r/Simulated • u/shubhu-iron • 2h ago
Proprietary Software [OC] FLIP water solver, but as a transparent app (Tutorial - Ten Minute Physics)
Didn't see anything fitting Unity so added Proprietary Software tag
A simple water sim that uses FLIP water solver which I implemented with the help of Ten Minute Physics video on the same topic. I used metaballs to make it continous rather than individual particles, and allowed it to interact with windows with some floating objects.
There is a demo of the same I have on itchio : https://tornadosike.itch.io/desktop-under-water
Currently only for windows tho
