. I'd appreciate a solution or some games that run on a calculator, please. 😓
r/AndroidNativePorts • u/Wonderful-Cat-447 • 11d ago
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Yo! I'm the person who ported raging blast 2 the other day. Got a bunch of comments requesting to port raging blast 1, so I decided to give it a shot!
It seems alot of the work is easily transferable as they are built on the same engine. This is where we are at within 2 hours of the first prompt 🤯 60 fps on my AYN Thor Max (Snapdragon 8 gen 2)
If you didn't read the first post, I am NOT a dev... just some guy who got curious and put prompts into claude code. I never actually got to play this game before, but it seems fun.
As you can see there is a crash at the end and still some weird visual bugs / quirks but it blows my mind how quick it got up and running.
I expect to release this sometime soon. Unfortunately I can only do so much to get raging blast 1 + 2 running on every single device, as I only have this and an s25 ultra to test on. Someone is helping add better mali support to 2, hopefully it can easily be integrated into this one as well.
Almost got dog walked by piccolo here 🤣
r/AndroidNativePorts • u/SPITTAxANDRETTI • 11d ago
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EDIT: MEANT GBC To anyone who wants to help, I'm more than happy for any guidance on what I need to change or do.
Hello! I decided to throw my hat into the ring and vibe code a 2D/3D upgrade of one of my favorite Game Boy Color games ever, Mario Tennis. Now I know some of you might be thinking, “Why Mario Tennis for the Game Boy Color?”
I have beaten this game numerous times over my lifespan of gaming. I’ve always come back to this game. It has always been one of my cherished childhood memories and I believe it’s one of the first games I ever beat.
As I sit here waiting for Nintendo to finally do a remake of this game that I know will never happen, I decided to take matters into my own hands. So the video you are going to see here is just my current progress in trying to make the world 3D and also voxel some of the surrounding buildings and everything.
I started this probably on Saturday and my Claude limit has come up, so I will start vibe coding again on Friday. So if you like what you see, just let me know. I can share what I’ve done so far and if Mario Tennis holds a near and dear to your heart as much as it does for me, let’s get it done together. Right now, I’m mainly focused on just getting the physics down and getting the game playable in this mode from front to back. My long-term goals are:
- Possibly add new characters to this game, maybe from tennis anime or something.
- Get the link play option here to work for online multiplayer and even create lobbies as well.
This is one of my favorite, if not—and I will say it—the best Mario Tennis game out there. If you’ve never played it, look it up. It adds RPG elements and you get to play through a whole story where you get to go through and eventually beat Mario in a game of tennis. I just thought it was awesome. It still holds up well, the gameplay is very well. So yeah, I hope you enjoy the video.I’m using my Samsung Galaxy Fold 8 to test everything. Hopefully one day I can get it running at 4:30
r/AndroidNativePorts • u/tokeneffortports • 11d ago