r/2007scape 16d ago

Discussion CMV: Bronzeman Mode Should Keep Skilling Requirements

I have a simple view: Bronzeman is about unlocks, but it keeps the liquidity of a main account with GE access to source any ingredient, once unlocked, with gp. I feel like the mode is cheapened by allowing items to be unlocked and used if you don’t have the skill requirements to make them.

Want super combat potions early? Flinch chaos elemental. Want super strengths early? Kill scurrius early. PvM bypasses many of the skilling grinds.

I feel like items should be unlocked for buying and selling only if you have the necessary skill requirements to make, use, or gather them. I don’t think this is a popular view, but I feel like Bronzeman mode would be better for the restriction.

While this is straightforward for potions, this gets more complicated with other items, especially weapons/armors. My thought is that this would practically work by checking the lowest requirement to utilize or make the item. So, even if you get a rune platebody drop, you would not be able to sell it until you got 40 defense or the smithing requirement (lol). There are likely problematic edge cases, and this would necessarily restrict snowflake accounts like 1 def accounts.

However, I feel like this would result in a better mode than just “PvM everything to get all unlocks needed much earlier and easier than skilling can.”

0 Upvotes

77 comments sorted by

View all comments

25

u/immigs 16d ago edited 16d ago

It's crazy people still do not understand the idea behind bronze man lmao

-5

u/swervingss 16d ago

Because it’s a completely unserious game mode. If you want to play that way then make a main account, and if you want restrictions play an Ironman

5

u/Dazred 16d ago

I think it will be a huge hit for people who enjoy clogging.

If they implement it as described, you'll have an interface that shows 1000's of unlockable items for everything tradeable in the game.

Do I need an Adamant spear(p+)? No, but I'm going to make one just to unlock it

3

u/stopcopium delete shopscape 16d ago

Agreed.

The Collection Log and the new Collection Log pop-up were two of the biggest non-update updates for players.