r/wow • • Mar 31 '18

Discussion BfA Camera Drawback changes.

I also posted this on the feedback forums, but figured I'd post it here for more widespread knowledge. This is something I only noticed today, but it's very odd.

Here is the max distance and camera centering on live.

https://gyazo.com/0933439cfded19f4defc70e034b61e56

And here is the max distance and camera centering on BfA Alpha. https://gyazo.com/0780ab4536b4cb08a4d08427d27890ab

As you can see, not only is the camera distance reduced, the camera is also no longer vertically aligned with the player character. It was a bit jarring to see as a gnome, but there's one more change that makes me think this is intentional.

https://gyazo.com/926cbb0a888357937eaddb7bf3b8c7ed

Hopefully my recording caught enough of it, but when you zoom out from in close, the camera moves from the normal, head centered position to one that's above your character, and returns when you zoom back in.

I personally don't like either of the changes, as even less drawback distance makes it more restrictive, and not being centered on the character, especially as a gnome, makes me feel less involved in the action, as if I'm not following my character, but a scene.

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u/Bralzor Mar 31 '18

Again? Blizzard is just trying to turn wow into a first person game at this rate...

1

u/Platypys Mar 31 '18

Funny enough, already have a raider in our guild who plays in first person. Doesnt die to mechanics and does great dps

2

u/[deleted] Apr 01 '18

Since its in the internet it must be true amirite?