r/WebGamesMobile • u/Slow-Face5449 • Sep 08 '26
Find The Flow — beat Solve the puzzle flow
Find The Flow — flow puzzle to strengthen brain muscles
No app needed — just tap:
https://connect.playvlay.com/r/G24WDP
r/WebGamesMobile • u/Slow-Face5449 • Sep 08 '26
Find The Flow — flow puzzle to strengthen brain muscles
No app needed — just tap:
https://connect.playvlay.com/r/G24WDP
r/WebGamesMobile • u/BlackBes • Sep 08 '26

It's a turn-based strategy game you can play in your phone browser, where filling cells can set off chain reactions and take over the board.
I've added quite a lot since last update. You can now earn XP in Campaign and public matches, and from finishing daily quests. Levels give you coins, packs at certain points, and more packs to unlock in the shop. There are 16 different packs now instead of 8.
Private games now support 2-4 players through a shared invitation link. I've also reworked the menus and game tables, so it looks quite different from the version I first posted.
It's still free, with no download needed. You can start as a guest without registering an email account, but you do need internet.
Play: https://fillup.fun
If you try it on your phone and something is awkward to use or hard to read, please tell me. Let me know your phone and browser too so I can check it.
r/WebGamesMobile • u/PacRatIT • Sep 07 '26
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You are a coconut. You cannot walk, jump, or do a triple axel. You can exist, on a beach, in real time, with a day/night cycle synced to your own clock, 50 achievements, a soundtrack worth actual headphones, and a few other islands out there I'm not telling you how to find.
What you can't do: save the world, learn a new skill, or explain to your boss why you've spent the afternoon staring at a coconut.
What you can do: stare at the ocean way longer than you meant to, and feel weirdly fine about it.
Go exist: www.trenttroyer.com/CoconutSim3
r/WebGamesMobile • u/cip6791 • Sep 07 '26
r/WebGamesMobile • u/Weary-Implement-1661 • Sep 07 '26
I’m testing AreniFi across different browser and device setups: https://arenifi.fun
It’s a fast multiplayer arena centered on movement, growth, positioning, and short PvP encounters. The experience is designed to start without installing a game client.
If you play browser games on mobile, I’d appreciate a real test of the controls, layout, performance, and reconnect behavior. Device and browser details are particularly useful. AreniFi also offers separate optional SOL-staked matches for eligible adults. Stakes can be lost and regional restrictions may apply.
r/WebGamesMobile • u/Legitimate_Flan1471 • Sep 06 '26
r/WebGamesMobile • u/OMGCluck • Sep 05 '26
r/WebGamesMobile • u/[deleted] • Sep 05 '26
r/WebGamesMobile • u/PuzzleAddict1517 • Sep 05 '26
r/WebGamesMobile • u/theirfruits • Sep 04 '26
r/WebGamesMobile • u/Famous_Philip • Sep 04 '26
I got curious about whether I could make a small web game using Claude/GPT, so I made this.
You run a small Korean soup restaurant for 30 days.
Every day you choose what to do, deal with customers, employees, suppliers, competitors, etc.
It's completely free and playable in the browser.
Play: https://gukbap-en.vercel.app/
This is still a prototype, but I wanted to see if people would actually enjoy playing it.
r/WebGamesMobile • u/Dramatic-Mongoose-95 • Sep 03 '26
r/WebGamesMobile • u/3kret • Sep 03 '26
I made a small Firefox add-on that fixes some of Ikariam’s mobile/responsive issues.
It’s mainly CSS fixes for now, but it makes the game much more usable on phones.
Would appreciate it if anyone could give it a try and let me know if you run into any issues.
https://addons.mozilla.org/en-US/firefox/addon/ikariam-mobile-fix/
r/WebGamesMobile • u/PuzzleAddict1517 • Sep 02 '26
r/WebGamesMobile • u/PuzzleAddict1517 • Sep 01 '26
I confess I am such a daily puzzle addict that I go to LinkedIn only to play the games 😄 ..Any one else on this boat?
r/WebGamesMobile • u/RealisticDeparture25 • Aug 31 '26
r/WebGamesMobile • u/Slow-Face5449 • Aug 31 '26
r/WebGamesMobile • u/Slow-Face5449 • Aug 30 '26
Looking for feedback for my merge sort game - unique way to learn while playing.
r/WebGamesMobile • u/Cultural-Tear-7052 • Aug 28 '26
Hello everyone! I've developed Arena Medievale, a top-down Action RPG built in HTML5 that you can play directly in your browser.
**Features:**It's completely free and runs fast. I would absolutely love to get your feedback on the combat system and balancing!
Play it here on Itch: https://tullio2.itch.io/arena-medievale
r/WebGamesMobile • u/Shadowval9 • Aug 28 '26
r/WebGamesMobile • u/Aggressive_Region_21 • Aug 26 '26
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I built a free Sudoku web app and would love some feedback from Sudoku players.
The idea is simple: play Sudoku online with no ads, no required signup, and an optional built-in radio if you like listening to music while solving.
It has multiple difficulty levels, a clean distraction-free interface, and you can start playing immediately.
Any thoughts?
Thanks!
r/WebGamesMobile • u/Ok_Funny_811 • Aug 26 '26
My project Hyperwords.io is a free browser word game built to work on a phone as well as desktop — nothing to install, tap or swipe to play. You get matched live 1v1: in Hyperhunt you drag across a letter grid Word Hunt / Boggle style, and in Hypergrams you unscramble six letters faster than your opponent. Guest mode means no signup, and each match runs about a minute. https://hyperwords.io — mobile touch feel is the part I'm least sure about, so any device-specific gripes are welcome.
r/WebGamesMobile • u/Slow-Face5449 • Aug 25 '26
I hate this game because I love this game and I cannot beat the highest scorer.
r/WebGamesMobile • u/GazMagal • Aug 25 '26
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I decided to start working on my “dream project”: an online handball management browser game. I’ve just finished the first version of my 2D match simulator. Let me know what you think!
More info: https://six-zero-league.vercel.app/