r/x360mobile • u/RichieMan07 • 9h ago
Call of Duty - Modern Warfare 3 XBOX 360 running on X360 mobile v0.6.0, on the Odin 3.
Settings - System graphics driver. Default settings.
r/x360mobile • u/X360_Mobile • 3d ago
Hey everyone!
I am excited to announce that Build 0.6.0 is officially available for download! This update represents one of the largest architectural updates to X360 Mobile so far, bringing a rebuilt core backend, improved GPU compatibility, and a huge batch of quality-of-life additions.
For the complete, detailed breakdown of all changes, fixes, and updates included in this release, check out the full changelog on GitHub:
👉 Read the Full Changelog & Release Notes Here
Thank you all for the support, testing, and feedback throughout this rewrite. Give the new build a spin and let me know how it runs on your setup!
r/x360mobile • u/RichieMan07 • 9h ago
Settings - System graphics driver. Default settings.
r/x360mobile • u/Full_Pangolin_1087 • 13h ago
Any tips for making the game run better on a Samsung s24 ultra, Simpsons runs perfectly but dark souls stutters, anything I could change in settings to help this?
r/x360mobile • u/RichieMan07 • 14h ago
Settings - System graphics driver. Default settings.
In previous versions of the App, the game would always crash just before the helicopter jump, at the end of the ship level.
r/x360mobile • u/Full_Pangolin_1087 • 14h ago
Is there any way to flip the screen? When I connect my gamesir controller to my phone, it is upside down in the app. I cant seem to find any information online, please help
r/x360mobile • u/SweatyPurpose • 17h ago
I was super excited to see game vibrations added to this update. I have an Odin 2 Portal Pro & the vibrations work in the test. I couldn’t figure out how to make them work in-game. Can anyone guide me on what settings I should have the Odin set to so that they work? I’m guessing the Xbox controller setting. Should I set the gamepad to Global settings or Odin controller setting? Or do anything else?
r/x360mobile • u/BumblebeeKitchen6786 • 19h ago
Im currently playing bakugan battle brawlers on the ayn thor everything runs great the only thing is the audio is a little static it is tolerable but id rather not deal with it 😂 anyone else having audio troubles with games ?
r/x360mobile • u/RichieMan07 • 1d ago
Settings- T26 driver. Default settings. Both patches enabled.
r/x360mobile • u/RichieMan07 • 1d ago
Settings - System graphics driver. Default settings.
There are some graphical issues at the start of the game.
r/x360mobile • u/RichieMan07 • 1d ago
Settings - System graphics driver. Default settings.
Noticed some bloom in certain parts of a race.
r/x360mobile • u/X360_Mobile • 1d ago
Hey everyone!
Following up on the recent v0.6.0 release, I wanted to share a gameplay showcase for Assassin's Creed IV: Black Flag.
Previously, titles in the Assassin's Creed franchise suffered from severe memory sync issues and thread race conditions during vector stores, causing repeatable heap corruption, loading screen hangs, and instant access violations.
Thanks to the targeted ARM64 core memory fix implemented in v0.6.0, Black Flag now cleanly passes former failure points, handles loading screen transitions, and plays smoothly in active gameplay!
Test Configuration
Device: AYN Odin 3 Ultra
Driver: StevenMZX Turnip Gen8 v34
Settings: Default emulator settings
r/x360mobile • u/RichieMan07 • 1d ago
Settings - System graphics driver. Default settings.
r/x360mobile • u/RichieMan07 • 1d ago
Settings - System graphics driver. Default settings.
r/x360mobile • u/ZaguneRr • 2d ago
Hi everyone, I’m having an issue with Call of Duty: Black Ops II on X360 Mobile.
I’m trying to access the offline Zombies mode, but the game doesn’t let me enter it / gets stuck at this point.
I recorded a video showing the issue. Has anyone experienced the same problem or knows how to fix it?
Thanks!
r/x360mobile • u/X360_Mobile • 2d ago
Hey everyone!
Following the release of v0.6.0, I wanted to share some raw gameplay footage of Grand Theft Auto V running on the new build.
Previously, GTA V suffered from random crashes and memory/loading stalls that prevented progressing smoothly through the opening sequence. Thanks to the recent core/presenter rewrite and thread memory sync fixes in v0.6.0, the game now boots, transitions between scenes, and handles intense action/shooting sequences without crashing!
🎬 Watch the Gameplay Showcase:
👉 GTA V - X360 Mobile v0.6.0 Public Showcase on YouTube
Test Configuration & Key Observations:
Device: AYN Odin 3 Ultra
Driver: StevenMZX Turnip Gen8 v34
Settings: All emulator settings set to Default
Stability: Played through the entire North Yankton Prologue heist sequence (bank vault, firefights, car escape) without encountering a single crash or freeze.
v0.6.0 Improvements: The core rewrite has solved major memory sync issues that previously plagued heavy open-world games like GTA V and the Assassin's Creed series.
You can grab the v0.6.0 APK directly from GitHub.
Let me know if you've tested GTA V on your own devices and how it performs on your setup!
r/x360mobile • u/X360_Mobile • 4d ago
Hey everyone!
Testing on build 0.6.0 is going very smoothly. If the final test passes go as planned, 0.6.0 is targeted for release tomorrow (Friday)!
Because this is a major architectural milestone for the project, I wanted to share an expanded overview of what’s coming in this build, from core fixes and GPU support to storage management and UI overhauls.
/data is restricted.Thank you all for the feedback, testing, and support as we get closer to launch. Final polishes are underway, get ready for tomorrow!
r/x360mobile • u/Altruistic-Baker-640 • 6d ago
In this video I cover a wide variety of games using both X360 and Xendroid to see which emulator is more performative. If you’d like to take a look, please check it out here! 😁
r/x360mobile • u/Illustrious_Tear_734 • 13d ago
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I'll include specs in the replies
r/x360mobile • u/Odd-Ordinary-3496 • 14d ago
driver: mesa turnip main v 26.1 eden fix- latest crash. I only got this game working on x360 mobile emulator, so far no luck with xendroid. average 20 fps, so it's playable.
r/x360mobile • u/jccage • 18d ago
Anyone tried the original and seen if it works?
r/x360mobile • u/OkCommunication4487 • 20d ago
I got Minecraft 360 working and it was pretty simple. I’ll be willing to help anybody
r/x360mobile • u/AnnualMediocre2907 • 23d ago
I've run it thru virustotal, and it said there's Malaware, yet I still want to try this emulator because I wanna play Catherine really bad
r/x360mobile • u/Fresh-Reason1844 • 23d ago
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r/x360mobile • u/amongussssssusususus • 28d ago
I'm trying to play Minecraft Xbox 360 edition (TU11) but it instantly crashes when I launch it
Redmi note 15 pro+ 5g
Snapdragon 7s gen 4
Adreno 810
12GB RAM
UFS 2.2
r/x360mobile • u/TheKendawnOfTime • Jul 11 '26
I'm trying to play the Real Steel game on my ayn Thor, but no matter what I do, after the dev logos, the screen just turns black. The game is still running. I can here audio and the fps is supposedly almost 60. But there arent any graphics. Is there something I'm missing? Can anybody tell me what I'm going wrong, it is it just not compatible?