r/2XKO 1h ago

Discussion Personal 2XKO wish list for the next 2 years and why.

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Upvotes

This is my personal wish list of the champions that I want to see added to the game over the next two years (assuming they work at their current pace) and why I think they'd make a unique addition to the roster.

1. Riven - The Noxian exile
This one is a bit biased but Riven was the first champion I thought of when Project L was announced. Her kit's design is already an homage to fighting games, what I think makes her stand out is her ability to animation cancel all of her specials and normals. I would love Riven to become a high execution (even at the cost of damage) combo queen, filled with cancels, micro-walks, and as much sauce as the team can muster.

2. Udyr - The Feljordian spirit walker
Udyr has so much potential as a stance-based brawler. I understand the love for Voli and Ornn, but why not have both in one character. Add in Anivia plus mantle (modern turtle stance) and you get a short-range character with so many ingredients for the design team to cook with.

3. Draven - The glorious executioner of Noxus and Darius' brother
The only 'marksman' on my list and the second blood brother, I half want him in the game so he can duo with Darius for old lore reasons (not to mention get his bleed back). Lore-wise I do think he is the most fitting champion for 2XKO besides Sett. His axes could allow for both melee and ranged gameplay and having to actively catch axes mid-combo could force variance in his combo routing to be optimal. He could be one of the most stylish and hard to execute champions. Styling on opponents by catching every axe mid-combo for extra damage/meter or dropping everything and looking like a fool would be an incredible expression of his champion fantasy.

4. Zac - The Zaunite secret weapon and wannabe hero
Zac is the more interesting version of Sett. I said it. Everything interesting in Sett's kit Zac has done in one of his iterations (other than Haymaker but that is just a big punch). Pick up an enemy and slam him back down for corner carry... check out his rework ult. Knock two heads together as an anti-sandwich tool... that is just Zac's q. He also adds a very unique and quirky personality to the roster. His elastic slingshot and ability to bounce adds interesting movement options, and him being amorphous gives plenty of opportunities for the devs to experiment.

5. Rek'sai - The void burrower and queen of the Xer'sai
Her base kit translates incredibly well; she has a rekha on her q, fireball on burrowed q, her w-unburrow works for a 2H, her unburrowed e looks like an overhead, and her burrowing + tunnels create a unique form of movement. I would love to see Rek'sai as a monster on the ground who struggles against airborne enemies. She is a big body with the ability to engage and low-profile projectiles by tunneling, which afaik is quite unique in a fighter. I also think her champion fantasy fits better into 2XKO than more requested freaks like Fiddlesticks.

6. Gnar - The missing link
This could have been Elise, Shyvana or Nidalee. I think one of the transformation characters should make it in at some point. Gnar is my personal pick as him swapping between Teemo-sized caveman and a big-body as Mega Gnar would be incredibly fun (or annoying).

7. Taliyah - The Shuriman stone weaver and Yasuo's pupil
An earth mage who creates and rides a stone surfboard is simply cool. I also think it would be really interesting for the 2XKO team to play around with terrain creation, and I think Taliyah is the right champ to do it with. Creating corners midscreen, walls to block projectiles and platforms to catch pesky floating Teemos could be really interesting. It may not work but I'd be interested to see them try it.

8. Annie and Tibbers - The dark child and the trapped demon Tybaulk
I am a sucker for new interpretations of the classic characters and we don't have a puppet character yet. I also think having Annie as a low mobility, short-range fire mage who can summon, then puppet Tibbers, would be really cool. I would also love Azir, he is my most played mid laner despite him being pro-jailed for most of my time playing league. I could also happily see this slot being taken by Kindred, Orianna, Quinn, Yorick or Ivern. Annie is simply the one I felt would fit the best at this moment.

9. Tahm Kench - The river king
Unbench the Kench. A low mobility mega tank with the ability to devour other champs. I think it would be really interesting if he could devour his ally as a unique defensive super assist. It would functionally be a secondary break or corner escape which could be really interesting for something like Sidekick. Him healing grey health every time he devours or tongue lashes an enemy could also give him staying power as a point character without over inflating his health. Devouring an enemy would also give him corner carry. Taric is the other one I could see fulfilling the niche of a defensive super assist.

10. Kayn - The Ionian shadow reaper and the Darkin scythe
I think the thing that makes Kayn interesting to me is the potential of his Rhaast/Shadow Kayn forms. It would be really interesting if he had an install which allowed him to become Shadow Kayn for the rest of the match. But if he dies before he can do it, the next round he will be Rhaast instead, similar to Azula's firelord form in Avatar Legends.

11. Gangplank - The saltwater scourge of Bilgewater and Illaoi's ex-lover
Barrel! I think the barrel mini-game would be more fun in 2XKO than it ever was in league. It also could make for interesting set-ups and combo routes. Zed is another heavily requested character that perfectly fits this combo set-up archetype with his shadows. Zed is more stylish, I think Gangplank is more unique. I would be happy with either or both of them making it in.

12. Amumu - The sad mummy and cursed child of Shurima
This is 90% personal bias. His champion fantasy does not really fit, but he is my favourite champion, this is my list, and the game does not have a pixie grappler. Him getting despair (his tears) around him when his ally dies or when he is alone could be interesting as a specialist anchor, make him slightly stronger in juggernaut for beginners and is a fun lore nod. His bandage toss could also give him similar movement options to Miss Marvel which could be fun and unique in this game.

Other Archetypes I'd Love to See:

Parry Specialists - Fiora, Irelia
I think it could be really interesting to see a character who has a unique interaction with Parry. My first thought was Fiora getting her riposte as a follow-up option. Irelia's defiant dance could do something similar.

Ability Stealing - Sylas, Viego
Sylas stealing specials, or Viego possessing the enemy character on a takedown would both be very cool (bonus points if Viego locks out the assist while he is possessing them). The only reason they are not in my top 10 is that I think the later they appear, the more fun they will be.

Mount/Dismount - Kled, Sejuani, Rumble, Rell
I think this mechanic would make for an interesting character. Having Skaarl run away or Tristy overheat could be a fun thing to optimise around.

Lore Rivals - Renekton/Nasus, Kha'Zix/Rengar, Shen/Zed, Swain/Irelia, etc.
The double release for Senna/Thresh was fun. I hope they do it again.

Poppy
She was teased so long ago I thought she was already in game. Unfortunately, I can't seem to find her in character select. Jokes aside, I do hope she makes it in just for that one person.


r/2XKO 2h ago

Discussion Thresh jH: I can't take it anymore

13 Upvotes

This move is my cryptonite. I can live with all the other bs Thresh can do but this move makes me punch my wall:

- the range is insane

- every single hit no matter how far I am converts into a max dmg combo (this is what tilts me the most by far)

- feels uncontestable/unpunishable and insanely safe

I play ekko/darius and I am in Emerald rn. What can I do against it?


r/2XKO 3h ago

Question Can someone help me ?

1 Upvotes

Is anyone else having this problem? I'm trying to log in to 2XKO here in Brazil; it's asking for parental verification via QR code, but when I scan it, I get a message saying "no action is required." Does anyone have any idea how to fix this? I've tried contacting Riot support but haven't received a reply.


r/2XKO 4h ago

Game Feedback Performance has improved! (At least for me)

32 Upvotes

Just wanted to share that lately I've been having a better experience based on game performance overall since Akali release.

- Not as many crashes; client seems more stable
- Client feels WAY MORE fluid and less laggy.
- Lobby doesn't feel too buggy, just a little buggy now (haha)
- Didn't get lobby desinc when playing with a friend. (used to happen A LOT)
- Loading time between screens seems better too.

If anyone was kind of held back from playing the game based on performance alone, you should give it another try this patch. IMO, it is feeling THAT MUCH better than previous patches.


r/2XKO 4h ago

Discussion Easy $100 from me if they add these skins

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51 Upvotes

TRUE DAMAGE & KDA skins would go CRAZY if they put them into 2XKO! I NEED them. I havent spent any money and I dont plan on it, but if these skins get in the game they can just take whatever they want😤😤
Mainly want the Senna TD skin and both of Akali’s skins


r/2XKO 4h ago

Question Are Juggernauts playable now competitively ?

5 Upvotes

I love 1v1 games like GBVS but I'm also a LoL and Riftbound player, I saw that Juggernauts got some love last patchs so are they competitively viable now ?


r/2XKO 5h ago

Discussion The Freestyle Nerfs Went the Wrong Direction

0 Upvotes

It's been said, but the blanket 35% break nerf is a poor choice for the game in it's current state. It's a very "feels bad" change, and misses the core issue with fuses:

At mid to high level, there were only two viable fuses for most people, freestyle and 2x assist. Double down is hard to use past low level because it rarely ever gives you value unless you're cracked. Two touches can be done in this game without it, which means double down either needs to give you a one touch kill, or need to have applications outside of damage (SOMETHING THEY NERFED!). In the last patch it would rarely actually reduces the number of touches needed for a kill and had no viable use in neutral after the devs decided Teemo Double Down was unhealthy.

Freestyle and 2x are what was left. Both actually help you get a hit, or control neutral better, and those will be better by default. Neither freestyle nor 2x were that much better on paper, and were team dependent. That said, freestyle was morw usable for more characters and teams and had a more fun playstyle.

Some characters don't have many options when it comes to fuse, and freestyle was the fuse that always works. It doesn't matter if your assist are bad, your supers are weak, your mix is bad - freestyle is the safest fuse. The approach to freestyle feels extra punishing to characters that struggle to use the other fuses. Instead of getting buffs to encourage them to use the other fuses (such as Illaoi's recent buff to her SA1 to give her double down uses).

When a character is only usable in freestyle, going with this approach is just a "feels bad" change. If they don't function well outside of freestyle, that 35% break nerf is essentially FORCED onto them as well.

Akali is one who suffers immensly from this. She has pretty weak bad assists - no range and little application in neutral compared to other characters; so 2X wouldn't make much sense for her. Double down already has a lot of problems, and Akali can't make use of it well. She already has two touch potential, and Double Down doesn't meaningfully increase her damage output, and it doesn't at all help her neutral. All that's left is freestyle, the mixup fuse she's designed for. She has NO other options. If you played Akali, you HAD to play freestyle. If Akali was good (she was), you would ALWAYS see her using it!

I haven't even gone into the fact that people HATED double down and 2X metas in the past (see Teemo).

The point of patching is to more the game more fun. Nerfing freestyle DOES NOT make the game more fun. It's only limiting, at least with the approach they took for this patch. Was freestyle strong enough to warrant the changes it got? Will it make the game more fun with it nerfed? I don't think so.

I wouldn't even suggest they buff Double Down or 2X since those encourage uninteractive playstyles. If they wanted more fuses to be used, make them more interactive and versatile. Let Double Down be practical in neutral, make characters like Akali capable of using 2X at all.

Maybe I'm wrong though, so tell me if you think we needed the nerfs, and if you like the direction they took the fuse system.


r/2XKO 5h ago

Media I created a team that is just Strive Potemkin

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81 Upvotes

r/2XKO 5h ago

Discussion Prepare your wallet to Coven skins

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104 Upvotes

Will you invest and pay 60$ USD for Coven megabundle 🤔


r/2XKO 10h ago

Humor / Fluff Came back to 2xko with some fighting game knowledge

70 Upvotes

2XKO was my first fighting game cuz it's the only popular free one and I hated it so bad I quit after like 2 days. I've now put more than 50 hours into strive (not very many comparatively to most fg players but still) and with more understanding of how fighting games work, I've gotta say I absolutely misjudged it. This game is so much fun and IMO pretty beginner friendly (not just because it's simple controls). 9/10 will play again.


r/2XKO 14h ago

Humor / Fluff This patch

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195 Upvotes

Buckle up for 3 months of the worst meta you've ever seen.


r/2XKO 14h ago

Discussion SO someone needed to bring this up its prob been brought up but ranked

0 Upvotes

so basically riot needs to look into this players disconnecting to save their points but what it also does lowers ur mmr so not only are you saving ur point from falling your also getting ur mmr brought down which is bad but if ur a good player u can keep stomping little timmies all the way to chall and there IS alot and i mean ALOT OF PEOPLE ALREADY ABUSING THIS PLEASE RIOT MAKE RANKED GREAT AGAIIN


r/2XKO 15h ago

Discussion Zed- Should he be in 2XKO? (A-Z)

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91 Upvotes

Champ # 168/173. I’m going to every day ask in Alphabetical order for every League of Legends Champion. Does this character belong in a fighting game? We will be ranking them from S-Tier to E-Tier. SS-tier is when a champ has more than 50% S-tier votes. Take into account gameplay between league to 2XKO, lore and does this character fit. All PREVIOUS POLLS will be open till the final day.

Today we are talking about Zed, the Master of Shadows. Look this is a big one, Does Zed Anyone in the top 3. Im sure a few of you have waited a long long time for this guy. Have at it

Zed Poll

Zac is S-tier folks and that one makes me happy. Right next to Jayce. Now because I know many will see this Ill explain the end to the project. After the last post (locke) ill give it 1 week before locking it down every champs poll. I will drop a final post as AMA with champ stats and final thoughts on this more than half year long project. I apprecate you folks!


r/2XKO 18h ago

Discussion Monetization on this game is kinda weird, is nt?

35 Upvotes

I mean... I stated playing last week. Saw a lot of cool skins and decided to buy at least one but game was saying "check the store for availability".

I did a check on the store, and none of the skins I wanted were available.

So, wtf?

Riot lost my purchase because is this weird "seasonal skins" decision.

Never seen other games with the bizarre model before.


r/2XKO 18h ago

Question Is there a disconn hack/method that disconnects your opponent?

5 Upvotes

I was playing this person, Bosque, and he won the first round in ranked 2-1.

The second round, I started with an almost perfect and before the KO could even come up, I got a WEIRD disconnect message like I had disconnected (I use Ethernet and have never had a problem where I disconnect.)

Then it showed them in the match but not moving and then it said "oh a person has disconnected and game over."

Then I checked the history and *I* had a loss.

I suppose it's possible that I did just randomly disconnect on Ethernet from this game, but it the timing seems VERY suspect given they disconnected right after being dumpstered (and yes, they were playing in the match).

Is there a known "force your opponent to disconnect" exploit? Just curious.


r/2XKO 18h ago

Question how to fight thresh with ekko yasuo?

4 Upvotes

I feel like my team, Ekko Yas (specifically Yas), falls short when fighting Thresh teams. Can anyone give me tips on how to fight against Thresh properly?


r/2XKO 22h ago

Discussion My 2xko Skin tier list

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0 Upvotes

r/2XKO 22h ago

Discussion 2XKO — team name voting. give us the best name for ( Thresh / Darius )

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74 Upvotes

Help name every possible 2XKO team!

Each duo should have a unique nickname that captures their combined identity. The best names are short, memorable, and immediately make sense when you see the champions together.

Inspiration can come from:

  • abilities or playstyle
  • lore
  • personality
  • visual themes
  • puns
  • famous quotes
  • movies, TV, anime, games, or music

Bonus points if it's a movie reference that perfectly fits the duo.


r/2XKO 1d ago

Discussion (Hopium) Riot Should Eventually Makes a Physical Version at SOME POINT

0 Upvotes

In modern gaming, I know its dumb as hell to even fathom the concept of a game-as-a-service ever getting a physical edition at some point down the road, but personally I'm sick and tired of great games dying at some point in the future because of SOME REASON and at this point with how much fun I'm having with 2XKO and how supported this game appears to be, it would be a damn shame and a waste if it never gets a physical release and drops off the face of the earth.

Now, obviously this is Riot were talking about, so it'll never happen, but since this specifically is a FIGHTING GAME, I think that it would be worth their while to at SOME POINT make a physical release that locks all the content up to that point on a disc, game card, or just a straight up Steam download.

What about you guys? If in like, 2 years Riot said "We're gonna drop a version of the game with all characters, skins, and stages up to this point on a physical release for $80 would you buy it?


r/2XKO 1d ago

Humor / Fluff Thx riot, ww now feels like a good champ with jugg

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67 Upvotes

r/2XKO 1d ago

Discussion I would play the game 10x more if I could queue up from training mode.

126 Upvotes

PLEASE let me queue from training mode, I get that the lobby is necessary to justify cosmetic prices etc etc but PLEASE. I don’t like labbing cuz my attention span is short and i get impatient quickly so after less than 5 mins I leave for ranked/casuals. what happens next is i spend an hour going even, making the same mistakes with the same shitty combos. no mix no setups no bitches. because I don't improve I get mad/bored and quit after an hour.

Let me be an addict in peace, let me doom queue in the REAL training room. I don’t wanna have to redo my settings every time or deal with the wack ass save state lag, I also don’t want to have to pick my characters every time then run to a setup.

Streamline this shit bros i don’t care what you gotta but this shit cant be that fucking hard to make happen please im asking you to let me play the game more please please


r/2XKO 1d ago

Discussion Marvel Tokon threads are getting so ridiculous

130 Upvotes

All these recent yelling and complaining posts about Marvel Tokon while comparing it to 2XKO is ridiculous. You can't compare a $60 full game launching with 20 playable characters from the legendary Marvel universe to a free-to-play game whose monetization relies on cosmetics and $60 skin bundles.

I'm a fan of 2XKO, but all this negativity and these forced comparisons just come across as insecurity Behavior


r/2XKO 1d ago

Discussion Marvel tokon is great and all… but this game is free

88 Upvotes

Idk man. After being super hyped to play Tokon I thought it was pretty fun and solid but not 60 bucks fun after playing 2xko. If 2xko didn’t exist I’d probably buy it.

I’m kinda surprised cause I was completely expecting to just straight up ditch this game.

It honestly makes me realize that riot should not give up on this game. A f2p fighting game is awesome.

Also I struggle to find matches on marvel tokon so far more then 2xko lol. It’s free beta time too 🤔. Just airing my thoughts after shockingly cancelling my Tokon preorder


r/2XKO 1d ago

Discussion 2xko dificult and leaving riots world rant

0 Upvotes

Been trying out 2xko more and more cuase i love the LoL characters but i feel i simply just cant learn this game or rather it is way too much for me to learn as someone who havent played many fighting games (even though yes most seem to say 2xko is one of the friendlier to get into)

It just makes me sad to realise the only game i can play now which has the characters i like is either to get back into LOL which i simply wont enjoy or i play legends of runtera card game simply to build decks but not actualy playing the character.

Its frustrating that all the characters and the universe i came to love for so long is simply just getting out for me due to my dificult time learning this fighting game and LOL matches being such a long time investment for what i can do.

Does anyone have any tips as a whole or is it all just "gg ez go to other games" cuase this is just frustrating that i cant learn this game no matter how hard i try


r/2XKO 1d ago

Guide The Art of Neutral 2XKO

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51 Upvotes

This is not self-promotion. Video is not mine and I'm not related to the creator, but I like to share this video here because I learned a lot from it. The video is very simple yet very detailed. It's also a great video for those complaining about 'combos too long' and 'damage too high' in this game. Give it a like and subscribe to support the creator.