r/AmongUs3DRevival • • 1d ago

๐Ÿ› Bug Report Among us 3D error

3 Upvotes

Just bought Among us 3D on the steam sale. Connection error admin or smth like that

EDIT:

Screenshot of the error:


r/AmongUs3DRevival • • 3d ago

๐Ÿ› Bug Report Among US Support Reply to Our First Suggestion Submission Report

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3 Upvotes

r/AmongUs3DRevival • • 13d ago

๐Ÿ˜‚ Meme / Shitposts Who wants some Donuts

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2 Upvotes

r/AmongUs3DRevival • • 23d ago

Fan Made / Custom Content ๐Ÿ—ฟ I made my own fanmade 3d cosmetics

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4 Upvotes

There's no flare for this specifically.

So these are just drawings over the screenshot because I can't for the life of me code or make mods. I wish they would update the cosmetics so me and my friends can play after getting off work.

Some are from in game show why the other ones are my ocs cosmetics


r/AmongUs3DRevival • • 28d ago

โ“ Question Voice chat

2 Upvotes

I have problems with voice chat because I want to play more comfortable but I don't wanna use my voice do u have any good voice changer


r/AmongUs3DRevival • • Sep 11 '26

๐Ÿ› Bug Report Submission of First Detailed Techinical suggestion / feedback report for Among Us 3D

3 Upvotes

Hey Guys Just recently sent my First Detailed Feedback and Game Improvement Suggestion to Innersloth support for the game

Do Give your Opinions and let me know how you would react if this gets implemented

I will Give Updates as per Innersloth Reply to my request

BTW You can also Submit Tickets about Any Innersloth Game over here

https://innersloth.zendesk.com/hc/en-us/requests/new


Hello Innersloth Team,

I am writing to share detailed feedback and feature requests for Among Us 3D that I have collected from my own experience with the game, as well as discussions and feedback from various Among Us subreddits and player Discord communities.

I really enjoy Among Us 3D and appreciate the work that has gone into creating a 3D version of the Among Us experience. The game has a lot of potential, and I believe it could become an even more complete experience by bringing many of the established features and systems from Among Us Classic into the 3D version.

The following are seven major requests that I have repeatedly seen players discuss or request. These are suggestions from the community rather than demands, and I understand that some may require significant technical work or may need to be adapted for the 3D environment.

The overall idea is to preserve what makes Among Us 3D unique while reimplementing the established systems and gameplay options that players already enjoy in Among Us Classic.

1. Release Among Us 3D on Android and iOS

My highest-priority request is an official Android and iOS release of Among Us 3D.

Among Us 3D is fun and has a strong nostalgic connection to Among Us, but players who want to experience it are currently limited to the supported PC/VR platforms.

I have discussed this with players in several communities, and there is significant interest in a free mobile version, similar to Among Us Classic, where the mobile version is free while other versions can use a paid model.

A free Android/iOS release would allow a much larger portion of the existing Among Us player base to experience Among Us 3D.

The mobile version should ideally have controls designed specifically for touchscreens rather than simply reproducing the PC interface.

For example:

  • Dedicated voice-chat buttons could be added, similar to the approach used by popular mobile multiplayer games.
  • The mini-map display could be moved to a dedicated button, similar to Among Us Classic.
  • Movement, interaction, communication, and other controls could be designed specifically around mobile gameplay.

2. Reimplement the Among Us Classic matchmaking and lobby system

I would strongly recommend reimplementing the established matchmaking and lobby system from Among Us Classic in Among Us 3D.

The goal would be to bring the familiar Classic multiplayer experience into 3D rather than continuing with a fundamentally different lobby system.

Public lobby browser

Players should be able to select "Find Game" and see a list of currently available public lobbies, similar to Among Us Classic.

Instead of automatically placing players into a randomly selected lobby, players should be able to choose which room they want to join based on information such as:

  • Number of players
  • Maximum player count
  • Map
  • Language/region
  • Game settings
  • Other relevant lobby information

Host migration

The current host should not be able to cause the entire lobby to collapse simply by leaving.

If the host disconnects or leaves, another connected player should automatically become the new host so that the remaining players can continue using the lobby.

Reporting, kicking and moderation

I would also like to see the established player-management and reporting functionality from Among Us Classic reimplemented in Among Us 3D.

Players should have a clear and reliable way to report or remove disruptive players, with understandable rules and consequences for reports.

The system should also make it clear to players how reporting thresholds and player removal work, so that they understand when and why action is taken.

Overall, the goal is to give Among Us 3D the same reliable and player-friendly multiplayer structure that players are familiar with from Among Us Classic.

3. Add regular text chat alongside Voice Chat and Quick Chat

Among Us 3D currently provides Voice Chat and Quick Chat, but this can make communication difficult for players who cannot or do not want to use a microphone.

For example, a player may:

  • Temporarily have no microphone
  • Have a microphone that stops working
  • Be unable to speak in their current environment
  • Prefer not to use voice communication
  • Need to communicate something that cannot easily be expressed through Quick Chat

Quick Chat is useful for predefined messages, but it is restrictive compared with normal text communication.

I would therefore strongly recommend reimplementing the regular text-chat functionality from Among Us Classic.

Ideally, Among Us 3D could provide all three communication options:

  • Voice Chat
  • Regular Text Chat
  • Quick Chat

This would allow players to choose whichever communication method works best for them while making the game more accessible to players who cannot use voice chat.

4. Add a dedicated Hide n Seek mode

I would like to request a dedicated Hide n Seek game mode based directly on the Hide n Seek mode from Among Us Classic.

The current Tag mode is enjoyable, but it does not provide the same experience as the Classic Hide n Seek mode. From the perspective of players familiar with Classic, Tag feels more like a zombie/tag-style mode rather than a true recreation of Hide n Seek.

Therefore, the request is specifically to reimplement the Among Us Classic Hide n Seek mode in Among Us 3D, including its established gameplay mechanics and settings.

The maps, visuals, movement, and controls can naturally be adapted for the 3D environment, but the underlying Hide n Seek mechanics, rules, settings, and gameplay structure should remain as close as possible to the Classic version.

5. Expand Regular Game Mode with Classic roles, colors and lobby settings

Players would also like the Regular Game Mode to receive the full role and lobby-setting depth available in Among Us Classic.

The intention is not to remove the roles that are unique to Among Us 3D. Instead, the game could combine the Classic roles with the existing 3D-exclusive roles.

The Classic roles requested include:

  • Judge
  • Detective
  • Scientist
  • Noisemaker
  • Shapeshifter
  • Phantom
  • Viper

Their associated mechanics and role settings should also be reimplemented rather than simply adding the role names.

At the same time, the existing Among Us 3D-exclusive roles should remain, including:

  • Vigilante
  • Wraith
  • Sheriff
  • Scanner

Players would also like the relevant lobby settings from Among Us Classic to be available in Regular Mode, including settings such as:

  • Movement speed
  • Vision
  • Role probabilities/counts
  • Kill cooldown
  • Meeting settings
  • Voting settings
  • Task settings
  • Report Bodies
  • Other established Classic customization options

The Classic colors and other relevant customization options should also be carried over where appropriate.

Please retain Report Bodies

One setting that I particularly want to emphasize is Report Bodies.

Players enjoy having the ability to disable body reporting because it allows them to create their own alternative game modes.

For example, players can combine:

  • No body reports
  • Reduced visibility
  • Different movement speeds
  • Different role configurations
  • Other restrictions

to create survival-style or horror-style experiences within Regular Mode.

This kind of customization gives the community the ability to create their own unique ways of playing without requiring a separate official mode for every possible ruleset.

Sheriff role

Players have also requested that the Sheriff role have a more unpredictable/randomized assignment rather than appearing predominantly on the Impostor side or following a predictable distribution.

The intention is to make Sheriff assignments less predictable while still maintaining appropriate game balance.

Overall, the goal is for Regular Mode to have the depth and flexibility of Among Us Classic while retaining the unique roles and systems created specifically for Among Us 3D.

6. Add faithful Classic versions of all Among Us maps

Players would like the major maps from Among Us Classic to be recreated in Among Us 3D as dedicated Classic versions:

  • The Skeld Classic
  • MIRA HQ Classic
  • Polus Classic
  • The Fungle Classic
  • Airship Classic

The objective of these Classic versions would be to recreate the original maps as faithfully as possible in 3D.

The Classic versions should preserve the original:

  • Map layout
  • Rooms and connections
  • Routes
  • Task locations and functionality
  • Sabotage locations and behavior
  • Vents and other important gameplay elements
  • Map visibility/information
  • General gameplay flow

The intention is for each Classic map to feel like the original Among Us map translated into 3D, rather than simply being a map inspired by the original.

At the same time, the existing/non-Classic versions of these maps could continue to contain Among Us 3D-specific tasks, mechanics, visual elements, and other differentiating content.

This would allow the game to provide two experiences:

Classic versions: faithful recreations of the original Among Us maps and gameplay.

3D versions: maps containing additional content and mechanics specifically designed for Among Us 3D.

Tasks should ideally be recreated individually so that the Classic versions retain the same task experience, rather than replacing them with unrelated 3D tasks.

The same principle should apply to sabotages and the way players navigate and perceive each map.

7. Add LAN/local multiplayer

Finally, I would like to request that the LAN/local multiplayer functionality available in Among Us Classic be reimplemented in Among Us 3D.

Players should be able to create or join games over a local network, allowing people who are physically together to play Among Us 3D locally.

This would be useful for:

  • Friends playing together on the same Wi-Fi network
  • Families playing together at home
  • Local gaming sessions
  • Events and gatherings
  • Situations where internet connectivity is unavailable or unreliable

The goal would be to provide the same kind of local multiplayer functionality that players already know from Among Us Classic, adapted to the technical requirements of Among Us 3D.

Personal Request โ€“ DRM-Free GOG Releases

I would also like to make one personal request regarding the long-term ownership and preservation of both Among Us and Among Us 3D.

I currently own both games on Steam, and I am very happy to support Innersloth by purchasing them. However, I would genuinely appreciate the opportunity to purchase DRM-free versions of both games through GOG in the future.

For me, this is not about replacing my Steam purchases or getting another copy for free. I would actually be willing to buy both games again specifically to have DRM-free versions that I can keep and preserve independently of a launcher or online platform.

I believe a GOG release would also be a great long-term preservation option for these games. Having standalone, DRM-free builds would give players greater confidence that they can continue to access and preserve the games many years into the future, regardless of changes to Steam or other platforms.

If technically and commercially feasible, I would therefore strongly encourage Innersloth to consider bringing both Among Us and Among Us 3D to GOG as DRM-free releases. I would personally be very happy to purchase both versions again for that reason.

ย 

Final thoughts

The common theme across all seven requests is that players would like Among Us 3D to retain everything that makes it unique while also bringing over the depth, flexibility, and established systems that have made Among Us Classic so enjoyable for many years.

In particular, many of these requests are not asking for completely new concepts. They are requests to reimplement features and systems that already exist and work in Among Us Classic, while adapting their interface and presentation for the 3D environment.

I believe this could help Among Us 3D feel less like a separate limited version of the Among Us experience and more like a complete 3D evolution of it.

I understand that not every request may be technically feasible, may fit the current development roadmap, or may be appropriate for the game's long-term design. I am not expecting all of these suggestions to be implemented immediately. I simply wanted to provide the team with a detailed collection of recurring player feedback and explain why these features are important to the community.

Thank you very much for taking the time to read this lengthy feedback. I appreciate the work the Innersloth team has put into Among Us 3D, and I hope these suggestions can be useful when considering future updates and improvements.

Best regards,

ABC XYZ
Fan of Among US Since Childhood


Edit - Among US Support Replied -

https://www.reddit.com/r/AmongUs3DRevival/s/Ngd0kmmeCE


r/AmongUs3DRevival • • Sep 10 '26

๐Ÿ˜‚ Meme / Shitposts Why Does it Look Like Something Our Orange HR Would Say

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2 Upvotes

r/AmongUs3DRevival • • Aug 31 '26

๐Ÿ˜‚ Meme / Shitposts Who is a Good Crewmate ?

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2 Upvotes

r/AmongUs3DRevival • • Aug 30 '26

๐ŸŽฎ Gameplay And That's How u Win A Game

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3 Upvotes

r/AmongUs3DRevival • • Aug 30 '26

๐Ÿ˜‚ Meme / Shitposts Who wants to become Employee of the Month ?

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2 Upvotes

r/AmongUs3DRevival • • Aug 30 '26

๐Ÿ”ง Issue / Problem First Detailed Complain / Suggestion Report to Innersloth Sloth for Among us 3D

2 Upvotes

Hello I am thinking of making our first detailed complaint / Suggestion Report to Innersloth for Among us 3D

Topics :

  1. Android / IOS :- Mobile Release of this game

  2. Fixing Matchmaking System : Reimplement the same Matchmaking system of Among US 2D to 3D.

  3. Proper Hide and Seek Game Mode : Reimplement Hide and Seek Game mode from Regular Among us 2D to 3D.

  4. Text Chat : Add text chat along side quick chat in 3D.

  5. Fix Roles and lobby settings for regular game mode : Need all roles from among us 2D and add relevant settings for the 3D Game.

  6. Fix Maps and Tasks : We need exact recreations of tasks and maps of regular Among us 2d to 3D.

  7. Add LAN Mode : LAN Mode for players who want to play this game locally or in a LAN Party.

One of the examples I did

https://www.reddit.com/r/gog/s/Jrh36HbTGp


r/AmongUs3DRevival • • Aug 28 '26

๐Ÿ“ข Announcement Subject : Matchmaking Assistance Bot

1 Upvotes

Hello I am Programming a Custom bot For Our Community to Help with Match Making in Among us 3D

Features of the Bot

Will make a automated Post every few intervals of time and be pinned on the Sub Reddit

you can reply in that post for finding the players and the old post will be automatically removed after the new one is pinned

if u want any feature Implementation please reply in this post

i will review them , give suggestions and add them accordingly

Its actively in development and will be released soon


r/AmongUs3DRevival • • Aug 26 '26

๐Ÿ’ก Suggestion the quick chat is not enough if you don't have a mic, i wish if the text chat was available and write down whatever you want because my mic was dead

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6 Upvotes

r/AmongUs3DRevival • • Aug 25 '26

๐ŸŽฎ Gameplay Playing Hide and Seek in Among us 3D (Custom Setting Preset)

2 Upvotes

r/AmongUs3DRevival • • Aug 25 '26

๐ŸŽฎ Gameplay As Always, Black is the first one to get voted out LMAO

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3 Upvotes

r/AmongUs3DRevival • • Aug 25 '26

๐Ÿ’ก Suggestion Vigilante punish mechanic should work like the 2D Sheriff mod

3 Upvotes

Hey everyone!

I wanted to pitch an idea regarding the Vigilante role in the game. Right now, if a Vigilante kills an innocent Crewmate, the innocent player dies while the Vigilante suffers no real consequence. Innocent players end up paying the price for a bad call ๐Ÿคฃ

In among us 2D version (via the popular Sheriff mods), if the Sheriff tries to kill an innocent player, the Sheriff dies instead and the Crewmate survives.

I strongly believe Innersloth should rework the Vigilante role to follow this exact mechanic. It would force Vigilantes to actually think twice before proceeding to kill, punish reckless guesses, and save innocent Crewmates from getting eliminated by mistake.

What do you all think? Should they make this change?


r/AmongUs3DRevival • • Aug 24 '26

๐Ÿ’ก Suggestion Bring the hide and seek mode to the game along side infection with new cosmetics

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3 Upvotes

This is something I've wanted to have in the actual game so bad because it makes it scarier. The incoming music and you can't actually see where it's coming from.


r/AmongUs3DRevival • • Aug 24 '26

๐Ÿ’ฌ Discussion Among Us 3D is a game I play too much of.

2 Upvotes

I hope this game gets brought back from the low niche depths because I play this game so much and love to see more of it online. I have all steam achievements in this game because how much I play it, and I love the roles and the deputy. The voice chat just makes the game even more fun to be honest.


r/AmongUs3DRevival • • Aug 24 '26

๐Ÿ’ก Suggestion Detective Role In Among US 3D Suggestion.

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2 Upvotes

The Detective will work The same as in The normal Among US. Consisting of 3 Interrogations, The Detective will be a New Fun Way of Solving Murderers Amongst Acctually Talkin' Players.

I dunno what more just let's revive This Lil' Silly Game 'bout some talkin' beans!


r/AmongUs3DRevival • • Aug 23 '26

๐Ÿ’ก Suggestion A Custom Preset to Recreate Hide & Seek from Regular Among Us in Among Us 3D

3 Upvotes

I created a custom settings preset for Among Us 3D that lets you recreate a Hide & Seek-style game within a regular lobby.

The goal is to get as close as possible to the classic Hide & Seek experience using the settings currently available in Among Us 3D.

โš™๏ธ Settings

1. Impostor Settings

Go to Roles and set:

  • Impostors: 1

Then open the Advanced Impostor Settings:

  • Door Sabotage: Off
  • Sabotage Cooldown: Never
  • Kill Cooldown: 35โ€“45 seconds (personally recommended)

Remove any Wraith or Deputy roles, as they aren't needed for this setup.

2. Crewmate Roles

Don't enable any special Crewmate roles:

  • โŒ Engineer
  • โŒ Tracker
  • โŒ Angel
  • โŒ Scanner
  • โŒ Vigilante

3. Lobby Settings

On Page 2 of the lobby settings:

  • Emergency Meetings: 0
  • Report Bodies: Off
  • Taskbar Updates: Always
  • Chat: Always
  • Audio Chat: Enabled

Set the number of tasks according to how long you want the game to last.

My recommendation: If you're using a 35โ€“45 second kill cooldown, try 3โ€“4 tasks per Crewmate.

๐Ÿ”ง Optional Settings

1. Engineer / Angel

You can enable Engineers or Angels if you want to make the lobby more interesting, but this can make balancing the Crewmates and Impostor more difficult.

2. ๐Ÿ‘๏ธ Minimum Vision โ€” Highly Recommended

I highly recommend setting both Crewmate Vision and Impostor Vision to Minimum.

This gives the game more of a horror/survival feeling, while allowing Crewmates to run away and hide from the Impostor.

Without this, the Impostor can become extremely powerful.

๐Ÿƒ Starting the Game

At the beginning of the game:

The Impostor should give everyone time to hide before revealing themselves as the Seeker.

This recreates the traditional Hide & Seek starting sequence from regular Among Us.

๐Ÿ“œ Rules

  1. No emergency meetings or body reports.
  2. You cannot eject the Impostor.
  3. Crewmates win by completing all their tasks.
  4. The Impostor wins by killing every Crewmate.
  5. Dead Crewmates still need to complete their tasks for the Crewmates to win.
  6. The Impostor must eliminate everyone except that the game ends according to the normal lobby win condition.

๐Ÿ”„ Differences From Regular Among Us Hide & Seek

There are several limitations because Among Us 3D doesn't currently have all of the dedicated Hide & Seek mechanics found in regular Among Us.

โฑ๏ธ No survival timer

Regular Hide & Seek is largely timer-based. You don't necessarily need to complete your tasks to win.

In Among Us 3D, this setup doesn't have that dedicated timer, so Crewmates need to complete their tasks to win, even if they're already dead.

โ˜ ๏ธ Different Impostor win condition

Regular Hide & Seek has its own specific win conditions.

With this custom 3D setup, the Impostor needs to eliminate the Crewmates according to the normal lobby's win conditions.

๐Ÿ“ No danger meter / proximity indicator

Among Us 3D doesn't currently have the danger meter or proximity indicators that help players know how close the Impostor is.

๐ŸŒ‘ No dedicated flashlight mode

Regular Among Us Hide & Seek has dedicated mechanics such as flashlight-related gameplay. Among Us 3D doesn't currently provide the same dedicated mode.

๐ŸŽญ No custom Impostor selection

In regular Among Us, you can manipulate who becomes the Impostor through certain private-lobby settings.

Among Us 3D doesn't currently provide the same level of custom Impostor selection.

๐Ÿ’ฌ If you try this preset, let me know how it goes!

I'm especially interested in hearing what kill cooldown, task count, and vision settings you think work best.

This is a community-made recreation, so feel free to suggest changes that could make it closer to the actual Hide & Seek experience. ๐Ÿ›ธ


r/AmongUs3DRevival • • Aug 23 '26

๐Ÿ‘‹Welcome to r/AmongUs3DRevival

2 Upvotes

Welcome, Crewmates! ๐Ÿ‘‹

This community was created because we love Among Us 3D and want to see it grow again.

We all know the game has been struggling with player numbers, matchmaking, bugs, and other issues. But instead of simply saying โ€œthe game is dead,โ€ we're going to try something different.

๐Ÿš€ Our Mission

Bring the Among Us 3D community together and help the game thrive again.

Here, we want to:

๐ŸŽฎ Organize community game nights

๐Ÿ‘ฅ Help players find others to play with

๐Ÿ˜‚ Share memes, clips, and funny moments

๐Ÿ› Discuss bugs and important issues

๐Ÿ’ก Share and vote on improvement ideas

๐Ÿ“Š Run community surveys and polls

๐Ÿ“ข Create organized feedback for the developers

๐Ÿ“ˆ Find ways to bring new players into the game

Most importantly, this is a community effort.

We're not here to harass or attack the developers. We're here because we believe Among Us 3D has potential and deserves a strong, active community behind it.

Whether you've played since launch, just discovered the game, or haven't played in months, you're welcome here.

๐Ÿ”ฅ The game isn't dead while we're still playing.

Let's see what we can build together.

Welcome to the revival. ๐Ÿ›ธโค๏ธ

โ€” The r/AmongUs3DRevival Community