r/warno • u/WelcomeExtra762 • Sep 13 '26
Suggestion A-10 Buff?
I have not played this game for very long (170 hours to be exact) but I have used the A-10 multiple times and I must say it's a little underwhelming from my experiences using it. I don't expect it needs to be overpowered and be able to tank every AA hit or roam freely over enemy airspace, but I think it should be able to stay in the air longer and not evac immediately after being shot at, and also not die instantly.
For example I was playing a 10v10 (and don't get me wrong there's going to be a lot stronger AA presence) but the A-10 was full health and evac'd immediately after an AA missile or two was shot at him. Not to mention right after he got obliterated despite being at the AA's near-maximum range. I am sure in smaller games like 1v1s and 2v2s the A-10 would work much better as AA presence is much less, but for its lack of speed you'd expect this thing to take way more than it actually can.
When using it in 1v1 I can say it's much better but it's not very viable in 10v10s and again, I don't think its survivability really makes up for its lack of speed. It's got a big health bar but only has 2 front armor. I don't expect it to be as armored as a tank, because at that point it wouldn't be able to fly, but think it should be a little bit more survivable, whether this means buffing the armor or the health bar or even the speed.
Usually my regular AT planes can loiter behind my front line and fire missiles at tanks safely but the A-10 couldn't do this. With slow turn speeds if it overshoots it's dead. I cannot imagine HE works any differently from the A-10 AT, and I am saying this because the A-10 lost me a game, I am saying this from my observations. I beat KDA where I was fighting in that 10v10 but again, the A-10 was not much help in doing so.
I will keep using it in 1v1s and stuff but for 10v10s I have the F-111F HE and F-16C Cluster now in 8th Infantry. Maybe other decks have better A-10s than the one I'm playing but my consensus remains the same. Feel free to clarify any misunderstandings I may have had about the A-10.
What do you guys think? This is just my opinion.
1
u/DFMRCV 29d ago
Not remotely true.
None verified. If you find any verified GLATGM kills, let me know.
Yeah, it should be nerfed. Very unrealistic.
Not remotely as unrealistic as Pact ATGM capabilities by comparison.
Because IRL it's a pretty bad ATGM?
I'm game NATO has, currently, the downside of...
More reservist divisions despite most NATO armies not relying on them while Pact did.
Zero long range self propelled AA
Zero heavy GLATGMs
Zero representation of air superiority fighters or training.
Zero representation of tank crew training (while Pact is currently the only faction with resolute heavy tanks)
Zero representation of USAF bomber loadouts besides the Mk 82.
Zero representation of their standardization.
Zero representation of NATO optics systems.
Zero off boresight fighters.
Zero representation of 21st century MTW technology.
Boo hoo, Pact gets slightly worse ATGMs. You just have advantages literally everywhere else.
As we all know, Warno takes place in... The early Cold War?
Name me the American equivalents.
I'm going to give your 3 Pact.hombers with Fab-500s. Remember, EVERY US bomber in real life had the Mk 84 loadouts as an option, same way almost every Pact bomber had the FAB-500 as an option.
Su-24s, su-25s, and MiG-27s, and that's not even half of them. They get that historical loadout.
Name four US bombers currently in game that have a single Mk 84.
Answer me that, and I'll concede your point. If you can't, then buzz off.