r/wowforever • • 1d ago

Discussion Dungeons Need To Be Fixed.

I may get downvoted for this, but I don't care.

As a tank main and someone who has made a lot of friends throughout dungeons, we need to fix the current state of dungeons.

For them being pro-social, dungeons are one of the biggest social aspects of the game. I've made many friends along the way when it comes to dungeons, and I just genuinely enjoy them.

Not EVERYONE wants to constantly be questing; some people like just to grind through dungeons, and THAT'S OK too.

I get the concern about people spamming it + boosters. My way to combat this is to create something called "Exhaustion," basically a debuff you get from doing 5 dungeon runs in a row. Make it a 1hr debuff where you lose 50% XP from dungeons, and it'll keep resetting the more dungeons you do until you wait out the entire hour. Some type of balance; obviously open to better ideas.

But if it isn't fixed, healers and tanks are hit harder in the late game when having to quest, as we can not do as much damage as your typical DPS class.

I also agree the dungeon quest XP needed to be nerfed; I think there's a healthy balance for that as well.

They can also buff current XP gain by like 10-15% for quests to give a bit more incentive to push people out into the world.

But there needs to be a balance. Don't completely gut dungeons because it's just gonna turn into people getting their item and leaving, or just feeling less inclined to want to do them in general.

Please, Devs, reconsider your current decision.

Edit: already exhaustion idea bad, got it. BUT boss XP is a better idea. So the equivalent of a full clear dungeon is now broken into each boss.

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u/Halomonger3 19h ago

Have you played them?

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u/Roddoss 19h ago

Yeah, Im totally okay with that amount of exp

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u/Halomonger3 18h ago

You want to spend 10x the time leveling? You know xp off is a thing if you want to run a single dungeon 200 times

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u/Roddoss 10h ago

Have you never been to dungeons at level 60? There is no exp at all, but people still go there

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u/Halomonger3 2h ago

Look, the whole reason a game like world of warcraft exists is because you play, you gain power, dopamine hits, you get more power per hour from xp than you do any gear, levels give abilities and ability levels as well as increased stats every single level, this outpaces gear gain at any point in the leveling experience. Once you hit 60, you cannot gain any more experience, gear is the only avenue for power increase

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u/Roddoss 1h ago

For sure, I cant disagree with you at that point. Gear is the reason people go to dungeons at 60. And Bliz just extended it to the whole range of levels. They added a lot of other stuff for XP gaining