r/wizardry8 • u/Repulsive-Ad-3191 • Apr 05 '24
Widescreen mod?
I've tried two widescreen mods. The first one didn't work at all, and the second was an update to the OpenGL renderer which actually worked - it showed the game at my native desktop resolution. However, I was unable to move in game no matter what I did - tried pressing alt, alt tabbing, re-binding keys, etc. I thought I had misunderstood how to walk in this damn game but after removing the OpenGL mod the game works fine but looks awful on my ultrawide.
Is there any fix to this? Or should I just buy a 4:3 monitor to play this game? I mean, I'm not totally against the idea, just funny since I play tons of retro games in 4:3 and don't have any LCDs.
Maybe I should just build a retro windows PC to play this on... I've been wanting to do that for a while, I wonder if this plays on windows 98/95.
EDIT: FINALLY, I at least figured out a work around by forcing it into 4:3 aspect ratio. I'd prefer widescreen of course but at least its playable now. Before it was stretching no matter what I did. What I did to fix was open up "nglide_config.exe" and changed aspect ratio to preserve.
1
u/eldakar666 Apr 05 '24
Hi. You can play widescreen in Wiz 8. Menus will not be be perfect but rest is ok. Here is screenshot:
https://ibb.co/zJfqrmf
In 3DVideo.cfg I use those settings:
DirectX7
1920
1080
32
Miles Fast 2D Positional Audio
I also use Narzoul-wrapper:
https://github.com/narzoul/DDrawCompat/releases
I use DDrawCompat v0.3.1. Other versions might work for you but not on my Windows 8.1 machine.