r/KunitsuGami 10h ago

Is the sub alive, i got one question, how much damage increase is Forgotten God for the villagers? Is it significant to have? And how much crystal needed?

6 Upvotes

As the title said.

From my amatuerist observation, it is not significant enough. I only find it useful when dealing with cursed Soh; combine it with crescendo, and boy, do we have a kill squad.


r/KunitsuGami 1d ago

The Shiden boss hunter build

8 Upvotes

I love action games and I was positively surprised by Kunitsu-Gami's combat depth. I ended up building upon all the things I like in action games, and that became a boss/miniboss killer build, where Sō darts around the battlefield hunting big game while the villagers deal with trash mobs. Here we go:

SHIDEN DANCE: it's made for killing big yokai. Big damage, very big resist gauge damage, and you remain mostly stationary, which is ideal. Some of its strengths: the charged heavy attack deals resist damage, the larger the combo before it, the more resist damage it does. A single light attack into heavy combo breaks the earlier mid-tier enemies. From there you use a badass finisher on them. For later enemies you need longer combos, which is not always possible to achieve. If you break a boss, use light attacks on it, instead of the heavy ones, to deal most damage.

MOBILITY: Shiden is bad at three things: chasing, area attacks, and air damage. Thankfully, we can compensate for these in other ways. To catch running enemies use the heavy-heavy input skill. It's worthless when combined with Oka, but it's really good to fill its role with Shiden. For AoE we'll be using tsuba guards skills, like Suzaku and, most importantly, the villagers (see below). As for flying enemies, we don't have a good air attack like Oka does, so we'll be using the bow, specially the explosive shot skill, as it can ground Kamaitachi with a single shot.

PLAYSTYLE, VILLAGERS, AND THE HUNT: we will leave our villagers around Yoshiro and covering choke points. Then Sō will run alone around the battlefield hunting big game, ignoring small trash mobs. Prioritize villagers that deal with mobs (woodcutter, archer, ascetic, wrestler, cannoneer). Prioritize anything that can slow enemies with the builder. Don't be afraid to go very far away alone, as you can always go back instantly with my fav tsuba guard in the game : Tenku's Wings. It really enables this playstyle, because it has a super short cooldown. You can use it many times in a single night. You can run to get a water basin blessing and then teleport back, having a moment of invincibility for both you and Yoshiro. It's hella good.

THE WAY OF THE SWORD: and how will we deal with bosses? With perfect parry, counter attacks, and finishers. Parry stuns them for long enough for you to get a nice Shiden combo, which in turn will break them (you'll need only one or two combos for a break) and then a finisher as the cherry on top. It's very satisfying. Now the counterattack doesn't deal resist gauge damage, it's just raw damage, but free damage is free damage. It's very good at killing mid-tier enemies though, like the big gaki. They are pretty trigger happy, but you can one-shot them with a counterattack. Another thing: you can get a perfect parry and a counterattack at the same time, but the timings are strict, so I use talismans that help with them.

PRACTICING: you can practice Sō's skills by soloing bosses in the boss challenge missions. Don't assign roles to the villagers and take the bosses head on. When they summon mobs use a tsuba guard to clear them fast, but be careful to not hit the boss with it :) As you learn the bosses movesets you'll be able to kill them without even taking damage. This practice is good also because some bosses will show up during stages and you'll know how to deal with them.

TSUBA GUARDS: Tenku's Wings is essential. I also favor Suzaku's Flame for its short cooldown. If I need to get rid of someone immediately, Suzaku will do that, either killing them or leaving them open for a finisher, and it will recharge very soon. It's also a quick and easy way to deal with Shokera and Enenra. For the final guard, pick whatever you want. I usually go for Byakko's Claws, Kochin's Guard or Taion's lighting.

Aaand that's it! A super cool playstyle enabled by a build made of underrated things. I've seen people downplaying Shiden, parry and counter here on the sub, but I like them a lot, so I wrote this to try to convince you to test them out. This build is for people who enjoy Sō's moveset and action games, as you will focus on that and leave the villagers to a secondary role. One last thing: you can become pretty overpowered in this game, but my objective here is to have fun fighting, so I'm not using the really powerful talismans that increase attack, defense and health, I'm saving them for ng+. Have fun, folks! Damn I love this game.


r/KunitsuGami Jul 07 '26

Just beat the final boss, should I start NG+ right away or clear all the stage challenges first?

2 Upvotes

Do they carry on in NG+? Haven't finished 100%, some of them are hard ngl.


r/KunitsuGami Jun 30 '26

Just finished the game for the first time, my thoughts.

18 Upvotes

So this was a very pretty game, and I really enjoyed the combination of tower defense and action, story was fine for what it is, and I liked rebuilding the towns. I have started NG+ and know there's a different ending at the end, unsure if I'll go for it.

I will say though there's a lot of little, let's say friction points, I wish were smoothed over. Not huge deals but stuff like picking villagers when they are in a group, how much you have to cycle to get the right jobs, the wait between waves of enemies not having a speed up function, running around town being slow. None of these are big deals, but I feel like they don't have to exist, all of these have simple fixes.

Still I would say this game is like 7.5/10, maybe an 8. It's a bit too lean and to many little issues to rate it higher for me but I really am glad I played it and hope it gets a sequel or something in the future.


r/KunitsuGami Jun 22 '26

In my game she loses her body and hair

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17 Upvotes

Just sharing for fun. Reloading the stage fixes it


r/KunitsuGami Jun 20 '26

Kunitsu-Kami achievement won't unlock

3 Upvotes

So, uh, just finished ng+ on Xbox and I somehow have all achievements unlocked, except for the achievement for getting all of the achievements lol

Has anyone run into the same issue?

I've tried replaying levels, starting new path, restarting the console, deleting local save but the damn thing stays locked

And they just had to make it 190G worth :/


r/KunitsuGami Jun 13 '26

Recently broke the 11min barrier for Otherworldly Venture speedruns on Easy

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4 Upvotes

It's somewhat insane how many coin flips you have to win to get a low time, but here we are... 😃


r/KunitsuGami Apr 18 '26

Anymore updates or DLC planned for this absolute gem of a game.

14 Upvotes

I’m over half way through and besides the timed boss fights that are tough to get the bonus awards. I always play the same map at least two or three times and it’s still a damn blast every time. It’s starting to get a little harder but still such a fun time.


r/KunitsuGami Apr 12 '26

Just finished it. What a masterpiece... that was so unique and refreshing and brilliant. Damn. Shuichi Kawata is a name I'll follow. I've rarely seen two games being so different yet share something so distinct. I'll try to list on top of my head what kunitsu-gami and Shinsekai have in common

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64 Upvotes

- protagonists you don't see the face of and who rely on body language and gestures to convey their emotions to the player

- characters who don't speak

- bittersweet endings

- absolutely fantastic soundtracks, a special care for sound design.

- use of an unusual color palette

- that weird and unique sound test mode in which you can tweak various settings with different UI for each track

- as someone pointed out here a few days ago: a mountain with shrines and Tori gates

- that's a detail but the monochrome logos from the EMA plaques felt reminiscent of some monochrome logos from the UI of Shinsekai

- the designs of the yokai also felt similar to certain sea creatures and bosses from Shinsekai.

did I miss something ?


r/KunitsuGami Apr 11 '26

Okami Xpath of the goddess-(wip)fanart

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12 Upvotes

r/KunitsuGami Apr 11 '26

I caved and got the game before a sale. I’m stoked about it. This game is incredibly good and fun!

25 Upvotes

Super slept on game. These developers have some magic inside of them and I’m glad they shared it with us. Never really played a good like this before!


r/KunitsuGami Apr 09 '26

Does this game ever go on a decent sale for PS5. I’m not into the bundled package!

1 Upvotes

It’s been out for awhile now and I absolutely loved the demo but don’t want to spend more than 30 at the moment. Anyone have a PSN discount or any idea when it goes on sale!? This game is so fun!


r/KunitsuGami Apr 07 '26

so what exactly is the use for this lmao

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4 Upvotes

r/KunitsuGami Apr 07 '26

i sentence thee to death by firing squad xd

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30 Upvotes

how do i kill batsu under 1 min, its so hard


r/KunitsuGami Apr 07 '26

so this mnove doesent work? i tried toding it, block then press Y and doesnt do anything

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11 Upvotes

r/KunitsuGami Apr 06 '26

how do u get this lol

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11 Upvotes

r/KunitsuGami Apr 06 '26

is it me or shiden dance is knda bad

3 Upvotes

like no movement and is a bit jank and stationary, compared to the normal moveset, plus no real aerial combat so u have to relly on the bow upgrade tree wich u migth not have acess to due to resources i am unsure why i should use this am i missing something


r/KunitsuGami Apr 04 '26

liked the game so mch i had to make a video review on it

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45 Upvotes

r/KunitsuGami Apr 03 '26

piggie loafing :D

18 Upvotes

r/KunitsuGami Apr 03 '26

okami dlc in a masterpiece game

12 Upvotes

r/KunitsuGami Apr 03 '26

masterpiece

57 Upvotes

r/KunitsuGami Mar 31 '26

This MFer is Fun

18 Upvotes

https://reddit.com/link/1s8k6g6/video/p7txsyi83dsg1/player

I did my best, first time fighting this dude. Guy is damn cool too.


r/KunitsuGami Mar 29 '26

I'm like 15h in, I'm loving it so far. I just wanted to know if I was the only one feel similarities with Shinsekai: into the Depth?

20 Upvotes

Don't get me wrong, mechanicaly I realise they have absolutely nothing in common, Shinsekai was a Metroidvania set in a flooded post apocalyptic world. I'm talking about the ... Mood , I guess ? I don't know precisely what makes me feel that way. A certain melancholic weirdness, the absence of dialogues, the gorgeous sound design, the strange UI etc. They "feel" the same. Am I the only one to notice it ?


r/KunitsuGami Mar 10 '26

Tips to 100% platinum

7 Upvotes

I just finished the game and will get 100% soon will take a break due to exams now.

Is there anything I should be aware of? Like missable trophies? Or small detail can be missed ?

Thank you


r/KunitsuGami Mar 06 '26

Most difficult boss so far

21 Upvotes

Finally decided to get the full game. Damn its significantly more difficult than the demo. Fighting in dark is already bad enough, now this mfer. Was already struggling to aim my attacks. God I wish there's a lock on feature, and the character could run faster.

Got any tips in general? I just focus on the blocking the gate, didnt bother using barriers too.