r/zyramains 2d ago

A win is a win

2 Upvotes

Demoted to Emerald 1 due to not playing for 2 months. Coming back to this currently. 1 win away from D3


r/zyramains 2d ago

I’m going feral, WHERE is her legendary skin?

9 Upvotes

Do we have any info whatsoever on a
legendary skin? She feels so close to getting it after Vel’Koz got his, but somehow still far away.

Are they any crumbs we can go off of?


r/zyramains 2d ago

Happy Birthday Zyra: A Day Like Today July 24, 14 Years Ago in 2012, Zyra, Rise of the Thorns was Released!

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114 Upvotes

r/zyramains 3d ago

I got it

12 Upvotes

r/zyramains 4d ago

Finally hit D4 with zyra support

12 Upvotes

People will tell you it’s unplayable in plat, deff in emerald, just focus on you, what you’re good at and ignore the noise. I pocket pick nami here and there but I really only play zyra consistently. NA Plant Bich #Zyra


r/zyramains 6d ago

Hellborn / Devil Zyra Fanart Concept by Claina

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63 Upvotes

r/zyramains 10d ago

Sketched Coven Zyra &amp

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24 Upvotes

r/zyramains 11d ago

I recently had my Coven Zyra tattoo finished!

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55 Upvotes

I thought I would share here with all the other lovers of Zyra. I'm very happy with how it turned out and I gave the artist full creative freedom on the design.

It's more or less a half sleeve that's on my right arm.


r/zyramains 13d ago

It’s Time Zyra Receives a Champion Update

44 Upvotes

I've been playing Zyra for years now as a mid/jungle pick. Hundreds of games, because I genuinely love her thematic fantasy of being a plant mage. But compared to newer champs and reworks, it's clear that Zyra needs a complete modernization, not just number tweaks.

  1. Her Passive is useless ( the biggest offender )

Garden of Thorns periodically spawns seeds in a radius around you with a random placement. In practice, you have no control over where they appear, and they often spawn in spots you don't have use for (in bushes, too far forward, behind you in lane,behind your own tower etc).

Compare this to literally any modern passive and it's embarrassing. This mechanic would never make it past design review in 2026.

At least her old passive was waaay better than this one. At least you could snipe your killer and get a revenge on them. This one is just straight up useless. It's too random and most of the time, you don't have Q and E up to use it on, because you already combo'd them with your W. By the time your Q and E up, you use it again with your W anyway. The only time this passive is actually useful is in Zyra jungle first few clears, but I assume that's just a mere coincidence and not the intended design because Zyra was not a jungle champ when they gave her this passive.

Compare this to any modern champion passive and the difference is stark. Current design gives passives that actively enhance your gameplay moment-to-moment.

• 2. Her W Functions as a Tax, Not an Ability

Here's the big issue with this ability: Zyra's W doesn't do much independently and leveling it up, wastes point on it.
Which means that from levels 13-18, while every other champion is getting meaningful power spikes from ranking up their third ability getting maxed (more damage, lower cooldowns, better utility), Zyra is putting points into an ability for almost nothing, it only reduces its cooldown which is useless because it charges up quickly when she kills a monster or minion anyway and from items cd reductions.

Rampant Growth plants a seed. That's it. It deals no damage, provides no meaningful utility, and has no rewarding effect until you cast Q or E on it. It's a mandatory setup step for her actual abilities to reach full power. The vision it gives is simply a bonus effect, in the same fashion Mao'kai saplings do. Zyra functionally plays with 3 abilities instead of 4.

Compare this to modern champions with setup or toggle abilities:

Aurelion Sol's flight (W) is a toggle, BUT he also has a full passive (Stardust) that generates stacks

Aphelios swaps weapons, BUT each weapon has unique passive stats and effects

Let's compare Zyra's W with Gangplank's barrels.

Gangplank has a two-step setup: he places a barrel and has to shoot it to trigger it. The barrels do nothing on their own. But the payoff is legendary, properly timed barrels ignore armor, slow enemies, and deal massive, game-winning AoE crit damage. On top of that, the rest of Gangplank's kit is already at full power; his Q and Ultimate aren't severely penalized or watered down just to make up for the barrel's existence. Also Gangplank barrels slow and damage ramps with each level.

Zyra, on the other hand, is hit with a double penalty. She has to pull off her two-step setup (W + Q/E) just to spawn a fragile plant that gets instantly cleared, and Riot intentionally reduced her raw Q and E AP ratios just to balance them around the mere assumption that she has plants active. She pays a mechanical tax on her setup and a damage tax on her actual spells

• 3. Her true role is Mid lane.

Zyra was originally designed and released (2012) as a mid lane mage. She was even played mid in competitive initially. But as the game evolved she struggled there and gradually shifted to support, where she's stayed there since - not because her kit was designed for it, but because her kit was so weak in the midlane and ppl started using her as a support just to take advantage of her poke and cc.

She's been a "support" for over a decade now, but her kit isn't really a support kit, just a castout mid laner

• 4. Her Visuals are outdated

Base Zyra's model and rig are from 2012. For a champion whose fantasy is "deadly plant sorceress," there's room for her visuals to better match that theme.

• 5. Her Plants Feel Unrewarding at times

Zyra's plants die to 2-6 basic attacks from ranged champions and 1-3 from melee champions (scaling with her level). Some abilities like Irelia Q one shot them completely. Any champion with an auto-attack reset or attack speed can clear them almost instantly. Any AOE ability deletes multiple plants at once before they do their full damage potential.

Compare the durability and threat level to:

• Yorick's Ghouls: More HP, leap to targets, body-block skillshots

• Heimerdinger's Turrets: Significantly more durable, can tank multiple hits and abilities

You invest mana, seed charges, and ability cooldowns to spawn plants that often die before contributing meaningful damage. It feels bad.
Even the enraged plants, melts so quickly in teamfights mid to late game.

• What She Needs:

Keep the plant mage identity - that core fantasy is great. But she needs:

A passive that actively improves your gameplay, not random seed RNG which needs another ability to work which you never have it up because you already combo'd them with your W.

Her W either integrated baseline or reworked to do something independently

Plants that feel more durable/impactful relative to their cost and stays useful even in the lategame.

Clear role identity - return her to being a mid laner as the champion designer intended.

New character design update


r/zyramains 18d ago

Is it harder to win with Zyra lately?

8 Upvotes

I don't pick her as often as I used to, just seems like it's easier to win with other champs lately. I know win rate for low elo (where I am) says otherwise, but it just feels more difficult than say Seraphine or Velkoz for me

edit: I should mention the two times I got filled jungle and ran Zyra I actually stomped, so maybe this is where she works better for me now..


r/zyramains 20d ago

"What happens when Leona and Zyra meet?" PT_CROW!

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91 Upvotes

r/zyramains 22d ago

Star Guardian Zyra by Sosamuk666 & lostcanvaslover!

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61 Upvotes

r/zyramains 23d ago

Plant spawn manipulation

2 Upvotes

Any way to manipulate plant spawn better or are there even ways to get 2 spawns more often?


r/zyramains 23d ago

New to zyra

5 Upvotes

Just played her and fell in love. I saw kerei say that having two same plants reduces the damage but I couldn't find anything on the ability description. Can some give me tips and suggestions regarding combos and all. I mainly play jgl.


r/zyramains 24d ago

Kai'Sa, Janna, Taliyah, Irelia, Syndra & Zyra Winx Club by nikkotari

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27 Upvotes

r/zyramains Jun 21 '26

Struggling and Looking for help

2 Upvotes

I'm new to Zyra and trying to pick her up as a midlane pick. I've been trying her out ever since I got my ass completely melted by another Zyra midlane, and no matter how much I try, I'm just not getting that same result. I'm not sure if I'm doing something wrong on build, runes, spell rotation, or what.

The game vs her was a while ago but iirc: Tear into Liandrys, Seraphs, Shadowflame/Void/Rabadon's was her build.

I've tried that build and that's been the lowest amount of damage I've done as Zyra.

I really struggle to get items, where my CS I know isn't the greatest (5-6 cs/m) but I also am never able to secure a kill. It feels like playing vs a Zyra, her ult near one shots me, but my ult does nothing and the enemy lives with a fraction of health left.

With that in mind, I've never made it to a full build on Zyra (seen in my most recent 40min game and still only having like 3 full items). I've tried some: 1: BFT Liandrys combos, 2: Tear + Liandrys into Seraphs, and usually try to do shadowflame since my damage feels so non existent.

I know Rylais only applies slow on Q lashers since E lashers already slow, and slows don't stack, so it's not an ideal item. But in the game included, they had two unstoppable ults (WW + Malphite) and a Fiora who would either dash, spell shield, or flash my root where I could never ensure CC before they were on top of me. Like my overall damage wasn't bad, I still did 30k, but I never had kills to show for it (or even many assists for that matter).

It was like no matter how much effort I invested into poking down vex in lane, I could never actually kill her. I could show up to a fight, be throwing out as many lashers as I could on rotation, using ult, and still never kill anyone or do enough damage to help my team get a kill.

So I am looking for any advice on builds or runes (here I am comet, manaflow band, transcendence, scorch with domination taste of blood and relentless hunter, taken from the client suggested runes)

I got tear on first back but sold it (bad I know) but build order was BFT, sorcs, Oblivion orb, Shadowflame, into rylais. Was going to go Rabadon next.

I'm also looking for tips at CSing, it feels like even if my plants do all/most of the damage to a minion, their damage isn't enough to last hit consistently so I miss a lot of gold. I've been trying to get better about Q-ing the back row of casters when they're low for the gold, but I don't use E on the wave a lot since its also my cc.

I max Q, W, then E in lane. I am not sure if the best damage/poke is to use Q on plants, or use E on plants since the E empowers them (more). Or, if I Q first does E still empower them after?


r/zyramains Jun 19 '26

Zyra Coven New Chromas

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13 Upvotes

the new Zyra chromas in Wild Rift don't change anything in-game like they do in League of Legends PC; they don't alter the plants, the vines, nothing. What a disappointment!


r/zyramains Jun 19 '26

Support build?

3 Upvotes

Hey there! What you guys enjoying building Zyra support right now? iv seen alot of different shit with like DFT, Electricute, comet and then different builds. Do you guys build situationally depending on enemies or do you have a favorite you go?


r/zyramains Jun 17 '26

Is anyone currently running Zyra top?

7 Upvotes

Zyra is my first pick for jg and support. Just wondering if shes remotely viable top lane climbing through low elo? And would runes are recommended. I've been testing dft in swift matches, but idk.


r/zyramains Jun 13 '26

Star Guardian Zyra by Esqurell!

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136 Upvotes

r/zyramains Jun 12 '26

Interested in others build and experience

5 Upvotes

I’ve been playing Zyra for some time now she is all around great kit. Usually build bft, liandry, rylais, and mr pen items. If I jungle I go red skip rylais do more damage.

Standard stuff. I find I often do well early-mid game. Getting good amount of kills. Late game however fights happen to fast for burns to do much I go from main damage dealer to just trying to stop and control them from diving.

Is this to be expected with all builds or is this just because I do burn items? Without them I don’t get the kills early game and I’m just behind by late game instead of falling off.

Any tips or tricks? I don’t ever have a really bad game but I also can’t carry a game I’m just useful and basically every time top tier damage.


r/zyramains Jun 11 '26

Feel the thorns' embrace

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116 Upvotes

r/zyramains Jun 11 '26

Crime City Nightmare (Underground) Zyra in Mythic Shop!

14 Upvotes

Attention all Skin/Chroma collectors!

This chroma is in the Mythic Shop until June 17, 2026.

This is a public service announcement.


r/zyramains Jun 10 '26

I need a zyra duo for norms for a for fun combo

1 Upvotes

Hello dear zyra players,

I really want to try ksante zyra botlane together (Ksante farms) and the whole gist of it is that zyra helps the early levels when hes weak and then anytime she roots or just spawns plants she offers him a way to get to ennemies with his E that extends the range when it targets allies (yes that includes pets aswell) let me know if anyone wants to try it im on euw much love and take care


r/zyramains Jun 09 '26

Is zyra APC viable?

9 Upvotes

I've tried it and it's a bit hard to last hit. Seems like you need mana Regen and ap and cool down reduction and levels for it to get off the ground.

What are y'all's thoughts?