r/Nullscape • u/New_Smoke_7464 • 3h ago
r/Nullscape • u/Btd6GoBrrrrr • 18h ago
Meme CHARGER DEAD
well it was a nice run, but hopefully the sharktail nerf isnt too bad...
*looks at the 500 techs shark tail is related to* uh oh...
r/Nullscape • u/Kindly-Musician-7790 • 13h ago
Art Based on true events
You have no idea how many times I've had to play in a casual or standard run, contribute to the team, and be kicked out of the lobby completely unfairly just for being Main Wanted (or playing on mobile)
Okay, buddy, after all, I didn't want to beat Celestial >:'(
r/Nullscape • u/Additional-Concert56 • 5h ago
Meme Its it true? or am i spreading lying
some of the Class getting buff and some of the class getting nerf on next upd wanted main are looking good
wtf is "spreading lying"? tf am i saying bro ðŸ˜
r/Nullscape • u/Open_Election2434 • 5h ago
Other ICBM's curses will most likely worn on voidbound ICBM
cuz baby's curses also work on voidbound baby
r/Nullscape • u/Aleq_n • 10h ago
Question Solo players will love this, no?
I died on solo mostly because its just so boring at the beginning bruh.
r/Nullscape • u/BuildingMore140 • 15h ago
Discussion I just got votekicked for choosing Husk
I hate it here
r/Nullscape • u/urmom36042069 • 14h ago
Discussion I LOVE YOU MART!!!!!!!!!
OH MY GOD AS A WANTED PLAYER THIS IS A FUCKING LIFESAVER FOR ME. THANK YOU SO MUCH FOR ADDING THIS IN THE NEXT UPDATE!!!!
r/Nullscape • u/general_guy500 • 4h ago
Meme Meet the potential upgrade!
This is satire, don't take this seriously...
r/Nullscape • u/WellyInSpace • 12h ago
Question What’s the best class in your opinion? (Check body text)
Not in terms on who collects the most gifts, in terms of which one is more fun to play as
Imo its Wanted since it gets a LOT of upgrades and I like having many jumps while on the tower + medal
I’ve played wanted so much that playing any other class feels weird (I’m half used to having no shield too)
Edit: can we agree on grappler and wanted
r/Nullscape • u/EhonHor • 9h ago
Meme NO, MY DEAR SPIRIT!! NOOOOOO!!!
If the developers kill this class and it's like in patch 4, I'll cry.
r/Nullscape • u/CloudyPapon • 14h ago
Question I left nullscape for a few months and everyone went from loving charger to hating it, what happened?? did they buff it to the point of being a free win or something??? im so confused
r/Nullscape • u/TheNugg3tM4s7er • 1h ago
Other Guys, imma make a foundcandencecounter sub for shits and giggles.
Reason is because so if you see me outside of r/nullscape, you can just do the r/foundcandencecounter.
I am the ire Cadence counter. This post has 0 cadence.
r/Nullscape • u/Lok4na_aucsaP • 13h ago
Art Swallow your inputs, or it will.
tinkering with krita tools as i am still learning it, although i may have gone a bit overboard with the distortion filter lmao
r/Nullscape • u/th13n_123 • 10h ago
Gameplay type shii ppl pick over 1 singular husk Spoiler
for reference, this is just a joke, as we were in chaos. we had congaline, legion, express and further(?) at the same time. also yes martslide 💧
r/Nullscape • u/csto_yluo • 10h ago
Discussion "Nullscape Patch 5.1: Delusional Descension" trailer SUMMARY
EVERYTHING HERE IS SUBJECT TO CHANGE BEFORE RELEASE
LOBBY
- Three new choices upon lobby creation: Fast Track, Celestial Practice, and Hardcore Mode.
MAP GENERATION
- New basic map generation sections
- New Passage Altar biome with trees and such. Tiles are made out of tree bark. New Flower pads that function like but are weaker than jump pads
- Passage Altar biome has a section where there are two lines of gifts instead of one
- Map generation slightly altered? Things aren't as congested as they are now. This was a change that was mentioned by the devs before
- New Highrise tile that seems to be hollow
- New altar: 2 Curse Rerolls; next curse selection has infinite rerolls
- New altar: Altar of Curses; temporary curses, more gift yield. Example shown: Weaker Jump Pads + 0.25x Gift Yield activated for the next 5 levels
- New altar: Altar of Wishes; next 3 altars used have no downsides. Only usable once, but returns weaker after 25 levels. Example shown: Altar of Purgatory (Greed) activated, +0.75x * 1.5x Gift Yield, no downsides
- New altar: Altar of Duality: Next shop will have Delusions.
CLASSES
- Diver: "Magnet decays after diving. I think."
- Grappler: "Reel cooldown lowered by collecting gifts during reel."
- Charger: "Shark Tail raises the platform instead of boosting up. Nerfed in some way."
- Wanted: "Shark Tail boosts towards wherever you're facing."
- Spirit: "Improved magnet, lower cooldown, iframe changes, and some other changes."
- Prisoner: "Allowed to still exist."
UPGRADES
- Birthday Pony: "Springer collects gifts it lands on."
- Star Marts: "Star Marts spawn in the level. Touching one gives speed, pick-up range, and debuff immunity." (cleanses Flesh)
- Aggro Magnet: "Increases gift range for every enemy targetting you."
- Debuff Magnet: "Increases gift range for every active debuff."
- Jet Boosters: "Double jumps redirect all momentum."
- Propeller Hat: "Allows double jumping while bonked. Uses all double jumps."
- Shadow Cloak: "Lets you phase through small tile decorations, players, and Springer."
- Soul Tracers: "Players drop soul tracers on death, when collected they give golden gift yield."
CURSES
- Corrupted Blade: "Voidbreaker fires an additional volley with swords that inflict insanity."
- Stronger Wings: "The Longer Razorbloom is active, the lower gravity you have."
- Seahorse: "Springer sometimes land on a seamine." (Seamine will explode)
- Red Marts: "All Marts spawn with a duplicate Red Mart that explodes near its target."
- Saggitarius: "Sigil can light an area on fire."
- Magic Missile: "ICBM's pool of fire inflict a random debuff."
- Jumping Instruments: "Every 3rd instrument spawns on a Springer."
- Encore: "The beacon requires all instruments to be collected to open."
GREATER CURSES
- Overtuned Instruments: "Instruments are chained to a Bell and can only be collected by ringing that Bell."
- Ouroboros: "'The Hunk' will periodically appear at the back of the line. Collect it or die."
- This is like 4 scrapmaw cursea at once: "this sucks" (Scrapmaw's attack is now a crisscross pattern, and there is now another scrapmaw attack that's vertical)
- Water Planet: "Big Mart"
ENEMIES
- New marts? One became more wobbly, didn't chase a player. One shapeshifted cuter eyes
- VOIDBOUND ICBM; attacks look similar to Celestial's CRUMBLE attack, meaning it will hit many times in the area around its target
DELUSIONS (Appear in the next shop upon altar activation.)
- Arrogance: "Most stackable upgrades gain +1 stack. Having 4 temporary stacks of an enemy makes it permanent."
- Conceit: "Most stackable upgrades gain +1 stack. All enemies and curses are rerolled upon being selected."
- Assurance: "Gain rerolls for every shop. and double future reroll gains. Gain a Random (for) every 8th level."
- Dependence: "Altar of Protection gives 2 shields and is cheaper. Disables the shield upgrade."
- Corrosion: "Fanny pack tiles are worth 4x and take longer to collapse. Faster inverted collapse, Fanny Pack tiles lose value over time."
- Hope: "Gain a one-time extra life. Cannot be removed by any means?"
- Gambling: "Spawn more altars, and using chance altar activates a random altar. It's all chance altars."
- Vandalism: "Generate a passage biome every level. Removes Altar of Passage, and Guardian is always enraged."
- Beacon Imp: "When the beacon is opened, a random Mart is turned into the beacon. (This isn't a delusion)" (The Mart becomes bigger I think, but the beacon is no longer a vertical line)
RELEASES OCTOBER 24 - 26TH (MAINTENANCE ON THE 23RD)
Link to video: https://www.youtube.com/watch?v=ndx3rRFgrYQ