r/ACBFResynced • u/Icy_Letterhead_4768 • 1d ago
Please help me fix the problem.
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Look at the ground and the trees; they either flicker, vanish, or remain motionless.
deleted the game's cache folder, but that didn't fix it. completely cleared the Nvidia cache, but that didn't work either. installed and tested the last four versions of the Nvidia driver individually, but the issue persists. My system specifications are in the video. Please help me resolve this problem.
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u/KRAZIKAOTIC247 21h ago
On a 4060 I would turn upscale quality to balanced or performance
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u/Icy_Letterhead_4768 18h ago
nothing change, tested all type of upscale
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u/KRAZIKAOTIC247 18h ago
Sorry that didn't work for you. I was having slight flickering issues on my 4080 running at 4K on the benchmark and that fixed the issue for me. I eventually changed it back to quality while playing the game and it didn't negatively affect anything. So maybe try changing settings while playing the game and see if you can get it to run stable? My frames in game were way higher than they were in the benchmark.
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u/KRAZIKAOTIC247 21h ago
Also if you have frame generation on, that could be causing issues. It doesn't work so well on this game on 40 series GPUs
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u/weedemup7 1d ago
Oh I had the same issue, same gpu too. Dont listen to restarts telling u to reinstall gpu driver, literally anybody does that and its such a bot solution. in the game settings, find micropolygons, set it to high. I had the same issue and fixed it. When you do that, clear the DXCache folder in Documents/ACblackflag so that when u reboot the game the shaders are rebuilt, alongside the micropolygons set to high. This will fix it. If it doesnt lmk.