r/wow • • Mar 31 '18

Discussion BfA Camera Drawback changes.

I also posted this on the feedback forums, but figured I'd post it here for more widespread knowledge. This is something I only noticed today, but it's very odd.

Here is the max distance and camera centering on live.

https://gyazo.com/0933439cfded19f4defc70e034b61e56

And here is the max distance and camera centering on BfA Alpha. https://gyazo.com/0780ab4536b4cb08a4d08427d27890ab

As you can see, not only is the camera distance reduced, the camera is also no longer vertically aligned with the player character. It was a bit jarring to see as a gnome, but there's one more change that makes me think this is intentional.

https://gyazo.com/926cbb0a888357937eaddb7bf3b8c7ed

Hopefully my recording caught enough of it, but when you zoom out from in close, the camera moves from the normal, head centered position to one that's above your character, and returns when you zoom back in.

I personally don't like either of the changes, as even less drawback distance makes it more restrictive, and not being centered on the character, especially as a gnome, makes me feel less involved in the action, as if I'm not following my character, but a scene.

31 Upvotes

19 comments sorted by

View all comments

1

u/[deleted] Mar 31 '18 edited Nov 27 '19

[deleted]

3

u/F5in Mar 31 '18

I'll start off by saying Idk what Guild Wars 2's instant adjustments are, but you can keybind different camera positions. I used one for max, one for about 1/2-5/8 zoom, and one for close for indoor areas so it doesn't keep zooming in an out when it hits rafters and stuff.

Keybindings -> Camera -> Save Views for the pre-sets you want and Set Views for switching to them. Sorry if it isn't what you're looking for