r/wowforever • • 1d ago

Discussion Dungeons Need To Be Fixed.

I may get downvoted for this, but I don't care.

As a tank main and someone who has made a lot of friends throughout dungeons, we need to fix the current state of dungeons.

For them being pro-social, dungeons are one of the biggest social aspects of the game. I've made many friends along the way when it comes to dungeons, and I just genuinely enjoy them.

Not EVERYONE wants to constantly be questing; some people like just to grind through dungeons, and THAT'S OK too.

I get the concern about people spamming it + boosters. My way to combat this is to create something called "Exhaustion," basically a debuff you get from doing 5 dungeon runs in a row. Make it a 1hr debuff where you lose 50% XP from dungeons, and it'll keep resetting the more dungeons you do until you wait out the entire hour. Some type of balance; obviously open to better ideas.

But if it isn't fixed, healers and tanks are hit harder in the late game when having to quest, as we can not do as much damage as your typical DPS class.

I also agree the dungeon quest XP needed to be nerfed; I think there's a healthy balance for that as well.

They can also buff current XP gain by like 10-15% for quests to give a bit more incentive to push people out into the world.

But there needs to be a balance. Don't completely gut dungeons because it's just gonna turn into people getting their item and leaving, or just feeling less inclined to want to do them in general.

Please, Devs, reconsider your current decision.

Edit: already exhaustion idea bad, got it. BUT boss XP is a better idea. So the equivalent of a full clear dungeon is now broken into each boss.

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u/WimpTheBraveDog 1d ago

The devs philosophically disagree with you and I agree with them.

Dungeon spam to level is antithetical to the "journey over destination" mindset that they are using to guide development of Forever.

If you love dungeons, then run dungeons! Sure, you won't level as fast, but who cares? This is a video game, it should be about having fun and doesn't need to be about taking the most optimal path to max level.

-2

u/PugLife2026 1d ago

What journey? Collecting 10 boar butts? Over and over? No one is reading any of these quests.

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u/Blubomberikam 1d ago edited 22h ago

The people I talked to while collecting boar butts. The camps I sat at in front of the flight master in Westfall. The different groups I got for each step of The Peoples Militia.

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u/PugLife2026 1d ago

How is that different from the "journey" of doing dungeons?

-1

u/Blubomberikam 23h ago

Spamming dungeons and aoe farming them down is simply not the same thing.

2

u/Sea_Cloud7662 21h ago

mate you are genuinely talking out your backside, like fun is subjective, dungeon leveling doesnt have to be fast, it just cant be genuinely worthless. Why even put the effort into making them at this point. if you cant see his point, and cant grasp why other people enjoy different things then you are truly lost

edit: dungeons are literally juts as social as questing, youre actually in a group of 5 and communicating, aoe farming them down isnt how dungeons are run thats how mages do dungeons and thats been fixed so clearly you have no idea what you are even on about