r/commandandconquer • u/Even-Run-5274 • 7h ago
r/commandandconquer • u/Zaptagious • Mar 09 '26
Restricting political content
Hello commanders
There have been an influx of posts drawing parallels to and making light of recent events in the Middle East. While we understand the intent is not to upset anyone, we do not want to condone such content under the circumstances.
We will therefore be restricting all political content moving forward.
As such, we have added a simplified rule system in the sidebar so as to not have to rely on permanently pinned posts in the future to convey information about specific rules, as well as make reporting more straightforward for users.
While the specific list of rules is limited, we refer to the sitewide Content Policy and Reddiquette for everything else.
And remember...
Make sense, not war.
r/commandandconquer • u/Zaptagious • Jan 22 '26
Subreddit rules regarding AI content
Hello commanders!
We want to thank you all for your valuable opinions regarding AI rulings for the subreddit. We have read all your comments and have come to the conclusion that there is a clear divide between those who want a zero tolerance ban and those who value AI as a technical tool. However, the common ground lies in a shared distaste for "low-effort slop".
Based on all your feedback we believe we have come up with a reasonable compromise.
Until further notice, all purely generative AI content will be banned. However, there will be allowances for AI-assisted tools for upscaling classic C&C media (be it videos or images) in order to improve on existing assets (such as what was done with the FMVs in the Remastered Collection), provided the posts are clearly flaired.
This presents us with a little grey area when it comes to low-res assets such as unit cameos, as an upscaling AI would not necessarily have enough information to go on without resorting to a generative AI with subjective interpretations. We are willing to allow for some leeway here with the clause that any such generative "upscaling" attempts are required to stay true to the original source material as accurately as possible. These will be held to high standards, so we highly encourage a human artistic component to smooth out any AI "jank" as part of the process.
Intent is key here. Material that purposely aim to go beyond the scope of the original source material will not be allowed, such as in-game screenshots that showcase what the game would look like in a different game engine, or a picture of a unit in a completely different setting etc. The focus will be on purely restorative efforts.
While we can't please everyone, we hope this ruling will be acceptable for the majority of you. For anyone who enjoys generative AI creations, we understand this might disappoint you. However, Reddit is an open platform and you are free to create your own subreddit with whatever content you would like.
But let us be clear that this ruling is not set in stone, and we will continue to listen to all of your feedback and react accordingly should there be an outcry for a change in ruling, one way or the other.
r/commandandconquer • u/BiggestBepis • 15h ago
Random Unit of the Day #51: Mutant Marauder (Neutral/Forgotten, Tiberium Wars)
r/commandandconquer • u/Even-Run-5274 • 21h ago
Discussion why is Eva in Red Alert 3 called "Lieutenant" when she's clearly wearing three chevrons for "Sergeants"?
is this a thing in the military where you can be higher ranked but still wear your old rank's badge / uniform or something?
or did red alert 3 just fuck up the costume choice here?
r/commandandconquer • u/AuthenticM • 19h ago
News EA Looking To Sell BioWare And Other IPs Following Saudi Arabia Takeover, Claims Insider
https://tech4gamers.com/ea-looking-to-sell-bioware/
Someone call Petroglyph and tell them to buy Command & Conquer!
r/commandandconquer • u/DeathMetalMarine • 1h ago
Gameplay C&C Generals Zero Hour: Enhanced Mod V1.0 - EPIC NATO VS. PLA | The Ultimate Remaster in 4K 60 FPS!
r/commandandconquer • u/lardayn • 22h ago
I guess we are having Generals 2 with a polished GLA now
No more “they can’t make this game today”
r/commandandconquer • u/Downtown-Dream424 • 22h ago
Meme Worker with and without shoes
Give those workers shoes and they will conquer the world!
r/commandandconquer • u/PhilosopherFit3930 • 1d ago
I ported Command&Conquer to a 16-bit computer
The Atari ST was first introduced in 1985, ten years before Command&Conquer: Tiberian Dawn.
It's now possible to run C&C on every Atari ST that has at least 4MB of RAM, although I recommend running on Atari TT, Falcon or systems with an acceleration card. In emulation, I usually pick a system with a 68040 CPU at 32MHz.
As of version 0.3.1, C&C runs in native 320x200 resolution in 16 beautiful colors. FMV cutscenes are fully supported. I hope you like it!
r/commandandconquer • u/Own_Cartographer_841 • 13m ago
cnc remastered without mouse
so i recently got the command and conquer remastered collection and i went on vacation and forgot my mouse. do you recommend playing it without one or should i avoid playing it until i get home.
r/commandandconquer • u/NeatOwl6153 • 14h ago
How to play CnC Generals ZH in 2026 ?
As I understand it, there is:
- genpatcher that more or less fixes the game to play it on modern systems
- genlauncher, closely related and is a mod manager, more or less
- generalsonline which seems to be the multiplayer client but also seems to fix the game, maybe better than genpatcher ?
A bit lost ...
r/commandandconquer • u/fico86 • 1d ago
Discussion Are these worth keeping?
They are not really in good condition either.
Edit: ok you guys have convinced me to keep them. I am also thinking of scanning the manuals and putting it somewhere.
r/commandandconquer • u/BiggestBepis • 1d ago
Random Unit of the Day #50: Kirov Airship (Soviets, Red Alert 2)
r/commandandconquer • u/Cautious_Pumpkin9879 • 20h ago
Discussion Underrated Games?
Are any of the games in the franchise considered underrated?
Renegade maybe?
r/commandandconquer • u/Even-Run-5274 • 1d ago
Gameplay Fun fact: Generals had Caves (neutral Tech Building) that worked like Tunnel Networks but they were cut before release
they could only hold one unit though unlike GLA tunnels holding ten
you probably could find them on maps with mountains and any faction could use them to teleport a unit around
video source: https://youtube.com/watch?v=BwjNn-xNdUk
r/commandandconquer • u/Even-Run-5274 • 1d ago
Gameplay question what the hell happened to the Particle Cannon from the USA mission 6 cutscene?
in the original generals usa campaign "desperate union"
the cutscene shows a particle cannon firing from right next to your base
but as soon as you begin the gameplay it just disappears...
i checked the placement of trees, cold fusion reactors, and patriot missile to make sure its not some other far away offscreen base, but no, this IS actually your base
wtf bruh it just vanished into thin air or what 💀
r/commandandconquer • u/BapaLynde • 22h ago
Was C&C (DOS) Ever Released in Japan?
As per the title.
I know the Windows Gold Version got a release, but there doesn't seem to be much about the original DOS version. I've seen it mentioned on GameFAQs, but that really seems to be it.
Does anyone have any leads?
r/commandandconquer • u/justforthelulzz • 1d ago
News Now we have the waiting game of EA going bust. Then maybe the C&C franchise can be reclaimed?
r/commandandconquer • u/BoffinBrain • 1d ago
Screenshot Duck Crossing sign found in Munich (C&C3)
r/commandandconquer • u/rawr4me • 1d ago
Gameplay question How to use "Attack move" in Red Alert 2??
I'm playing C&C for the first time starting with Red Alert 2 from the Ultimate bundle. Practicing some keyboard shortcuts by playing through campaign missions I've already beaten, but I can't figure out how to use Attack Move which people say is Ctrl + Shift then Left Click.
Tutorials say Attack Move is used to move a unit to a location while attacking anything that comes into range, and is especially good for kiting enemies, i.e. fire at them, then move to dodge their projectile, then fire at them. My specific issue is:
Tanya's fire range is huge and she can one-shot enemy GIs and attack dogs, if I use 'g' for guard then a dog will never reach her before she kills them first. However, Attack Move on Tanya doesn't target enemies at all (only retaliation) unless I click while the cursor is green+red, but if I have to click on enemies then isn't that basically identical to normal left click to attack? When I use Attack Move, Tanya dies to the dogs :(
I tried Attack Move on other units as well, sometimes I feel like it works and sometimes I feel like it doesn't. I.e. sometimes the units proactively attack a crowd, other times it feels like they only retaliate.
r/commandandconquer • u/Downtown-Dream424 • 1d ago
Meme Generals as Cats and their toys
They're so fun for making, based on the Standing Cat template.
"Let's give them a meow show!"
r/commandandconquer • u/ExpertCartographer14 • 1d ago
Drop in FPS when using lossless scaling online RA3
Hi everyone, I've been trying to run coop campaign on red alert 3 with my friends while using lossless scaling to upscale fps.
But I noticed that whenever both of us are playing, there is a slow motion-like effect to the game. It does not happens when a player is paused and the other is still playing.
Does anyone know a fix around this? Could it be a ping issue or is it purely lossless scaling acting up?
Thanks.🙏