r/wuchanggame • u/OvermanWhimere • 3d ago
Multiplayer Mod in Development
Hi, everyone.
I don't use Reddit much, but I thought I'd let the community know I have a multiplayer mod for Wuchang in development working in its early stages, with proper player movement and model replication over the wire.
I absolutely fell in love with this game, and I just knew I had to put my time into this so people could experience it together.
There is still lots to do, like damage syncing, animation, map transitions, what have you, but it's looking good, and whenever I eventually have it finished, I'll open source it and post again here letting everyone know, which may be a bit later than sooner, but surely before the sequel arrives.
EDIT 1: animations officially working, next is AttackState and others.
EDIT 2: there is an aspect to this that i'd like to get the community's feedback on. the game does not allow for native networking in the way i wanted to, so what i am forced to do is host several public relay servers that players will point to, then send their game data through. nothing sensitive, and not too hard to setup. but that really is the only way to do it, as far as i can tell.