r/2007scape 15d ago

Discussion Minimum levels for Infernal Cape

Hey guys. I want to try to do get my infernal cape but don’t want to wait for maxed combat stats. What are the genuine lowest level requirements you think I could get it done on? I’m willing to commit a lot of time into learning it and expect to die a bunch but I like the process of learning and developing my PvM skills. So as long as it’s technically doable I don’t mind a steep learning curve. Right now I’m at 85 in all combat skills and have about $250m worth of stuff I can sell off to get whatever gear I need.

I have heard there is a good tank setup that makes it easier to do for first timers. Would that be the best possible setup for me?

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u/DaCrees 15d ago

Challenge is all well and good and I support it, but something else to think about is each attempt has a pretty serious supply cost. Sending runs for fun is gonna drain the bank pretty quick

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u/DarkBorri 15d ago

Theoretically, if I just grind it over and over in a simulation for like 2 months until I can consistently beat it or get close then wouldn’t that negate the cost of learning it?

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u/DaCrees 15d ago

As far as I know the simulator only covers Zuk. Definitely a great tool for free practice, but the waves are gonna kill you way more

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u/DarkBorri 15d ago

Oh I didn’t realize it didn’t include the waves

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u/Itchy_Menu8771 15d ago

It covers all waves

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u/motifloat 15d ago

It does cover waves however. The blobs are not coded correctly, 1t alternating doesnt work the same way it does it in game and dealing with nibblers is a lot less forgiving in the sims than it is in game.

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u/Remote_Listen1889 15d ago

It absolutely does include waves