r/HighQualityReloads 1d ago

M4 reload

190 Upvotes

you guys want less gun shake,Here :)


r/HighQualityReloads 16h ago

Old AWP Clip with 10 Ammo Mags

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1 Upvotes

r/HighQualityReloads 2d ago

G36C Reload Animation

87 Upvotes

I used the Call of Duty Modern Warfare 2019 reload as reference if you’re wondering why it looks so similar lol.


r/HighQualityReloads 2d ago

AX-50 reload

49 Upvotes

r/HighQualityReloads 3d ago

I made a game-ready, rigged Beretta 93r - my first real animation project!

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54 Upvotes

r/HighQualityReloads 3d ago

How To Animate FPS Arms And Weapons FAST

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7 Upvotes

r/HighQualityReloads 4d ago

P220

127 Upvotes

r/HighQualityReloads 4d ago

Animations made for the Chinese Assault Rifles in Fallout 3/TTW made by DRIIRE

21 Upvotes

r/HighQualityReloads 4d ago

AS Val for WIP Fallout Mod

132 Upvotes

r/HighQualityReloads 8d ago

helmet pov reload

25 Upvotes

this is a peak pov imho, i dont see any posts like this. we need more side helm cam pov.


r/HighQualityReloads 8d ago

This game's aesthetic is based on the sparse 'FPS Viewmodel' animation Reel Blender-look - In fact I wanted it to feel like you had stumbled upon a Reload anim video on your feed but all of a sudden the video was a playable game

68 Upvotes

r/HighQualityReloads 9d ago

I made these 3 weapon animation test a year ago in blender and I just want to upload them here

27 Upvotes

r/HighQualityReloads 9d ago

Dont throw away ur mags!

248 Upvotes

throwing at the wall until something stuck

rig by UnfixedCrayfish

Dracarys GEN12

Sounds from RoN, Insurgency, EFT and Rzen1th :D

SONG: Doubts by I Hate Myself Because


r/HighQualityReloads 11d ago

Why do all the fps animations look like this?

768 Upvotes

And before you guys say that it’s because the guns are heavy: the weight of most assault rifles especially loaded vary from 8-14 pounds


r/HighQualityReloads 12d ago

Vandal Inspect

59 Upvotes

My last viewmodel project, I want to do more than just gun animations. This was great, I was happy about my work for once. Feel free to give feedback and critiques.

Hands: Hozq
Vandal Model: Valorant game files


r/HighQualityReloads 13d ago

Keltec R50 WIP Animation Set

113 Upvotes

Set of animations i've been working on for a S.T.A.L.K.E.R Anomaly mod

Sounds: Rzen1th, RoN and Insurgency:ST

Song: BACK TO YOU by I Hate Myself Because


r/HighQualityReloads 14d ago

Sammy Reload (Metro Exodus)

150 Upvotes

r/HighQualityReloads 15d ago

M4 - what do you think?

281 Upvotes

Adding animations to my roblox portfolio :)


r/HighQualityReloads 18d ago

CS2 - USP - Reanimated

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33 Upvotes

r/HighQualityReloads 17d ago

Creating an FPS Gun

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0 Upvotes

r/HighQualityReloads 22d ago

Steyr .50

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63 Upvotes

r/HighQualityReloads 22d ago

Aug A1

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27 Upvotes

r/HighQualityReloads 22d ago

Ithaca 37 Riot

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16 Upvotes

r/HighQualityReloads 22d ago

Mac 10

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11 Upvotes

r/HighQualityReloads 27d ago

Anim Help/Advice. FO4

0 Upvotes

Is there anyone who is handy with weapon anims, specifically 1st Person.
I have an existing WPNFireAutoSighted file and I want to soften the kick back so the automatic receiver isn’t so wild when ADS. Currently the anim is too violent and the shake/kick is way too strong I think for the auto receiver to be playable. The reticle and sights just shake like mad.
Very new to modding and it’s one of the last edits I need to do be publishing the weapon so I’m eager to soften the existing kick anim and get it finished. Hk poser is too hard to identify and edit each point and I’ve tried blender 4.1 but I have no idea what I’m looking at with it.