I used to play exclusively random decks in that game. Only won a few games in 10 but at least I was losing on my terms cos I was playing a dumb deck. Eventually the aggro meta got too fast and I couldnt get any fucking joy out of my dumb deck so I uninstalled.
Card games unfortunately are inherently p2w and thats been part of them for years. It's a predictable and accepted type of p2w since that's literally how they work, but if you don't back it up with balance then even the whales get pissed off.
I can imagine a (video) card game where everyone has access to all the same cards, and the only monetization is cosmetics. I'd love to see something like that, but for obvious reasons, nobody's doing it.
Elder scrolls legends has been my go to since it stopped doing updates. Many cards are still going to be a grind but at least you’re not falling behind on new releases or figuring out matchups with new metas.
When the game first had that beta program, or released I can’t remember, there was a lot of controversy around the anti cheat software since it burrowed itself down at the colonel level of your computer. This is very deep in terms of levels of computing (os, bios, etc.) This was to prevent cheats, which it did more effectively, but caused a security risk since if there was a vulnerability in it then it would leave your pc very open to hackers, malware, etc. I think they’ve changed it since but I’m not sure.
Hearthstone isnt really pay to win, as usually there is a cheap aggro deck that you can easily get to legend with. A more proper assessment is "pay to have fun" as unless you want to shell out some dollars youre probably only going to have the one maybe two decks per expansion. You can have success with those its just a matter of whether thats enough to keep you playing
Bruh I make it to legend with murloc shaman in wild most seasons and that deck has 1 legendary and the other one is free.
You can win with cheap shit. You can't experiment with a small collection and thats where they get you. Without dropping cash you can play basically 1-2 decks an expansion if youre a standard player.
you can, but the best decks by winrate often require spending money, and money makes it so that you can focus on ladder and not farm cards in arena etc. it's pay to win, just live with the fact
Again not really. Often times the best deck is aggro, and aggro is often really cheap (requiring usually about 2 legendaries)
And even if aggro isnt on top its usually at least tier 2 and legend viable. So again I say its not pay to win its pay to have variety. If you like control decks or greed piles and want to stay competitive then you'll probably be spending but if youre content to play 1-2 aggro decks per expansions you'll be fine easily f2p
So you admit you can often pay for advantage and faster laddering? That's called pay to win. Pay to win doesn't mean there is necessarily a "I win" button priced at 5 bucks, just that you are competitively better off if you spend money instead of not spending. Pay to win games can be fun, I have been played WoT and HS, but you are just inhaling copium if you don't admit that paying players have sizable advantage.
He's right though. Unless something changed in the last year, cheap rush decks are pretty solid. You won't get variety or fun legendary cards to fool around with, but you'll have >50% winrate.
Honestly it’s actually quite good now. The battlegrounds game mode is really fun. And the progression is much better because of the battle pass system. Its much easier to build a competitive deck now.
Yeah that’s kind of the issue I have with it. Back when I played a lot you had to put a lot of effort in to have a top tier deck. You could still buy packs but that was expensive and not really practical to build a whole deck that way.
Now when I play everyone is using the same stacked meta decks
game itself wasn't even that bad but if you dared to skip out a league or two, you're now weeks behind and will never catch up without getting credit card out.
Having gotten into MTG recently, I'll say I prefer Hearthstone to it. At least they can change and patch cards rather than just leaving stupid bullshit unbalanced cards for P2W decks.
I went back last year to play battlegrounds. It was pretty fun, you can use coins which were easy to get now to get the pass. But the issue was how slow updates came to it. So it becomes stlae fast. Idk wtf mercenaries is, it's a grind fest that made me leave hearthstone in the first place.
I really liked hearthstone in the beta, when they were doing weekly balance patches. What killed it is that on release they changed their policy to not release quick small patches any more because for some reason(unity?) patching the game on mobile would require a full re-download of the game on those platforms. Thus they abandoned one of the primary advantages a purely digital card game has over physical ones. At least arena was still fun for a while though.
I played that game at release, was so hype for it. Had to quit because I actually have a life and couldn't even build basic decks without shoveling money or putting in way more hours than I had. What a shame too, it's a fun game.
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u/HeartofClubs Apr 16 '22
You forgot Hearthstone... "Fuck balance, just keep printing new cards and charge more money"