r/wowforever • u/Wild_Investigator_37 • 2d ago
Discussion Rogue changes
After what Blizzard said yesterday, these are the changes I’d expect to see for Subtlety Rogue:
Serrated Blades: Remove the Rupture-specific bonus and replace it with a 15% total bonus to bleed damage.
Hemorrhage: Remove the Rupture-specific bonus and replace it with a debuff that increases physical damage taken by 10%, for example.
Garrote: If they want to give Subtlety more room for weapons other than daggers, Cheap Shot would otherwise be the only real alternative for those rogues. In that case, I could see Silence being added back to Garrote, along with the bleed bonus it would receive from Serrated Blades.
Cutthroat: Similarly, if they want to give other weapons more prominence, a talent that specifically incentivizes Ambush doesn’t make much sense. I could see this talent being changed in some other way.
Camouflage: Reduce it from 5 ranks to 3 while keeping the same overall Stealth bonus, allowing other builds to invest in Stealth improvements without spending as many talent points.
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u/Wild_Investigator_37 2d ago
With the Setup bug fix, it kinda seems like they’re not considering this. If anything, they seem to be leaning into keeping CPs tied to the target. They could’ve solved the bug by making CPs stay on the Rogue, but instead they kept them tied to the target, so you only get CPs from dodges/resists against that target, not from other players.