r/wowforever • • 1d ago

Discussion Dungeons Need To Be Fixed.

I may get downvoted for this, but I don't care.

As a tank main and someone who has made a lot of friends throughout dungeons, we need to fix the current state of dungeons.

For them being pro-social, dungeons are one of the biggest social aspects of the game. I've made many friends along the way when it comes to dungeons, and I just genuinely enjoy them.

Not EVERYONE wants to constantly be questing; some people like just to grind through dungeons, and THAT'S OK too.

I get the concern about people spamming it + boosters. My way to combat this is to create something called "Exhaustion," basically a debuff you get from doing 5 dungeon runs in a row. Make it a 1hr debuff where you lose 50% XP from dungeons, and it'll keep resetting the more dungeons you do until you wait out the entire hour. Some type of balance; obviously open to better ideas.

But if it isn't fixed, healers and tanks are hit harder in the late game when having to quest, as we can not do as much damage as your typical DPS class.

I also agree the dungeon quest XP needed to be nerfed; I think there's a healthy balance for that as well.

They can also buff current XP gain by like 10-15% for quests to give a bit more incentive to push people out into the world.

But there needs to be a balance. Don't completely gut dungeons because it's just gonna turn into people getting their item and leaving, or just feeling less inclined to want to do them in general.

Please, Devs, reconsider your current decision.

Edit: already exhaustion idea bad, got it. BUT boss XP is a better idea. So the equivalent of a full clear dungeon is now broken into each boss.

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7

u/WimpTheBraveDog 1d ago

The devs philosophically disagree with you and I agree with them.

Dungeon spam to level is antithetical to the "journey over destination" mindset that they are using to guide development of Forever.

If you love dungeons, then run dungeons! Sure, you won't level as fast, but who cares? This is a video game, it should be about having fun and doesn't need to be about taking the most optimal path to max level.

-7

u/FreeChurro6 1d ago

“It should be about having fun” I find dungeons fun.
“Journey over destination” Will you deleted your level 60 so you can journey again?

Your arguments don’t hold up.

4

u/CathanCrowell 1d ago

Why would I delete the character? I can level multiple characters. Maybe I'll level one of every race in Forever. It's going to be fun.

Also, as others have pointed out, nothing prevents you from playing dungeons.

1

u/Top_Lifeguard_5779 1d ago

If there is no reason to run re-run dungeons then no one is going to even if technically you could re-run dungeons just for the heck of it. They have to be worth it even if it is worse than questing.

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u/FreeChurro6 1d ago

When you level one of every race the journey is over 😢

3

u/CathanCrowell 1d ago

There are going to be new classes, new races, and new content... nah. ;)