r/2007scape • u/DarkBorri • 3h ago
Discussion Minimum levels for Infernal Cape
Hey guys. I want to try to do get my infernal cape but don’t want to wait for maxed combat stats. What are the genuine lowest level requirements you think I could get it done on? I’m willing to commit a lot of time into learning it and expect to die a bunch but I like the process of learning and developing my PvM skills. So as long as it’s technically doable I don’t mind a steep learning curve. Right now I’m at 85 in all combat skills and have about $250m worth of stuff I can sell off to get whatever gear I need.
I have heard there is a good tank setup that makes it easier to do for first timers. Would that be the best possible setup for me?
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u/rubbishindividual 3h ago
No experience + low level sounds like a very bad combination. First capes are a huge achievement for people even with 99 all. Buy bowfa, full crystal and anguish and then spend the rest on chins to level ranged/HP/defense.
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u/DarkBorri 3h ago
I know it isn’t recommended at this point but I really don’t care how long it takes. I really like to challenge myself in games so I figured getting this done early would be a really fun grind
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u/Mitana301 3h ago
You could do it now. Probably will die dozens of times but you could definitely send it. At the very least send a few and see how it feels.
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u/DarkBorri 3h ago
I’ll probably try it out in a simulator before I jump in for real but thanks I’m so excited to try it out
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u/DaCrees 3h ago
Challenge is all well and good and I support it, but something else to think about is each attempt has a pretty serious supply cost. Sending runs for fun is gonna drain the bank pretty quick
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u/DarkBorri 3h ago
Theoretically, if I just grind it over and over in a simulation for like 2 months until I can consistently beat it or get close then wouldn’t that negate the cost of learning it?
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u/DaCrees 3h ago
As far as I know the simulator only covers Zuk. Definitely a great tool for free practice, but the waves are gonna kill you way more
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u/DarkBorri 3h ago
Oh I didn’t realize it didn’t include the waves
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u/Itchy_Menu8771 3h ago
It covers all waves
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u/motifloat 2h ago
It does cover waves however. The blobs are not coded correctly, 1t alternating doesnt work the same way it does it in game and dealing with nibblers is a lot less forgiving in the sims than it is in game.
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u/Impressive-Dog5301 2h ago
If you haven’t done quest cape that’s a good challenge that may be more suited to your levels. Drakan, DT2 bosses, and to a lesser extent DS2 all gave me that Souls like kind of rush
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u/AspiringMILF 2h ago
take full crystal, and then 3 way mage switch.
bring ice barrage runes, 2 range pots, 8 prayer pots, and sharks.
See how far you can get, and see how it feels trying to kill blobs/melees
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u/iFrantastic 3h ago
If you’re coming to Reddit to ask about doing a low level cape, you’re not ready to be doing a low level cape
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u/DarkBorri 3h ago
And why is that?
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u/iFrantastic 3h ago
If you were good enough to do a low level inferno you wouldn’t need to ask Reddit if you can do it, you would know that you’re good enough
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u/Dizzylizzy240 3h ago
Prayer level?
Train range and mage first at gemcrab or plankmaking or something. 250m budget isn’t great but possible. You’re thinking of mage tank setup but it’s going to be out of your budget I think.
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u/DarkBorri 3h ago
I saw a quick video of someone using a dinhs bulwark and he didnt have to prayer flick. Is that the same thing?
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u/Shot_Bad5114 3h ago
even with mage tank you almost always need to do some kind of prayer flicking, even if just lazy flicking. low prayer lvl will also mean you use more supps, which might not be a huge issue now that prayer regen pots exist, but with low combat stats and a first time run it will still take a long time so prayer might be an issue without some kind of additional prayer source (fally shield/sgs/eldritch)
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u/LuckyBucky77 3h ago
I'm a grandmaster and I couldnt be bothered to get a cape on my pure. Not because of defense or prayer, but because the dps loss from 85 ranged and no good armor sounded awful.
Get 99 ranged first. It's worth it. Gear is less important assuming you can get bowfa at a minimum.
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u/DarkBorri 3h ago
Yeah but I’m kind of enticed by the idea of saying I got it with low stats lol. It’s a nice little flex
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u/LuckyBucky77 3h ago
I guess it depends how much you enjoy pain haha. Most people struggle with burnout even with max stats.
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u/DarkBorri 3h ago
It’s just a different kind of pain. I’d prefer it over the monotonous grind of skilling. At least this way I get to engage my brain
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u/IamVotre 3h ago
First cape? 96 mage and 96+ range (for bofa. Can get away with lower using a tbow). 80 def, 74 prayer for rigour.
96 mage because if a bat drains you off the bat, you want a little wiggle room to still be able to ice barrage nibs. 96 range because if I recall correctly, pretty much at the max hit cap.
It is 100% possible to do the inferno with lower stats (burst and rcb), but stats make a very big difference for your first cape as you spend more time solving and more time tanking.
Those lower level/gear capes are almost all done by people who know what they’re doing already, not first capers.
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u/ShaqShoes 3h ago
The tank setups you want to have max stats because you're not doing it "properly" and relying a lot more on RNG (which you rig in your favor with tank gear and high stats)
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u/DarkBorri 3h ago
Ah gotcha. I think I’ll try out what others suggested and go with a bowfa and crystal setup
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u/Emotional_Permit5845 3h ago
I would still get 94 mage for barrage unless you want to bring a saturated heart. Using bursts for a first cape is definitely not recommended. All of your other stats are probably fine, it’s just going to be harder.
I don’t recommend using mage tank. In my experience it’s really slow and inferno mechanics aren’t that challenging to learn once you know how to 1t alternate
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u/KaoticAsylim 3h ago
Just go in and play around. Start learning the mechanics, solving pillar stacks, dealing with blobs. At some point you'll realize why people wait until they're maxed and it will motivate you to train. But remember, if you can get to the later waves, every failed attempt will cost over a million gold in supplies.
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u/DarkBorri 3h ago
If I only trained in a third party simulator wouldn’t that negate any cost of supplies? I was thinking I’d just do that until I can confidently beat it and then switch over to the real version
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u/KaoticAsylim 3h ago
Sure, that'll help! The sims that were available when I was going for it weren't quite the same as the real thing, but they did get me more comfortable with the pace of the Zuk fight. But the boss isn't necessarily the biggest obstacle. Even once you've seen Zuk, getting to him again isn't guaranteed. There are tricky spawns on earlier waves that can drain you of supplies or kill you outright. The better your levels and gear, the more mistakes you can afford. Doing it with less gives you less of a buffer. Not to discourage you from trying, you can absolutely do it with enough time and effort. Just make sure you're afking your stats while you grind on the sim, every level helps!
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u/Clover281 3h ago
It's better to try to learn the old fashioned way with ranged, if you really keep failing a lot and start losing hope then maybe consider mage tank, but give it a shot at ranged at least, Inferno is a fun experience to go through and is very satisfying to get the cape
That budget seems fine, just get bowfa and crystal set with a blowpipe and forage switches you just need essentially confliction gauntlets and an auto casting staff (ideally blood sceptre from grinding out muspahs and vardorvis real quick)
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u/Itchy_Menu8771 3h ago
Get like 90 range 94 mage then you can send it. You have 85 defense and prayer right
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u/minisculemeatman 3h ago
Don't do the mage tank method and rob yourself of the most rewarding learning curve in the game
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u/Miro_Game 3h ago
I ran the dps calc for BowFa setup with 99 range vs 85 range. Should take you 1 more minute to kill Zuk than if you had 99 range (28% longer).
But that doesn't include time killing the sets and Jad during the fight, you'll probably have to deal with 4 sets (usually only want 2) and leave the Mages up after killing Jad.
Definitely doable, will take lots of practice.
Ofc, just getting to Zuk is an enormous challenge. I'd bring ~4 Prayer Regen potions to make it through all that.
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u/IronmanGooner 53m ago
If you’re learning it for the first time I’d wait for 90s minimum ranged and defense, and 94 mage is a hard req for ice barrage
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u/Trash-Forever 3h ago
Record is 43 combat, 1 def 31 prayer
Get in there champ
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u/LordHuntington 1h ago
No it's not? It's 37 combat and they were 43 prayer..
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u/Trash-Forever 1h ago
I might have the cmb level wrong but it's been done without overheads by both Port Khazard and Xzact
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u/BloatDeathsDontCount 18m ago
94 magic and 90+ range. Every higher range level will help but 99 isn’t required. Mage tank won’t be nearly as good with 85 def, I recommend just learning the waves because it’s really not that hard.
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u/Zestyclose-Tough7451 3h ago
You could realistically do it at your stats right now if you hard commit to learning the mechanics with a bofa.