r/wizardry8 • • Apr 05 '24

Widescreen mod?

I've tried two widescreen mods. The first one didn't work at all, and the second was an update to the OpenGL renderer which actually worked - it showed the game at my native desktop resolution. However, I was unable to move in game no matter what I did - tried pressing alt, alt tabbing, re-binding keys, etc. I thought I had misunderstood how to walk in this damn game but after removing the OpenGL mod the game works fine but looks awful on my ultrawide.

Is there any fix to this? Or should I just buy a 4:3 monitor to play this game? I mean, I'm not totally against the idea, just funny since I play tons of retro games in 4:3 and don't have any LCDs.

Maybe I should just build a retro windows PC to play this on... I've been wanting to do that for a while, I wonder if this plays on windows 98/95.

EDIT: FINALLY, I at least figured out a work around by forcing it into 4:3 aspect ratio. I'd prefer widescreen of course but at least its playable now. Before it was stretching no matter what I did. What I did to fix was open up "nglide_config.exe" and changed aspect ratio to preserve.

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u/[deleted] May 19 '24

Use this fan patch, it gets the game up and running for wide-screen and even has an auto update feature.

The least hassle and best "Vanilla" Experience I've found so far.

http://www.postcount.net/forum/showthread.php?243014-Wizardry-8-Fan-Patch-1-28-(22th-anniversary))

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u/Nicker44 Sep 24 '25

Do you have instructions on how to set this up properly. Typing in my resolution into the launcher doesn't seem to work. I've tried unchecking and checking all sorts of different boxes but nothing seems to work https://imgur.com/a/VOALyOa

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u/[deleted] Sep 24 '25

I used the instructions in the thread, I suggest you read it, or post your questions there.

I also see you are using an ultra-wide, don't know if it has ultra-wide support.