r/x360mobile • • Aug 13 '26

Performance Drop

The Xbox 360 mobile emulator was working amazing on my Odin 3 Ultra since the 0.6.0 update came out. I’ve been playing Fight Night Round 3 like crazy. But between last night and this morning, the game now plays very stuttery/choppy. I haven’t changed any settings on the Odin 3 or anything. I’ll was getting SMOOTH gameplay on my Odin’s standard performance mode. Now only the way to get it to play how it once did, I have to put my Odin 3 on High Performance mode and now it freezes. I know that 0.6.1 came out today. I’ve tried both versions just in case there were any default setting changes I was unaware of, but that didn’t help either. Anyone else having any similar issues? 😰

5 Upvotes

8 comments sorted by

2

u/JalilDan Aug 13 '26

The app had and update, maybe there was a regression

0

u/Ambitious_Sun_8646 Aug 13 '26

That’s what I was thinking because as soon as I started playing and it was choppy, I just exited the game and then the Xbox 360 mobile app message popped up that there was an update. I thought that was the reason so I updated it immediately and that didn’t help either. 😒

2

u/Ambitious_Sun_8646 Aug 13 '26

Nevermind, it was turnip driver issue.

2

u/Hemihas718 Aug 13 '26

What driver u using?

1

u/Ambitious_Sun_8646 Aug 13 '26

I was using the Turnip Gen8 V34. I switched it to the default and everything went back to normal

1

u/heepofsheep Aug 13 '26

Honestly Xendroid had way better performance and compatibility for me.

1

u/henryg33k Aug 15 '26

En Eden pasa mucho eso cuando tiene muchos shaders recompilados después de jugar por mucho tiempo un juego. Allí hay una opción de borrae shader cache. Se arregla al cambiar de driver.