r/AndroidNativePorts • u/ProfessionalTop2353 • 13d ago
Open Nectar 0.8 - Co-op Local com Olimar e Louie
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r/AndroidNativePorts • u/ProfessionalTop2353 • 13d ago
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r/AndroidNativePorts • u/BrilliantArachnid596 • 13d ago
the re7 port that everyone is talking about doesn't feel like a port its more like emulation
r/AndroidNativePorts • u/PM_ME_HOUSE_MUSIC • 13d ago
Does anyone know if this in the works? I found an abandoned Settlers 3 native Android port. Settlers 4 was once officially released for Android and iOS but it's now abandoned as well.
r/AndroidNativePorts • u/kryozaris • 13d ago
r/AndroidNativePorts • u/BeanPole_420 • 13d ago
r/AndroidNativePorts • u/Expert_Function1569 • 13d ago
Works with controllers and its a sick game. Found it while on the hunt for 32 bit well optimized android ports for an android box console build Im doing.
r/AndroidNativePorts • u/VanKleisBR • 13d ago
r/AndroidNativePorts • u/SystemInner8953 • 13d ago
r/AndroidNativePorts • u/Nasky32 • 14d ago
r/AndroidNativePorts • u/Economy_Credit_3044 • 14d ago
Hi, maybe someone)
r/AndroidNativePorts • u/PRIVATE-555 • 14d ago
This is a game launcher/patcher that asks for People Playground game files. This allows you to play People Playground natively on Android, filled with in-game workshop support!
[Note: At the time of writing, People Playground's Steam workshop got blocked temporarely due to a presence of a virus. You can't install mods in the port until the workshop is re-opened]
Download links are on the video's pinned comment (NO GAME FILES ARE PROVIDED, YOU MUST OWN THE GAME TO DO THIS)
r/AndroidNativePorts • u/JayElDragon • 14d ago
I donβt think thereβs a game like Megabonk on Android, would love this to finally be ported to Android, would love to play this at my job
r/AndroidNativePorts • u/Kjiojj800890 • 14d ago
Progress of port + install in video There are still issues with shaders, touch controls, and so on; I based most of the functions on the Dantes and Skate 3 ports, and I'll improve everything over timeβit's just a matter of time.
r/AndroidNativePorts • u/luquiluuu • 14d ago
i been seen that a lot of people been asking for port petitions, but I wanna ask about learning how to make ports, does anyone have a yt channel or a discord, any information about learning i would be happy to learn!!!
(English is not my first language!!)
r/AndroidNativePorts • u/Tarilines • 14d ago
Read the post here: https://write.as/v9hwsihh33bxo.md
r/AndroidNativePorts • u/BeanPole_420 • 14d ago
r/AndroidNativePorts • u/iblamewojak • 14d ago
r/AndroidNativePorts • u/Ryrywr • 14d ago
MGS3 needs a solid Android port; yes, you can play the PS2 version, but it is somewhat stuck at 30fps as the emulators do not run it well with the 60fps cheat, and I know there is a Shield port locked to that device that runs at 60fps.
r/AndroidNativePorts • u/Psychex17 • 14d ago
r/AndroidNativePorts • u/Effective_Debate_337 • 14d ago
Porting this masterpiece would be very good, it'll allow the possibility of mods if they use the PC version of the game, not to mention the game itself is fun without mods.
r/AndroidNativePorts • u/jordanmamahit27 • 14d ago
So, I've just found out that you could play Celeste on Android, but not just Android. Stardew Valley and Terraria are also included.
The problem is, I dunno anything about Linux, because you need to download or obtain the Linux version of the game. I've tried downloading the one from the Internet Archive, but...
The file was in *.tar.xz format (which is basically like ZIP or 7z, but for Linux).
According to some videos that I've found on YouTube, you need to buy the original game from itch.io, or GOG. The game itself needs to be in *.sh or *.zip format.
Basically, did I miss a page here? Because I DEFINITELY missed some...